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Watch trailer on Steam ↗Citadel Stormer 2
Unearthly Resilience Games · Published by Unearthly Resilience Games
Positive — 96% positive (23 reviews) · 20 achievements
Last updated 27 Sept 2026
Blast your way through a world of deadly robots and monstrous machines in this explosive run-and-gun action platformer inspired by '90s classics!
£9.29
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Price history
Action, Adventure, Indie · 2024 · More £5 - £15 games
Blast through a world of deadly robots and monstrous machines in Citadel Stormer 2, an intense action platformer that pays homage to '90s classics. Developed by Unearthly Resilience Games, this indie adventure promises non-stop excitement as you navigate treacherous landscapes.
About this game

Citadel Stormer 2 is an explosive run & gun action platformer set in a world ruled by a tyrannical AI.
Old School platformer action - Jump and dash past insta-kill traps. Blast through enemies. Collect ammo and health. Make it to the exit in one piece. And enjoy the fine balance between platforming and combat!
38 levels set in 6 unique environments - Eliminate all threats in the chemical factory, the ancient ruins, the hi-tech city, the desert base and the server facility in order to gain access to the Citadel for the final battle. Each area has it's own unique hazards and dangers that you must overcome!
40+ enemy types - These killer machines are just waiting for a chance to make mincemeat out of you! They become more dangerous and resilient to bullets as you advance, so watch out!
7 menacing bosses - Each world is guarded by a giant sentinel robot programmed to eliminate human intruders. Defeating them grants you new weapons and abilities that will aid you in achieving your final objective, destroying the AI mastermind itself!
6 different weapons - Reduce robotic foes to scrap with your tazer, submachine gun, assault rifle, shotgun, plasma canon and grenade launcher!

Full gamepad support.
Customizable keyboard & gamepad controls
Game save and load.
Old-school password system.
Catchy synth/metal music.
Classic pixel-art aesthetic.

In the 21st century, the world government began to operate under the guidance of a higher power - an artificial intelligence so advanced, it was believed to be incapable of making mistakes. Within a few years it solved humanity's biggest problems and transformed the world into a utopia. However, that era of peace and prosperity was short-lived. In an unexpected turn of events that absolutely nobody saw coming, the AI went rogue and turned on it's makers! It's army of robots plunged the world into chaos and brought mankind to the verge of extinction. But at the very last moment, when it seemed all hope was lost, a mysterious hero emerged to singlehandedly take on the AI's forces. You must now help him in his mission to rid the planet of the machine menace and shut down the AI mastermind!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8 or newer
- Processor: Intel® Core™ i5-4440 Processor or equivalent
- Memory: 1 GB RAM
- Graphics: Intel(R) HD Graphics 4600
- Storage: 150 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 5 (12/8/2024)
Citadel Stormer 2 | Version 1.0.5 - Updates and changes. Improved optimization again. Worlds 3 and 4 -- Moved a few things around. Worlds 3 and 4 -- Modified the behavior of some enemies. If you encounter any issues, please post about it in the discussion forum. A small request: If you've played the game, PLEASE leave a review as it would help boost the game on the Steam algorithm!!!!Read full article on Community Announcements (Pixeltroid)Patch NotesOfficial
Update 4 (6/8/2024)
Citadel Stormer 2 | Version 1.0.4 - Updates and changes. Improved optimization. Frame drop issue should be resolved and should work better on low end systems. Tweaked that thing that spawns little drones. If you encounter any issues, please post about it in the discussion forum. A small request: If you've played the game, PLEASE leave a review as it would help boost the game on the Steam algorithm!!!!Read full article on Community Announcements (Pixeltroid)Patch NotesOfficial
Update 3 (13/7/2024)
Citadel Stormer 2 | Version 1.0.3 - Updates and changes. Increased maximum ammo capacity to 600 (Earlier it was 500). Increased maximum lives to 12 (Earlier it was 10). In World 4, reduced speed of enemy missiles. Certain enemies now drop ammo and health. Increased ammo in Ammo crates. Blue crate gives 100 bullets for each gun (Earlier it was 80). The Brown crate gives 60 bullets (Earlier it was 40). Made Boss Rush level easier. Now after every defeating a boss, the player gets +50 HP and a Blue Ammo crates. Hopefully, it should make things easier. If you encounter any issues, please post about it in the discussion forum.Read full article on Community Announcements (Pixeltroid)Patch NotesOfficial
Update 2 (9/6/2024)
Citadel Stormer 2 | Version 1.0.2 - Updates and changes. Improved players reaction when he's hit by an enemy or an enemy bullet. Now, his knock-back animation is more prominent. Following a hit, he becomes invincible which is indicated by his sprite flashing. When the player is in that state, enemies and their bullets simply pass through without hurting him or knocking him back. When the player is flashing after taking a hit, he cannot dash. He must wait for a second until he gets back to normal to be able to dash again. This is mentioned in-game by the scientist at the end of World 1 after you beat the boss. Increased the range of the default electric gun. The electric bolt it shoots is now 48 pixels wide (earlier it was 32), so now if you need to, you can use it to attack enemies without getting too close to them. In World 1 - Levels 2A & 2B, added lots of extra SMG ammo. Happy shooting! In World 1, added "danger" signs near acid pits to warn players about the hazard. Slightly reduced damage from certain enemy bullets. If you encounter any issues, please post about it in the discussion forum.Read full article on Community Announcements (Pixeltroid)Patch NotesOfficial
Update 1 (31/5/2024)
Citadel Stormer 2 | Version 1.0.1 - Updates and changes. Player starts off with 5 lives (previously it was 3). Player gets an extra life when he defeats 200 enemies (previously it was 500). For Worlds 1 & 3, modified the sprites of the electricity/laser generator. It now has a red light, indicating it can be shot at. In World 1 - Level 2A, added scientist NPC near the constantly moving vertical platform. He informs you that defeating 200 enemies grants you an extra life. In World 4 - Levels 2A & 2B, tweaked the behavior of the enemy that needs to be defeated to remove the red blocks. Also reduced speed of it's bullets. Modified a heading in Start Menu. Changed "Quit Game" to "Exit". Looks much cleaner now!Read full article on Community Announcements (Pixeltroid)






