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Watch trailer on Steam ↗Plague of Yamorn
DozenByte · Published by DozenByte
Content notice: Game contains frequent violence, blood and general mature content.
Positive — 91% positive (46 reviews) · 18 achievements
Last updated 27 Sept 2026
Cleanse the infected in Plague of Yamorn, a 2D metroidvania. Explore the ruined town of Yamorn and uncover the secrets behind its downfall. Find and craft new equipment, offensive and defensive items. Exploit the plagues empowering properties to gain new powers and abilities.
£4.99
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Price history
Action, Indie · 2023 · More under £5 games
Explore the desolate streets of Yamorn, a world torn apart by plague, as you wield newfound abilities to cleanse the infected. Craft and upgrade your arsenal to survive and uncover the town’s dark history.
About this game
Yamorn, once prosperous and thriving town. Lost to the plague.
As a captain of the Yamorn guard you have to do whatever it takes to save as many innocent lives, even if by eradicating those already claimed by this affliction and spearheading the way out of this godforsaken hellhole.
As a plague doctor, after receiving a mysterious letter, you depart to Yamorn with the sole purpose and duty to cleanse all the infected, uncover the secrets behind this infection and eradicate the root of it.
Explore the ruined town and its surrounding areas, rummage its remains for materials, find and craft new offensive and defensive items.
Purchase the pickings from opportunistic grave robbers.
Exploit the plagues empowering properties to gain powers and stack the odds in your favor.
No one else will.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 Bit)
- Processor: Intel i5+
- Memory: 4 GB RAM
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 Bit)
- Processor: Intel i5+
- Memory: 4 GB RAM
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Security Update 1.0.4.ch
Hey, how y'all doing? Maybe you heard about the recent Unity security vulnerability that was found. https://unity.com/security/sept-2025-01 In their own words: "A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, nor has there been any impact on users or customers." This patch serves as means to address that issue. Stay safe out there. While I was at it I also fixed a minor issue with the crafting table. Changelog Rebuilt the game in a patched engine Fixed a visual issue with the crafting table when multiple pages are available Yours truly, DozenByteRead full article on Community Announcements (t3h3l)Patch NotesOfficial
Update 1.0.4.h
A tiny performance update. I toyed with the camera, shaved down the filesize a bit, got rid of some unnecessary assets. Changelog Improved camera control Filesize decreasedRead full article on Community Announcements (t3h3l)Patch NotesOfficial
Update 1.0.4.g
A quick update addressing file corruption. If player dies in the prologue as Gulwick and then later as the Plague Doctor in one sitting (without going in the Main Menu), for some reason resurrecting as Gulwick made his Health Script a permanent object which called his resurrect method instead of the doctors while playing as him. So when player resurrected it fetched negative HP number which I flag as a corrupted save. Taken care of. Changelog Prologue resurrecting reworkedRead full article on Community Announcements (t3h3l)Patch NotesOfficial
Update 1.0.4.f
A quick performance update, thank you to Lennyi for the pointers. Changelog Changed the fire animations from the Main Menu, Opening Cinematic and the Streets of Yamorn in the prologue from particle systems to static animations. The particle system was pretty performance heavy. Added a window to the BarracksRead full article on Community Announcements (t3h3l)Patch NotesOfficial
Update 1.0.4.d
A bit of a meatier update. Massive thank you to Bulk Flummox for his feedback, insight and tips! Changelog Reworked the Saving System making it more stable during saving and loading Tweaked the global audio levels making music more discernible Made popups showing collected items and coins smaller and quicker Fixed a bug where the game was pauseable during teleports using the Grave Bell and Crow Effigy Fixed a bug where fire and smoke wouldn't show in cinematic shots of Yamorn Now I also did some tinkering with the camera and the player movement script trying to fix the camera jitter. The issue arises from a mismatch between the physics and camera update rates, particularly when Rigidbody2D interpolation is off. Physics update at a fixed timestep, while the frame rate is higher causing jerky movement and camera lag. However, the issue arises when Rigidbody2D interpolation is enabled, which breaks player movement, causing flipping and dash issues. Basically I can't turn on interpolation and I can't set cameras to anything else than Fixed Update. I played with it a little bit, put interpolation on the camera but to a limited effect. I won't be updating my FIxed Timestep, that's just asking for trouble. I don't have a clear solution to the problem right now.Read full article on Community Announcements (t3h3l)






