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Dwarves Mining Idle

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Dwarves Mining Idle

Litty Games · Published by Litty Publishing · Official site ↗

Mostly Positive — 77% positive (13 reviews) · 32 achievements

Last updated 27 Sept 2026

Starting with a lonely Dwarf, endlessly mine to gather materials and use them to progress farther. Have more Dwarves join in, craft resources, face enemies and more! The mines of the idle Dwarves await you!

DJCTQ 6

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.39 · Highest: £3.397 Oct 2026

Indie, Simulation, Casual · 2024 · More under £5 games

Dive into Dwarves Mining Idle, where you start with a single Dwarf and expand through mining, crafting, and battling enemies. Experience the growth of your underground community in this engaging indie simulation from Litty Games.

About this game

World

The world is made up of Floors and Areas. These Floors and Areas are the essential life of Dwarves Mining Idle, well, besides the Dwarves of course! Areas are infinite and Floors can be leveled and upgraded to become more powerful.

Floors

Floors are costly, but they are valuable! A Floor is made up of types: Mineable, Combat, Liquid and Loot. Each Floor type has its own value to material farming. While your Dwarves are working hard, your Floors will earn experience and they will be able to level up to earn points for upgrades to make material farming much easier. You can also Convert Floors if you need to change your strategy for efficiency.

Dwarves

Dwarves Mining Idle would be nothing without... Dwarves, right? Put your Dwarves to work on Floors. They will automatically start working once in the World so you won't have to bother them too much!

Buying a Dwarf
Starting out you will have a free choice for any Dwarf with any special stat and ultimate ability you'd like. After purchasing a Dwarf with materials, you can choose to keep your Dwarf "benched" or spawn him in the World to work.

Cloning a Dwarf
Cloning Dwarves together is simple. Choose which ones you'd like to Clone and tada! The stats will merge together and any stat the Dwarf didn't have before will learn the one from your second or first Dwarf you chose to clone together.



Skills
Once your Dwarf is ready, unlocking its Skill Tree can open a whole new world to what your Dwarves will be able to do.

Placeables

A placeable, once available, is a crucial part of continuing the material grind! Furnace, Crusher, Bottler and more! Smelt, Crush and Pump your way up to the top. Using fuel that Dwarves gather from Mining and other sources will allow you to create many more items with placeables!

Offline Gains

You will gain materials and Dwarf levels for up to 24 hours of offline time! Multipliers aren't included in the calculation, but you'll still receive a fair amount of materials and Dwarf levels from your time away.

The Surface

The Surface is an end-game place where you will need to effortlessly climb to. Once at the top, you will unlock a lot of new materials and even a new Dwarf Behavior: Exploring! Your Dwarf will be able to Explore, trigger events, even find some valuable materials and more!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Microsoft Windows 7 +
  • Processor: Intel Dual-Core 1.6Ghz or Higher
  • Memory: 4 GB RAM
  • Graphics: DirectX 10 Compatible Card
  • DirectX: Version 10
  • Storage: 100 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Small Update 1.2.3

    Patch Notes Small Update 1.2.3 This update focuses on early game progression and some QOL. Some might see the beginning of the game as a bit TOO slow, and this is not what I want when it comes to first impressions and player retention. General Updates QOL: When clicking Unlock for your second floor purchase, it will now automatically select Mineable button. QOL: Current Area number will now show on the Next Floor unlock panel. {STEAM_CLAN_IMAGE}/43209080/3cbb58d13d2f60bdee7763958601fd1196cb3ab0.png Decreased material offline gain. It was set too high. Floor Updates When a Dwarf fully mines an area, it will now give extra materials as a reward. The reward amount and material type will be based on how many floors you have and Ore Progression unlocks. Floors will now start on Auto-Mine. Auto-Unlock will have to be manually enabled if you want to progress through areas. This will prevent players from getting confused why they are losing materials. A helpful tip on explaining Floors Auto-Unlock and Auto-Mine will now show up once your Dwarf has completed mining an area. {STEAM_CLAN_IMAGE}/43209080/368f2c5c5c0e83fe5518073989964fc62458d3b7.png Floor required areas have been reduced. Floor 3 Required Areas has been decreased from 50 to 5. Floor 4 Required Areas has been decreased from 250 to 10. Floor 5 Required Areas has been decreased from 1000 to 25. Floor 6 Required Areas has been decreased from 1500 to 100. Floor 7 Required Areas has been decreased from 2500 to 500. Floor 8 Required Areas has been decreased from 3500 to 1000. Floor 9 Required Areas has been decreased from 5000 to 2500. Floor 10 Required Areas has been decreased from 10000 to 5000. Floor required materials have been reduced. Floor 2 Material Cost have been decreased from 500 Dirt and 500 Stone to 15 Dirt and 10 Stone. Floor 3 Material Cost have been decreased from 2K+ Dirt and 2K+ Stone to 50 Dirt and 50 Stone. Floor 4 Material Cost have been decreased from 3K+ Dirt and 3K+ Stone to 500 Dirt and 300 Sto...
    Read full article on Community Announcements (Easelm)
  • Patch NotesOfficial

    Small Update 1.2.2

    Hello fellow dwarves! It has been pointed out to us on Discord there's a bit of a small wall hit in early stages that wasn't specifically intended. This update is to address that. Patch Notes Fuel Tick Rate has been changed for each Fuel Type. Coal -> From 1 second to 30 seconds now. Uranium -> From 30 seconds to 60 seconds now. Lava -> From 60 seconds to 120 seconds now. Placeables Timer Interval have been updated. Furnace -> From 35 seconds to 15 seconds now. Crusher -> From 65 seconds to 35 seconds now. Bottler -> From 35 seconds to 30 seconds now. Pump -> From 45 second to 15 seconds now. Updated offline progression material loss from 8 to 6. (This depends on how many minutes you're offline and has its own formula) https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/
    Read full article on Community Announcements (Easelm)
  • Patch NotesOfficial

    Unity Vulnerability | Update Required

    A Unity vulnerability has come to light. This update is to fix this vulnerability and to keep all of you safe from any threats. There's currently no evidence of impact on users, but we're taking this seriously to ensure you're on the latest and safest version of our game. You can read more about this here: https://unity.com/security/sept-2025-01 https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/
    Read full article on Community Announcements (Easelm)
  • Patch NotesOfficial

    Hotfix 1.2.1 & Small Update 1.2.0

    Patch Notes Pushing this fix as per Levels, cloning and stats. You can view Small Update 1.2.0 here if you missed it. General Updates Added Open Cloning Orb button in the Dwarves Tab via Menu. Slight quality of life so you won't have to constantly keep going to the Orb to access it. {STEAM_CLAN_IMAGE}/43209080/d27cd6ceafc45b1bbb3cbbfeeb1e394529fd2078.png Fixes Fixed Cloning Dwarves applying the Stats incorrectly. It will now apply the stats and show the updated stats in the Dwarf Stats UI. If you've cloned Dwarves, their stats should show their appropriate stat value increase. https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/
    Read full article on Community Announcements (Easelm)
  • Patch NotesOfficial

    Small Update 1.2.0

    Patch Notes Small Update 1.2.0 Pushing fixes and suggestions as per Some suggestions Most issues were introduced in a earlier major update. This small update will address and fix those said issues, and include some Quality of Life updates. General Updates Added a Tooltip when hovering Materials at the bottom panel. This will show Material name and a brief description. {STEAM_CLAN_IMAGE}/43209080/87718324617cde40f7c781b8604a11eb453e4522.png Added an alert message when your game autosaves. Added a manual save button in settings. Updated all the game's information when you click the green "i" button on top of windows. The default information wasn't intended to be left almost empty, sorry about that. Menu Tab information that was updated: Dwarves & Stats Tab, Floor Actions Tab, Dwarven Book Tab, Archaeology Tab. Updated Dwarf Stat window and moved the green information "i" button to the top. Dwarf names should size better at the top of their Stat window. Floor UI Updates These are quality of life updates to the Floor Stats UI and UI when spending your Floor stat points. Added more information for all Floor Stats. It will now show your current chances and multipliers. Updated all multiplier and chance information when spending your Floor Stat points. Removed the number value on the left side of Stat information as it was confusing. {STEAM_CLAN_IMAGE}/43209080/1badd09de5be15aeab0a8e206266a0a60e596224.png {STEAM_CLAN_IMAGE}/43209080/00b54fc0b5085fbe1f8d2d288725dda711a3d3b6.png Buy Floor UI Updates Added more information on the Buy Floor panel when clicking the different floor type buttons. This information will help you be a bit more efficient if you need help. Changed the size of this window to compensate for the updated information. When purchasing your second floor, you only purchase a Mineable Floor. Afterwards, you can purchase other Floor types. This will prevent players from being confused if they aren't progressing like they should. {STEAM_CLAN_IMAGE}/43209080/0be2...
    Read full article on Community Announcements (Easelm)

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