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Gummy Dummy Battles

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Gummy Dummy Battles screenshot 1
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Gummy Dummy Battles

Insane Dreamers · Published by Insane Dreamers

Positive — 92% positive (36 reviews)

Last updated 27 Sept 2026

Create insane and fun battles fought by totally unconventional warriors! Ragdolls have never been so gummy, dummy, and funny! Place your units and enjoy the battle, or enter the craziest brawl in the gaming world in first person!

DJCTQ l
-70%

£2.69

£8.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£2.69£8.99

Price history

3 Sept 2026Lowest: £2.69 · Highest: £2.698 Oct 2026

Simulation · 2023 · More under £5 games

Gummy Dummy Battles challenges you to strategize with unconventional units in this simulation game. Place your gummy and dummy warriors on the battlefield or dive into the first-person chaos for a unique gaming experience.

About this game

Gummy Dummy Battles is the craziest battle simulator in the history of video games!
Once the fight begins, you can stand and watch as a spectator or take the field and fight in the first or third person.

Although the units are quite unconventional, each has its own strategic role: to dominate the enemy, you must discover their strengths and weaknesses.

Game modes:
- Sandbox: choose the map and the settings, then deploy your units and those of your enemy.
- Missions: tackle a series of pre-set missions to complete them all at maximum difficulty.

When the battle gets very violent, enjoy in slow motion the hilarious and one-of-a-kind scenes the physics engine and ragdolls create.
Battle after battle, you will realize that you are witnessing live memes in every fight! Share them with the community; you could create the next viral video game meme!


FEATURES:

- Sandbox

- Lots of Missions to complete at maximum difficulty

- Various game modes, including Rush, Conquest, Payload, Destruction, Gummy football, To the last gum, and Paintball.

- Dozens and dozens and dozens of unconventional units

- You can take control of any unit in first or third person

- Use slow motion to enjoy the total madness developing before your eyes!

- Fight on the ground and in the air, or build impenetrable defenses

- There is no limit to the number of units you can deploy, so it just depends on the power of your computer!

- Have fun creating the most hilarious meme in gaming history!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1, Windows 10
  • Processor: 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: >4.0 GHz
  • Memory: 16 MB RAM
  • Graphics: 6 GB
  • Storage: 1 GB available space

Supported Languages

English, Italian, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Turkish

Latest news

  • Patch NotesOfficial

    Update to versione 2.1! LANGUAGES!!!

    Hello, my gummy friends! Today, here is an update for all friends who have difficulty playing in a language other than their own: The new translations of the game have arrived! The new languages affected are: Simplified Chinese Russian Spanish Portuguese German French Japanese Polish Turkish With what criteria did I choose these languages? Obviously, I have selected the most popular languages on Steam, so don't begrudge me if your language isn't there. IMPORTANT: the translations (excluding English and Italian) were done using an automatic translator. Consequently, the quality of these translations will be of a medium-low level, with some terms completely incorrect compared to the context in which they are found. Consider these translations more like a gift from a friend of yours who, like you, has difficulty interacting in a language other than his native :D
    Read full article on Community Announcements (Insane Dreamers)
  • AnnouncementsOfficial

    SLOW RETURN TO NORMALITY

    Hello, my friends! Since I published the news about the flood I suffered, I have received more interest (likes and comments) than any update made in recent years! This made me extremely happy and made me understand that in addition to the developer-player bond, there is a bit of love
    Read full article on Community Announcements (Insane Dreamers)
  • AnnouncementsOfficial

    SAD NEWS ...

    My friends, yesterday my town suffered an incredible flood. In just a few hours the rain managed to fill the rivers that descended from the nearby mountains; I have never seen so much water fall in such a short time (about 6 hours). A riverbank near my house gave in to the force of the water and broke. Unfortunately, there were victims and several people are still missing. Many people risked drowning in their own homes. I'm fine, but a lot of mud has entered my house (as well as those of my neighbors), so I have to roll up my sleeves and clean everything, saving what can be saved. The hardware I work with is upstairs, so all my games are safe, but, as I imagine you will understand, all the development will have to come to a complete stop for a few days. I will be able to continue to provide support in the Community Hub before bed. When everything gets back to normal, I will be happy to resume the development of my games, including updates to already released ones. I'm the first one to regret this temporary stop, sorry. This planet probably no longer knows how to tell us that we must pollute it less and has resorted to the "hard ways". I want to tell you this disaster hasn't affected my spirit as a game developer in the slightest, on the contrary, I've come up with some very "insane" ideas to include in games and maybe use this experience to make a game, who knows. I greet you and see you when there is less mud around me :D {STEAM_CLAN_IMAGE}/43232739/659878207a90bdc21a57a4d6420eb39ccdc97d60.png
    Read full article on Community Announcements (Insane Dreamers)
  • Patch NotesOfficial

    Update to versione 2.0!

    Hello, my gummy dummy friends! It took a long time to release this update, but there are two reasons why it happened: The first reason is that I just released the Early Access version of my new game "Mercenaries of the Kingdom: First Blood". I would be very happy if you would go and take a look at it :) The second reason is that I spent a lot of time doing a complete rebalancing of Gummy's units. The result is that Gummy Dummy Battles should now feel much more balanced in battles. Each unit should better reflect its cost. Given the large amount of units present, it is possible that I missed some errors. For this reason, please feel free to contact me via the Community Hub or email. For the next updates, I will continue to hunt those cowardly bugs that didn't have the courage to reveal themselves in my presence! Have a nice day, and see you at the next update!
    Read full article on Community Announcements (Insane Dreamers)
  • Patch NotesOfficial

    Gummy Dummy Battles update to version 1.5!

    Hello, my friends! Sorry for the late update; I have concentrated my time on the game presented at the last Next Fest "Mercenaries of the Kingdom: First Blood", because I would like to have it out in the early autumn. CHANGES IN VERSION 1.5: - Adjusted the pitch and roll speed of the following units: Master Gun fighter Biplane Old school fighter - Changed the force with which the Balloon brat throws the grenade. - I tried to raise the glass roof a little to see if the bombers fit less. - Improved some colliders in the Urban Park map. - improved the attack animation of the following units: Hooligans Lancer shield I hope you are having a good summer! See you at the next update
    Read full article on Community Announcements (Insane Dreamers)

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