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Chorus of the Night

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Chorus of the Night

Matt Sayer · Published by Matt Sayer

7 user reviews — 86% positive (7 reviews) · 14 achievements

Last updated 27 Sept 2026

Fight through hordes of burnt CDs, flying TVs, and faceless suits in this frantic, run-based, twin-stick shooter. Forget firing bullets, though - you'll be flinging vinyl records, throwing drumsticks and swinging guitars to fend off the enemies of music and maybe, just maybe, survive the night.

DJCTQ 14Full Controller Support

£1.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £1.69 · Highest: £1.697 Oct 2026

Action, Indie · 2022 · More under £5 games

In Chorus of the Night, wield vinyl and guitars to battle through a nightmarish assault of burnt CDs and faceless foes. Experience frantic twin-stick action in this unique indie game from developer Matt Sayer.

About this game

Chorus of the Night is a fast-paced twin-stick shooter where you battle through hordes of quirky enemies drawn from the music scenes of the '90s and early 2000s.



  • Take on auto-tune spiders, giant MP3 players, cyborg bouncers, and many more bizarre foes
  • Collect sheet music to purchase permanent upgrades for future runs
  • Use your dash to slip past enemies and collect precious XP crystals to level up
  • Time your reloads perfectly to instantly refill your ammo and take down enemies faster
  • Choose from up to six unlockable weapons, each with their own unique evolutions per run
  • Play with a gamepad or keyboard/mouse controls
  • Fend off the hordes for 20 minutes to survive the night!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: 64-bit processor
  • Memory: 1 GB RAM
  • Storage: 300 MB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: 64-bit processor
  • Memory: 1 GB RAM
  • Storage: 300 MB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Mini-boss update!

    To add some more variety to each run, there are now five different mini-bosses that can show up as you attempt to survive the night. Each mini-boss has its own unique attack patterns you'll have to contend with, from a cheering crowd that calls down weights of expectation, to a megaphone-headed office manager that assaults you with demands to work harder. In addition to the mini-bosses, random events will now occur throughout each run, forcing you to adapt to new enemies and hazards. Coupled with the recent introduction of Mosh Pit mode, this update should provide a fresh challenge to players who've already mastered the core gameplay loop. I hope you enjoy this update, and please let me know if you have any feedback!
    Read full article on Community Announcements (macka1080)
  • Patch NotesOfficial

    Patch notes for 5th Jan

    Increased max level cap to account for increased experience gain in Mosh Pit mode. Fixed a bug with the permanent unlocks UI that didn't properly show fully upgraded tiers. Shout-out to Nate for spotting this issue!
    Read full article on Community Announcements (macka1080)
  • Patch NotesOfficial

    Mosh Pit Mode added!

    For folks who've survived the night and want a tougher challenge, Mosh Pit mode increases the number of enemies, gives them more health, faster movement speed, and higher damage output. As a reward, you get three times as much sheet music from every drop. Mosh Pit mode is unlocked as a toggle below the Start Game button once you've successfully survived a standard 20min run. There's also a new achievement for folks who manage to survive the night in Mosh Pit mode! Along with the new mode, I've made some tweaks to the Guitar Lead and T-shirt Cannon weapons, buffing them to bring them more in-line with the other weapons.
    Read full article on Community Announcements (macka1080)
  • Patch NotesOfficial

    Tiny update for 3rd Jan

    Increased readability of both player and enemy bullets
    Read full article on Community Announcements (macka1080)
  • Patch NotesOfficial

    Tiny update for 1st Jan

    Moved sheet music drops from big enemies so that it's clear they drop both experience crystals and sheet music.
    Read full article on Community Announcements (macka1080)

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