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Sisypush

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Sisypush

Centi Games · Published by Centi Games

Positive — 96% positive (23 reviews) · 20 achievements

Last updated 27 Sept 2026

Play as Sisyphus in the ancient Greek underworld, clearing obstacles and pushing your special rock towards the target in over 70 levels of this short Sokoban-like puzzle game with a 1-bit art style.

DJCTQ 10Full Controller Support

£2.49

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £2.49 · Highest: £2.498 Oct 2026

Indie, Strategy, Casual · 2023 · More under £5 games

Navigate Sisyphus's trials in Sisypush, an indie strategy game where each level presents new obstacles to overcome. With its 1-bit art style and more than 70 levels, this casual puzzle adventure invites you to explore the underworld of Greek mythology.

About this game

Discord Community


About the Game

Sisypush is a 1-bit puzzle game inspired by Sokoban games. Push rocks and other objects to clear the path to the final goal in each level!

Play as Sisyphus from Ancient Greek mythology, who got punished to push a rock for eternity in the underworld after having cheated Death twice. While this game does not go on for eternity, you can play over 70 different levels with varying difficulties, each level having the goal of pushing the white rock into the goal tile.

Contrary to many other Sokoban games, the objective in every Sisypush level is to bring just one special rock to the target tile. Additional mechanics such as larger rocks, rivers, or ice will present a challenge in many levels.

Features

  • Over 70 levels, split up into 5 worlds
  • A new game mechanic is introduced in each world
  • A map-like level selection with branching paths
  • Complete enough levels to unlock the gate to the next world
  • Unlimited Undos
  • Easy to learn
  • Full controller support
  • Minimalistic 1-bit art style
  • 20 achievements.
  • Optionally, you can try to optimize your route in each level and try to achieve the best rating.

Accessibility

  • Remappable Controls
    • Bind any and as many keys or controller buttons to the in-game controls
  • TTS (Text-to-Speech) support (blind accessible):
    • Notice: Requires usable voices installed on your system (SAPI voices). Unfortunately the game cannot communicate with screen readers.
    • Players who are vision impaired can activate TTS by pressing F1 at the start of the game (or 'Select' on a gamepad).
    • UI elements (including the level selection) are narrated and can be navigated using keys or a controller.
    • In a level, the TTS Object Narrator acts as a seperate "camera" that can move independently of the player and can describe all tiles. It narrates the tile's coordinates and what is on the tile.
    • The levels do not have any time limit. So you can explore each level at your own pace. It might still be beneficial if you have decent spatial imagination.
    • A help section accessible from the main menu explains all controls and in-game mechanics.
    • Settings to change voice, speed, pitch, and volume of the text-to-speech functionality.
  • Audio volume controls (change the volumes of music, sound effects, and ambience sounds independently)
  • Turn off screen shake (level transitions will still be enabled though)
  • Turn off vibration (for gamepads)

This game is for you if:

  • You like puzzle games.
  • You don't mind short games.
    • If you don't have much Sokoban experience, I estimate it will take 4-5 hours to complete every level.
    • Experienced players will probably be able to complete the game in 2-3 hours.
  • You like minimalist art.
  • If you enjoy accessibility features such as text-to-speech support.

Please consider wishlisting and following the game! :)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5-3360M
  • Memory: 4 GB RAM
  • Graphics: Vulkan supported GPU
  • Storage: 300 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Sisypush v1.4.3 Update

    Hi everyone, a new update for Sisypush has just been released, it fixes one small small bug. I didn't know about the bug until an amazing streamer who streamed the game mentioned it. So if you encounter any bugs, be sure to notify me, otherwise I am probably not even aware of the bug's existence and I cannot fix it. Thanks again for your continued support. Have a great day! - Flo Full Changelog Bug Fixes and Other Small Improvements Fix the bug where the pushes or steps symbols unlock animation after completing a level played again. (Happened if you completed a level, then moved the level selector cursor away, and then to that same level again.)
    Read full article on Community Announcements (Centi Games)
  • AnnouncementsOfficial

    SAGA 2024 Local Star Award

    Hi everyone, I have amazing news to share: Sisypush has not only been selected as a finalist for the Styrian Games Awards 2024, but has actually WON the Local Star Award category! This is the first game development related award I have won and means A LOT to me! Part of being a finalist for the award also meant I had the opportunity to exhibit my game at the Button Festival, a cozy event where board game fans, video game players, anime fans and more meet. And so many of the visitors actually wanted to try out Sisypush! It was such a great experience seeing so many of you enjoy the game I made. Some people only played a level or two and then moved on to the next game (which is totally okay as well obviously), but some of you played level after level, cooperated to solve some of the most challenging puzzles in the game and showed me solutions I didn't even know about. Thank you so much to everyone who visited my booth at the festival, you were all so super nice and it made me truly happy to see you have so much fun with this silly little puzzle game I made. I wish you have a great day! - Flo
    Read full article on Community Announcements (Centi Games)
  • Patch NotesOfficial

    Sisypush v1.4.2 Update

    Hi, I just noticed there was a bug in the game when using certain hardware. A race condition could occur, preventing paths from unlocking after completing a level. This update simply fixes that. Have a great day! - Flo Full Changelog Bug Fixes and Other Small Improvements Fix bug that prevented paths to unlock after completing a new level under certain conditions.
    Read full article on Community Announcements (Centi Games)
  • Patch NotesOfficial

    Sisypush v1.4.1 Update

    Hello everyone, Sisypush just got another small patch update - version 1.4.1. It fixes two small issues that mainly concern the blind-accessibility of the game. See the full patchnotes for more details. I hope this update brings again slightly better accessibility to you. Thanks everyone for playing the game! Have a great day! - Flo Full Patchnotes Bug Fixes and Other Small Improvements Fix UI navigation in the TTS settings (I initially forgot to set the UI focus neighbors for the recently introduced "Copy to clipboard" setting, sorry about that) If you have the "Copy Text-to-Speech text to Clipboard" option enabled, the game will now always copy the TTS text to the clipboard, even if you don't have "Enable Text-to-Speech" checked. Also now enables the TTS Object Narrator in levels when you have at least one of these two options checked. (So "Enable Text-to-Speech", or "Copy Text-to-Speech text to Clipboard", or both of them need to be activated for the TTS Object Narrator to be enabled)
    Read full article on Community Announcements (Centi Games)
  • Patch NotesOfficial

    Sisypush v1.4 - Polish Update

    Hi everyone, I am back with a medium-sized update focusing on the game's polish in almost all areas! I believe it has a little bit to offer for everyone: a new level, enhanced Text-to-Speech support, bug fixes, increased performance, typo fixes, maintenance, and more! The new level is called 'Ares' and is at the end of the fourth world (Phlegethon) at 4-13. It is quite a long and sophisticated level, so in case you completed all levels and are looking for a few (hopefully) adequately challenging minutes, this level is for you! The enhanced Text-to-Speech support refers to a new TTS option: You can enable that all Text-to-Speech narration text gets also copied to your system's clipboard. Some screen readers are apparently able to read the clipboard out aloud. Hopefully this makes it easier for players with vision impairment to play the game. Thanks again to the person on the Centi Games Community Discord for suggesting this feature. For more information see the full changelog below. I wish you all have a great day! :) Cheers! Full Changelog Features Add new level 'Ares' (4-13) to Phlegethon. Add an option to copy all Text-to-Speech narration text to the clipboard (which can be read by some screen readers) When Text-to-Speech is already enabled, and the user presses the button to enable it again in the main menu (F1 by default), the game will narrate the game's version to the player. Maintenance Update game engine to Godot 4.2.1 Update GodotSteam plugin to version 4.5.4 Bug Fixes and Other Small Improvements The level selector now has better performance and reduced jitter. The level selector now uses a cubic interpolation function for its movement. Fix typo in TTS controls narration. Fix typo in TTS help section. Fix a bug where the level selector continued to move, despite the absence of a valid path. Add a sentence regarding the "TTS copy to clipboard" functionality to the TTS help section. Change rendering quadrant size for levels, resulting in better performance. ...
    Read full article on Community Announcements (Centi Games)

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