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Watch trailer on Steam ↗Iron Diamond
North Folk Studios · Published by North Folk Studios
Very Positive — 89% positive (57 reviews) · 37 achievements
Last updated 27 Sept 2026
Explore the mysterious island of Kindara in this vibrant 2D action-adventure. Fight and platform your way through jungles, icy peaks, castles, and crystal caverns in a non-linear interconnected world. Adventure awaits!
£3.34
£6.69Lowest price we've ever recorded
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Price history
Adventure, Indie · 2024 · More under £5 games
Embark on a thrilling journey through the diverse landscapes of Kindara in Iron Diamond. Navigate treacherous jungles and icy peaks as you explore this non-linear, interconnected world created by North Folk Studios.
About this game
A QUEST IN KINDARA
As a futuristic weaponized Iron Extractor, you find yourself lost in the mystical land of Kindara. Tasked with seeking a valuable iron deposit, the IRON DIAMOND, you will encounter friend and foe along the journey while a deeper threat grows beneath the shadows.
CHALLENGE YOURSELF
You will be fighting a variety of enemies and challenging bosses with your array of close melee attacks (jabs, uppercuts, and downward strikes), as well as an arsenal of stackable projectile weapons (fire, ice, lightning, multishot, homing shot, missiles, and more).
Exploration won't be easy, as various platforming challenges bar the way forward. In order to navigate the treacherous paths, you will need to utilize the abilities given to you by runes that you find in the depths of the island.

Uncover enchanted runes to upgrade your suit with new combat and movement abilities that help you maneuver the island. With each new ability, new pathways open, and new battle strategies evolve! Some runes give passive abilities while others give abilities that you must expend energy points to use.

Increase your maximum health, energy, and attack damage via specialized iron-rich tank pickups! Stumble upon a myriad of other valuable items that each have their own unique part in the story. Some can be traded with NPCs, while others can be used in shops to upgrade your runes further. Many items are critical to the advancement of your quest!
A LABYRINTH TO UNCOVER
Utilize the ever-growing map menu to your advantage! Rely on the robust set of treasure and item markers to guide you and keep you informed, and use custom markers when you want those extra details.
Unlock elevators, boats, and mine carts to fast travel your way around previously encountered areas, making backtracking and exploration seamless without being tedious.
A LIVING WORLD
Experience a rich lore through artifacts and interactions with dozens of NPCs and shops across several evolving villages which bring the world of Kindara to life! Engage in a land of ever-changing weather conditions and a robust day-night cycle.
HAVE FUN
Climbing, hanging, dashing, jumping, and grappling should be fun in its own right! Enjoy the freedom to go anywhere and do anything!
General Features at a Quick Glance:
- 17 Unique areas
- Melee Combat AND Range Combat
- Platforming challenges involving jumping, climbing, dashing, grappling, pogoing, hanging, leaping, and more!
- Over 20 runes, each representing a unique new ability
- Over 30 additional items that can be used for store purchases, trading, upgrading, and questing!
- A map that grows as you explore, marking areas, pickups, and bosses. Custom markers allow the player to remember areas for a later time!
- Over a dozen bosses
- Unique enemy types in each area. Fight off giant insects, wild predators, armed soldiers, and the corrupted!
- Fast travel systems allow you to traverse great distances (boats, elevators, mine carts)
- Adjustable settings for Music, Sound, Screen Shake, Resolution levels.
- Accessibility features like Rebindable Key mappings
- Support for both Keyboard and Gamepad controller
Specific Abilities (may contain spoilers!):
- Movement abilities like Dash, Crawl, Climb, Hang, and Jump Boost. The world will become your playground!
- Melee Combat abilities like Uppercut, Downward Drive, and Ground Slam
- Projectile modifiers like Elementals (fire, ice, lightning), Multi Shot, Charge Shot, Pierce Shot, Exploding Shot
- Find a Grapple Hook for pulling yourself to even higher heights
GET INVOLVED
Please join the community, where you can interact directly with the developer and share your ideas!System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 (64bit)
- Processor: Intel Core 2 Duo E5200
- Memory: 4 GB RAM
- Graphics: GeForce 9800GTX+ (1GB)
- DirectX: Version 10
- Storage: 1600 MB available space
Recommended
- OS: Windows 10 (64bit)
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560
- DirectX: Version 11
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch v1.3.2 - Fixed Achievements
Achievements have been updated: - Impossible is no longer impossible! Instead of not taking damage, you must complete the game in under 2 hours. - Added a new achievement when finishing the game in less than 3 hours. Fixed the "defeated all bosses" achievement, as well as the get 100% achievement, which wasn't triggering for some players.Read full article on Community Announcements (North Folk Studios)Patch NotesOfficial
Patch v1.3.1 - Minor bug fixes
Small update to fix some minor bugs that were reported by a few players. Thanks for helping to make the game better! - Make Gargool less cheeeeeezy (prevents player from only triggering gargool's swipe attack) - Add quick map toggle button info to Map Pickup text - Fix getting trapped by chest pickup in dockaverns - Fix power node map icon not triggering in the Floral Duffs - Fix Golden Halls moving platform squeezing you against ceiling pushes you through the wall. EeekRead full article on Community Announcements (North Folk Studios)Patch NotesOfficial
Patch v1.3 - Control Rebindings and Auto-aim!
REJOICE! This patch contains super duper QoL improvements (especially for players you use a keyboard!): ADD KEY REBINDINGS!! - Change Select, Cancel, and Pause menu buttons to Enter, Backspace and ESC, respectively for more intuitive experience and to not conflict with key rebinding - Removed second pause menu. It was useless and taking up a button. Moved the "Exit to main menu" button to the player pause menu. ADD AUTO-AIM for keyboard players - Up until now keyboard players struggled with grapple hooks and missing enemies with projectiles and had no controls to aim precisely. Now, there's a slight auto-aim that can still take directional input, but make aiming as effortless as gamepad players Minor bug fixes: - Fix player icon on map for kindara tower crown - Fix Karth Pra (Iron General) Hit stop (it was uninentional and making the fight much too easy!) - Fix steam achievements - Some Iron, power node, and boss achievements were not triggering properly. Also added a retroactive achievement check on startup so anyone who has completed the achievements will get them on game start. - Fix Emerald Caves Boss triggered through ceiling, and deleted a single tile that could trap players near chest in the area.Read full article on Community Announcements (North Folk Studios)Patch NotesOfficial
Patch v1.2.3 - Minor Tweaks to Dash and Quick Map button
- move quick map open to R3 for now as it was getting hit accidentally when players moved using left stick - Tweaked the Dash ability performance. Hoping to fix an issue for some players where the dash was sporadic. - Fixed wrong "(x) - select" icon for PS controllers in main menuRead full article on Community Announcements (North Folk Studios)Patch NotesOfficial
Patch v1.2.2 - Revert a bug introduced in v1.2/1.2.1
Somehow I fat fingered the build settings and swapped two Wyntar scene orders. If you tried to access the Summit, you'd get to the Jagged Cliffs, or the Castle and vice versa. Yikes! Minor: added an extra hint to one of the torch puzzles.Read full article on Community Announcements (North Folk Studios)






