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Maeldor: Quest Of The Artifact

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Maeldor: Quest Of The Artifact screenshot 1
Maeldor: Quest of the Artifact Launch Trailer trailerWatch trailer on Steam ↗

Maeldor: Quest Of The Artifact

Maeldor Games · Published by Maeldor Games

4 user reviews — 100% positive (4 reviews)

Last updated 27 Sept 2026

Ready for an adventure? A RPG inspired handcrafted story-driven action-adventure platformer! Control a fellowship of 3 heroes as they travel to Mount Trumnor! Discover a magical world, fight your enemies, upgrade your heroes, find treasures, meet locals and be part of an epic quest to save Maeldor!

DJCTQ 10Full Controller Support

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.99 · Highest: £4.9910 Oct 2026

Action, Adventure, Indie, RPG · 2023 · More under £5 games

Embark on a fellowship's journey through Mount Trumnor, battling foes and uncovering treasures as you explore the enchanted realms of Maeldor.

About this game

Ready to fight against the Darkness growing in the heart of the Maeldor? You think you have the skills and courage to battle and save the Maeldor from this doom? A land full of dangers, monsters, traps, treasures and much more!

Jump into this epic story, control one of 3 legendary heroes of Maeldor, Turmaeg, Thilberiel or Pelethorn in this fluent adventure filled with action! A magical fantasy world which is on the edge of destruction is waiting for you to be discovered!

CHARACTER UPGRADES

Build up your skills and abilities to become stronger and reveal the true power of legendary heroes! Turmaeg was gifted with the Armor and Sword of the Moon, by the Goddess Kuuli herself, while Anoriel carries the legendary bow of "Tura" which was made by the unbreakable trees of Narinar Forest, and Pelethorn who is blessed with the "Soul Water Summon" ability travels with his "Water Soul" to help him on his journey! Upgrade your character to unveil their great power and become unstoppable!

DIFFERENT ENEMIES

Orcs, vampires, pirates, necromancers, dragons and much more! Fight against the servants of the darkness to conquer them with the lights of the moon!

BOSS FIGHTS

Maeldor is a dangerous place, let me assure you of that! 8 legendary end level boss with unique fighting styles! You must defeat them if you want to continue your journey!

HANDCRAFTED WORLD

Everything you see in this game is handcrafted! Unique levels to travel and explore! From dense green and golden forests to the barren and dead frozen lands, this beautiful magical fantasy world is waiting for you!

FIND TREASURES

Explore huge levels, choose different paths, and find hidden treasures! Uncover the secrets in this magical realm!

BE PART OF AN EPIC STORY

Besides the epic story where you fight for the fate of the Maeldor, you can also discover and meet with lots of different inhabitants of the Maeldor, learn about their stories, and sometimes even be part of it! And don't forget about the Ancient Lore Altars! Search the levels and find them to learn more about the history of the Maeldor!

A great adventure is ahead of you and with the guidance of wizard Aglaroth, you will hunt monsters, fight against the orc king, sail on a pirate ship, become a hunter, discover hidden treasures, and challenge yourself in this quest to save the Maeldor!

System Requirements

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Minimum

Minimum:
  • OS *: Windows XP/Vista/7/8/8.1/10
  • Processor: 1 Ghz
  • Memory: 2 GB RAM
  • Graphics: 1 GB Video Memory
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS *: Windows XP/Vista/7/8/8.1/10
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 2 GB Video Memory
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Closed Beta Sign-Ups Are Now Open

    The gates of darkness are opening soon.I am preparing a small closed beta test for Apprentice of Darkness, and I am looking for players who would like to help shape the game before the public demo release.The beta will focus on:Gameplay feedbackBalance testingBug reportsGeneral impressions & atmosphereIf you enjoy dark fantasy, turn-based strategy, roguelikes, or simply want to help improve the game during development, you can now sign up for a chance to participate.🩸 Closed Beta Sign-UpHere is the trailer of the game if you haven't seen it yet;Please note:Spots will be limitedNot everyone may receive immediate accessWishlisting the game on Steam helps the project tremendouslyThank you all for the support so far. Seeing people interested in this strange dark world honestly means a lot.Stay tuned.
    Read full article on Community Announcements (maeldorgames)
  • AnnouncementsOfficial

    Official Gameplay Trailer Released and Demo Coming Soon!

    Hello everyone,After a long time of development, I’m excited to finally share the first official gameplay trailer for Apprentice of Darkness upcoming demo! Check it out from below!Apprentice of Darkness is a dark fantasy turn-based tactics game where you play as the “evil” side — commanding dark forces, fighting against humans and fantasy creatures, sacrificing enemies, and expanding the power of your Tower of Darkness.The new trailer showcases: ⚔️ Turn-based tactical combat 🔥 Powerful magic abilities 🩸 The sacrifice & resurrection system 🏰 Tower progression and upgrades ❄️ Seasonal battlefieldsI’m also happy to announce that a playable demo is coming soon!The demo will allow players to experience the core gameplay systems and get an early look at the world of Apprentice of Darkness.If the game looks interesting to you, please consider wishlisting it on Steam, it helps a lot and supports the project greatly.Thank you for following the development so far, and I hope you enjoy the trailer!
    Read full article on Community Announcements (maeldorgames)
  • AnnouncementsOfficial

    How to make a Dark Ritual Game?

    I love talking about games in general, so I thought why am I not sharing my vision with others? Obviously, I don't expect to get millions of views, but as I've said talking about games, design, art etc. I love this stuff, so as a hobby I've decided to use my Youtube channel a bit more actively. If you love these sort of stuff, check out this video below and give me your thoughts!Also a little update, there will be a "Beta" testing soon for my game, so stay tuned for that. I am almost there!See you soon cultist friend!
    Read full article on Community Announcements (maeldorgames)
  • AnnouncementsOfficial

    Apprentice of Darkness Demo is Almost Ready!

    Hey there Servant of Darkness! I am _theRaven, solo developer of the game called "Apprentice of Darkness" and today I have some news to share with you!First of all, I would like to announce that a demo is on it's way and I have also completed most of my checklist before the demo, get done with the core mechanics and the visuals that I need for the game, but I've also made some crucial decisions and changes to the game design. I am a solo developer who works in a full time job, so the progress is a bit slow, but we are getting there. Are you ready? Let's dive in!1- Winning/Losing SystemMaybe the most important thing I've cleared up my mind regarding to the game design is the "Winning/Losing" logic. To be honest, it was also the hardest one to deal with, because in a rogue-like game, even though you are investing into the game, the rewards and the setbacks are crucial regarding to the balance within the game. To explain the winning/losing, I need to first remind you the core loop of the game; You choose your main hero (Warlock or Sorceress), you gather your War Group from the recruit pool and you went into quick paced battles. What we are trying to do eventually in the game is to conquer the continents by defeating all our enemies and sacrificing them to the dark powers, so we get "Darkness Points" and spend those for new powers or new recruits of darkness. But how is the progress, or what happens when we lose a battle? First of all, progress in the game is kind of like a season based, for example every 5 battles, if you win, the season changes and with that change, we also get a new floor on our Tower of Darkness with 3 new upgrades/recruits to buy from by using the Darkness Points we gather by sacrificing our enemies. And this is valid for every 5 battles, for example, we start from the "Spring" season and when we win that 5 battle cycle, the season changes - tower of darkness gets a new floor - we have our opportunity to refresh our war group and this game loop con...
    Read full article on Community Announcements (maeldorgames)
  • AnnouncementsOfficial

    Welcome Apprentice of Darkness!

    Welcome Apprentice of Darkness! This is my evil little passion project. It’s a turn-based strategy game where you don’t save the world—you corrupt it. You lead hellish armies across a continent, spreading darkness, capturing enemies, and sacrificing them (sometimes dramatically) to power up your Tower of Darkness. Also, the weather changes every few levels. Not because it affects gameplay much, just because I thought it would look cool. Priorities. There’s dark humor, terrible decisions, and a lot of Very Bad Things. It’s all going on Steam, and if anything in the trailer makes you chuckle or go “oh no” in a good way, a wishlist would genuinely help a ton. Wishlist Apprentice of Darkness Here’s the trailer! Let me know what you think, or tell me I’m going to strategy hell. I accept both.
    Read full article on Community Announcements (maeldorgames)

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