
Screenshots

Watch trailer on Steam ↗Holstin
Sonka · Published by Team17
Content notice: This game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: frequent violence and gore, general mature content.
Last updated 27 Sept 2026
A psychological survival horror game set in an eerie, isolated 90’s Polish town consumed by an ominous presence. You’ve come looking for answers, but everyone seems possessed by something foul. Explore the festering town, interrogate locals and fight ungodly manifestations to get to the truth.
Action, Adventure · More free games
Embark on a chilling journey through Holstin, an eerie 90s Polish village consumed by an ominous presence. Explore, interrogate locals, and survive the ungodly horrors in this action-packed psychological survival horror game from Sonka Studio.
About this game
Late November 1992. A small, isolated town in eastern Poland is struck by a foul calamity that slowly begins to consume everyone and everything it touches. This is the last known whereabouts of your friend Bartek before he stopped answering your calls. Now, you need to follow in his footsteps to uncover what brought him to this town in the first place and why he possibly couldn’t ever get out.
Explore a Possessed Town
Something is very wrong in the town of Jeziorne-Kolonia. Explore an eerie, isolated 90’s Polish town that has been consumed by something wretched. The streets are overrun by some kind of filthy slime. The people, the buildings, and the wildlife all seem to be slowly deteriorating from the inside. You need to find your lost friend and get out before this town sinks its claws into you too.
Fight and Survive Against Unfathomable Monstrosities
Scavenge for scarce supplies and weapons to fight off the twisted monstrosities now roaming the darkest corners of the town. You’re no hero, but your will to live is still strong enough to get through this living nightmare.
Speak to Locals Slowly Losing Their Sanity
Some questions or puzzles can only be answered by the locals. But they are seldom helpful to outsiders. If you want to understand them, you have to play along with their delusions and understand their inner world. Those still conscious in this void of a town seem like they are suspended between life and death. Their isolated minds slowly edging towards insanity and some of your questions are really starting to get on their shattered nerves…
Classic Visuals with Modern Tricks and Technology
Our custom in-house technology allows us to bring a new spin on the pixel look. Hand-drawn pixel-art environments now brought to life with dynamic lighting and camera rotation letting you explore the world from eight different angles. Just don’t let those shadows play tricks on your mind.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
- Memory: 6 GB RAM
- Graphics: 3GB VRAM
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Holstin releases on Steam in 2027
We're excited to announce that Holstin will be releasing in 2027You came to the town of Jeziorne-Kolonia for answers. All you've found is a place corrupted by something ominous, and more questions than you arrived with.Seamlessly switch perspectives to explore every ooze-covered corner of an isolated 90s Polish town in our upcoming psychological survival horror.Wishlist and play the demo now:Read full article on Community Announcements (Sheldon_Team17)AnnouncementsOfficial
Team17 and Sonka team up to publish Holstin
We've got some big news to share today! Our team is super excited to announce we've signed a publishing deal with Team17 Team17 has always had a knack for picking up amazing and unique horror games and we're super proud to be a part of their lineup now. We've announced the game on our own back in early 2023 and have steadily grown in recognition and attention around the globe. Team17 are now coming aboard to help amplify and expand on this momentum and help make the game better. Here are some words from the head honchos themselves:"We’re beyond excited and proud to partner with Team17, a publisher with a prestigious track record and the foresight to bring some truly innovative horror games to the world - with DREDGE being one of my favourite games ever! We’ve always had ambitious goals for Holstin, and now we’re confident that together we can meet and maybe even exceed them. Whether it’s expanding and refining gameplay mechanics, securing higher-quality voice acting or just having that extra space to add even more bizarre but poignant Polish Easter eggs into our 90s-drenched horror world, things are lining up nicely for us to release something truly special together." - Rafał Sankowski, Holstin Game Director "We have been big fans of Holstin for some time, and are delighted to be able to partner with Sonka to help realise their vision and bring the game to market.We are proud to partner with such a talented team that have created a game that embodies unique atmospheric storytelling, with innovative gameplay mechanics in a spine-chilling survival horror. We can’t wait to reveal more of the game to new and existing fans in the coming months." - Harley Homewood, General Manager, Team17 Thanks to everyone who has played our demos, mentioned this game to friends, wishlisted or just interacted with Holstin. You helped us so much. 🤍❤️Read full article on Community Announcements (RumHam871115)Community & EventsOfficial
We're part of the From Poland With Love Steam event
Hey everyone. Just a quick bit of news. Holstin is part of the "From Poland With Love" event on Steam, which just went live today. If you're into the Polish vibes of Holstin - the grey streets, questionable happenings, and just the right amount of pierogi-fueled creativity - then it’s your patriotic duty to check out the event on Steam. {STEAM_CLAN_IMAGE}/43338400/ce211cd722576b7dc31d836bf5adb484aeca9e5e.gif We’re really proud to be part of this awesome celebration of Polish game devs, featuring over 150 games from 28 different Polish studios or publishers across the country. The event is packed with discounts, demos, and a few upcoming Polish gems that might just become your next obsession. {STEAM_CLAN_IMAGE}/43338400/eafc31663f857357ab1105214b1e03d5888041b7.jpg https://store.steampowered.com/sale/frompolandwithlove2025 So follow the link above to go show some love to the Polish game scene while trying to pronounce words "chrząszcz" or "Szymankowszczyzna" - SonkaRead full article on Community Announcements (RumHam871115)Patch NotesOfficial
Jeziorne - Kolonia Demo update #2
Even more languagesWe've added language support (dialogues and UI) for the following:Portuguese,Brazilian Portuguese,Russian,Spanish,Latin America Spanish,Turkish,Ukrainian.We’ll also working on adding:Arabic,Hungarian. Thank you all for your feedback! SonkaRead full article on Community Announcements (stankol)Patch NotesOfficial
Jeziorne - Kolonia Demo update
We're changing for you We've just pushed out a patch to the demo with fixes you've brought to our attention. Some of the major things this patch addresses are:top-down section (kayak rental) related bugs fixes,TPP walk speed increased,added Credits,added missing sound effects,removed a couple pickup items,fixed a couple soft locks and edge-case crashes,and many more! We’re working hard on addressing complaints about camera (testings two new modes), melee combat and inventory management. More languagesWe've added language support (dialogues and UI) for the following:Simplified Chinese,French,German,Japanese. We’ll also add these languages by the end of next week:Portuguese,Brazilian Portuguese,Russian,Spanish,Latin America Spanish,Turkish,Ukrainian. Thank you!!!A big thank you to everyone who has played the demo so far! The reception has been incredible, and we're sitting at overwhelmingly positive 96% on Steam with it. If you think that what we're creating here is something special, please share our demo with any friends or online communities you are part of. It helps us immensely. We've always believed that putting a game into the hands of players to get feedback and also have the game speak for itself is the best thing any indie game dev can do so the more we get onboard, the higher we can go with this pixel abomination of ours. With love, SonkaRead full article on Community Announcements (stankol)






