Skip to content
Geeky Alien
Kyōtabi

Screenshots

Kyōtabi screenshot 1

Kyōtabi

ComplicatedEgg · Published by Bōken Party · Official site ↗

Last updated 27 Sept 2026

Travel the land of Ryūsei, meet new companions and defeat an evil organisation together. Kyōtabi is an Indie ARPG that will take you on a new journey filled with hardship and contentment. Follow Kyoko as she defeats Zenith in story mode, or go online and play together with other adventurers!

Free to PlayComing SoonDJCTQ lCo-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, RPG · More free games

Embark on a challenging adventure in Kyōtabi, an Indie ARPG where you follow Kyoko’s journey to defeat the evil Zenith. Meet companions and explore the rich world of Ryūsei, both solo or with friends online.

About this game

The Dawning of a New Story

Kyōtabi is an Indie ARPG project solely developed by ComplicatedEgg. Bigger development news will be announced on Steam, and smaller news will be announced on the Bōken Party Discord server. Play single-player in the story mode or play with others in online multiplayer.

Embark on a Fateful Journey


The land of Ryūsei is facing an imminent calamity. Using their arsenal of powerful monsters, an evil organisation named Zenith is bent on conquering Ryūsei's four nations. Play as Kyoko, a fox spirit, and embark on a fateful journey to prevent Ryūsei from falling into the wrong hands.

Find Strength in Companionship


Stopping an evil organisation requires a strong and tight team. Meet new companions during your adventure; each possessing unique skills and fighting techniques. Form strong bonds, complete tasks together, and partake in perilous battles against your enemies to put an end to the threat looming over your homeland.

Save Ryūsei Once and for All


Alongside your party, you must build the power to preserve Ryūsei from conquest. Who knows what obstacles you'll come across?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 5 or Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: AMD RX570 or NVIDIA GTX 1650
  • Storage: 3 GB available space
  • VR Support: Oculus Rift S, Valve Index, HTC Vive, etc
  • Additional Notes: Subject to Change due to lack of optimisation

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or higher
  • Processor: AMD Ryzen 7 or Intel Core i7
  • Memory: 16 GB RAM
  • Graphics: AMD RX5700 or NVIDIA RTX 2060
  • Storage: 5 GB available space
  • VR Support: Oculus Rift S, Valve Index, HTC Vive, etc
  • Additional Notes: Subject to Change due to lack of optimisation

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    General Update #1

    Hello! This will be the first of many, many announcement posts appearing over the course of development. For now, I just wanted to update you readers on the current situation of this project. The first quarter of 2023 - Roadmap: - Optimising the game to improve performance. Aiming for above 60fps on any graphics settings on average/common Desktops. This won't include max graphics settings though. - Adding an introductory sequence to the game, will be regarded as a tutorial. This will use simple animation at first but will be improved once I gain access to motion capture animation. - Properly add the first town you visit during the tutorial. - Add light scattering or fog for anything far away from the player's view. - Atmospheric sounds. Battle music and calm music. - Multiplayer features. Such as visiting a friend's "server" for now. - Autumn biome. - Directional damage indicator. - Improvements and additions to the UI, such as a compass and map icons. Known Issues: - Framerate is way too low. Probably due to intense rendering features such as water planar reflections. - Exiting swimming animation may cause the player to be unable to walk anywhere but straight. - Underwater lighting looks messy when the sun is setting. - Stamina bar can sometimes not disappear even when full. - Godrays aka light shafts stopped working. Possibly due to using different environment models. - Shadows get cut off at LOD distance. Looks outright awful. - The pullback animation when using the bow needs to be improved to look more realistic. - The idle position of the right hand when holding the bow is also misaligned. - Footstep sounds can go out of sync. - Graphics settings are still janky. The audio setting doesn't even work. - Cloud quality and other settings do not get synced with the initial graphics settings. Lastly, A new look for the kyotabi.dev Website! That's all for now, see you on the next one! -C
    Read full article on Community Announcements (󠁳󠁳󠁳⁧⁧tsukiaou)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.