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Watch trailer on Steam ↗Variant 22
ST Studios · Published by ST Studios
Content notice: General violence and themes of the undead
Negative — 8% positive (13 reviews)
Last updated 27 Sept 2026
Variant 22 is a survival game set in a procedural roguelike post American wasteland. Singleplayer or Multiplayer Coop, Scavenge loot from contaminated areas then base build back in the "safe zone" against endless hordes of the infected.
£11.79
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Price history
Action, Indie · 2023 · More £5 - £15 games
Explore and scavenge through contaminated areas in Variant 22, a thrilling survival experience from ST Studios where building defenses and fighting off endless waves of the infected defines your survival in a procedurally generated American wasteland.
About this game
Loot, Shoot, Extract, Base Build, Craft, Upgrade.
A new variant of the virus has spread. All residence of the New American Republic are required to self report to designated quarantine camps. All lifeforms in non contained areas are considered infected and hostile. As the NAR continues it's suppression efforts with airborne chemical agents and ground patrols, safe areas are in short supply and survival is threatened.
Loot Run
- Enter a contaminated zone using the Eastern Railway.
- Search the area for useful gear and resources while navigating uncontained infected and NAR patrols.
- Find the exit ramp and use the highway to return to the safe zone, extracting the gathered loot.
Safe Zones
Safe zones are free of airborne chemical agents and provide an area for base building. Without active suppression, the infected form reoccurring waves and must be defended against to sustain survival- Base Building
- Crafting
- Weapon Upgrades
Weapons
- Shooting centered core
- Gun performance attributes
- Interchangeable attachments
- Detailed ammunition types
- Weapon maintenance
Contaminated Zones
Each procedural generated run has its own level of contamination and a differing level of patrol presence.Time in loot run areas are limited by contamination levels. Gas masks and blocker pills help extend exposure.
Armed Patrol Agents are equipped with varying levels of gear and have orders to shoot on sight.
Special points of interest are scattered around the map providing working crafting stations for different kind of upgrades.
Survival Elements
- Food & Drink
- Health
- Contamination exposure
- Temperature
End Game
Gear up for a final push westward out of NAR reach towards freedom.System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit versions only)
- Processor: Core i3 / AMD FX
- Memory: 8 GB RAM
- Graphics: 6GB VRAM GeForce GTX 1060, AMD RX 550
- DirectX: Version 11
- Storage: 18 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit versions only)
- Memory: 16 GB RAM
- Graphics: 8GB VRAM GeForce RTX 2080, AMD Radeon VII
- DirectX: Version 12
- Storage: 18 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Updates 0.23.0207
First person shadow improvementsRead full article on Community Announcements (Digital Dimitri)Patch NotesOfficial
Difficulty selection update
Select game difficulty level for single player and hosted servers Easy Starting Weapon: Shotgun 1100 Additional starting supplies No key cards required (all areas unlocked) Low difficulty AI Slow zombie movement Low zombie health Normal Starting Weapon: Pistol 1911 Lite starting supplies Key cards required Medium zombie movement Medium zombie health Challenging No starting weapon No starting supplies Key cards required Fast zombie movement High zombie healthRead full article on Community Announcements (Digital Dimitri)Patch NotesOfficial
Updates 0.23.0206
New open starting areaRead full article on Community Announcements (Digital Dimitri)Patch NotesOfficial
Updates 0.23.0205
Added exit sign arrows toward level goals Move agricultural district keycard to directly in front of exit Reduced agricultural district entrance area size to avoid confusion Hide accessory mesh during first person interaction animations Reduced thirst rateRead full article on Community Announcements (Digital Dimitri)Patch NotesOfficial
Updates 0.23.0204
New hidden weapon safe in outskirts run Reduced AI difficulty Reduced zombie movement speed Reduced zombie health Move obvious keycard locations in hospital & suburban runsRead full article on Community Announcements (Digital Dimitri)






