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KAPITAL PUNISHMENT 22XX

Screenshots

KAPITAL PUNISHMENT 22XX screenshot 1
Story Mode trailerWatch trailer on Steam ↗

KAPITAL PUNISHMENT 22XX

Morningstar Game Studio, Dr. Shameless Cat Games · Published by Morningstar Game Studio · Official site ↗

Content notice: This game is not for children. It explores themes of crime, political violence, racism, and class warfare.

Very Positive — 97% positive (86 reviews) · 45 achievements

Last updated 27 Sept 2026

Battle relentless cyborg police in a grim 23rd century dystopia. Experience fast-paced, bloody combat in this retro-inspired beat-em up, action platformer. Recruit comrades and collect upgrades as you traverse hazardous environs to reach KAPITAL and take down the oligarchs in charge!

Early AccessDJCTQ 14Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2911 Oct 2026

Action, Indie, Early Access · 2023 · More under £5 games

Embark on a gritty journey through a dystopian future as you battle cyborg police and upgrade your arsenal. Recruit comrades to aid you in taking down the oppressive oligarchs at KAPITAL.

About this game


KAPITAL PUNISHMENT 22XX is a beat-em up, action platformer that features fast-paced, bloody combat with a retro aesthetic. Ruthless enemies hunt you through gritty prisons, hopeless company towns, and opulent sky-cities as you assemble a team of comrades to take down KAPITAL.


Get ready to bash some fash!


In the year 22XX, HOPE IS DEAD. A vile conglomerate of oligarchs lord over the fractured territories of the Americas from a floating fortress-city known as KAPITAL. This de facto cartel-state maintains control over the populace with brutal cyborg thugs known as KAPITAL OPERATIVES (KOPs).


In Story Mode the game’s narrative unfolds as you traverse through hand-crafted levels packed with platforming action. You’ll battle bosses, make friends and enemies, and discover the grim truths of the 23rd century.



In the Roguelike ARCADE MODE you’ll battle hordes of foes in randomized arenas and compete on global leaderboards. Climb fences, mantle ledges, hang from bars, and leap from walls as you outmaneuver KOPs in search of upgrades and allies.



  • AI-controlled comrades with unique abilities.
  • Relentless enemies that jump, climb, and fly to hunt you down.
  • Loads of power-ups to customize your build.
  • Engaging NPCs, dialog and platforming in STORY MODE.
  • White-knuckle action in the procedural generated arenas of ARCADE MODE.
  • Global Leaderboards.
  • Rogue-lite style unlocks tied to achievements.
  • Authentic 8-bit music to bash fash to.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1+
  • Processor: Intel Pentium E2180 2.0 GHz (or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, or DX12 capable.
  • DirectX: Version 10
  • Storage: 300 MB available space
  • Additional Notes: Requires a keyboard capable of 4 simultaneous key presses or a game controller.

Recommended

Recommended:
  • Additional Notes: Game Controller. Most Controllers Supported.

Supported Languages

English*, Spanish - Spain
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    End of Month Progress Report: July

    The project has hit a rough patch since the release of Story Mode and development has been slow. Story Mode brought in significantly less new users than we anticipated and essentially we have less development money than we need to support ourselves until the project is finished. As such, Dr. Shameless Cat has left the project to look for work, and I’ve diverted my attention to porting A Robot Named Fight! to PlayStation and searching for publishers to raise some more funds. The game will still be completed, but likely on a more extended timeline. Specifically, the new plan is to focus on Arcade Mode first, releasing the Act II and Act III arcade content before releasing any more Story Mode. To that end, there is some cool content to share. It's not all doom and gloom. {STEAM_CLAN_IMAGE}/43331314/dd6805cb6748557155fde5e96b043c7da676ab05.png The next update will introduce new damage types that impose status effects such as ongoing damage, slow down, and stun. Both new player abilities and new enemies will deal these new damage types. {STEAM_CLAN_IMAGE}/43331314/3a438a0cfe0cb8d1cd906810572e70c560174d43.gif{STEAM_CLAN_IMAGE}/43331314/24769ed1c04dd593599469ff6238aa4a307038d0.gif We've also added support for moving platforms. The enemy AI can now navigate maps that incorporate these platforms but not only that... {STEAM_CLAN_IMAGE}/43331314/4973a845deca4f8f0791e7594a741d5c8cf687fe.gif{STEAM_CLAN_IMAGE}/43331314/c708f7ca990122f525a5fd1961b04e25ca1576c7.gif They're also able to avoid moving hazards! Hopefully you can too. These features will show up in a handful of new Act/Zone II environments such as: The Overgrown Suburbs (WIP, note the slopes) {STEAM_CLAN_IMAGE}/43331314/dc56923dcb9caea5dd838c06ecfa4d8fc4134797.png And The Dyson Factory {STEAM_CLAN_IMAGE}/43331314/8ff3bb78627490cbaea0914f17fe028e00ea4503.png Finally here's a preview of some new enemies: {STEAM_CLAN_IMAGE}/43331314/9edf4d9680d48882c0409d300b474cad6eb9f285.gif {STEAM_CLAN_IMAGE}/43331314/86cb7a028b65e5afae...
    Read full article on Community Announcements (MattB)
  • Patch NotesOfficial

    Kapital Punishment 0.4.0.3 QoL Update

    Hi! We hope you're enjoy Act I of Story Mode. We've watched a lot of streams and caught a few bugs, especially with that giant nazi chicken. Here are some hotfixes. Enjoy! Patch Notes: Bug Fix: Fix for Energy Shield which disappeared under certain interactions. Bug Fix: Fixed where settings screen was inaccessible on the one-time Select Language scene first time users see. Bug Fix: Fixed a potential softlock in 1-1 due to gate closing slowly. Bug Fix: 1-3 secret gate is no longer an enemy gate, but a normal gate instead. Bug Fix: Fixed where player could not be targeted by certain units upon left ledge grabbing Bug Fix: Fixed issue in 1-8 where comrades would get stuck beyond the left edge of the level Bug Fix: Fixed issues where 1-8 comrades would get stuck in their idle state, until the player came and got them. Bug Fix: Fixed issue in 1-8 where Fly Kops could fly and attack the player beyond the left edge of the level. Bug Fix: Fixed issue where gate in 1-3 wasn't closing, allowing enemies from the shipping area into the rest of the map where they'd get stuck. Bug Fix: Fixed issue where weapons pickups could mess up level save states and cause player to respawn after death with arena fights complete. Bug Fix: Camera now transitioning back to the player correctly in cutscenes. Balance: Comrades have now knockback threshold of 3. They're harder to knockback. QoL: 1-2 now saves after clearing initial enemies. No need to fight foes again before Wave fight. QoL: Gates which open after killing enemies in 1-3 are enemy gates. QoL: Achievement dismiss clue no longer covered by steam pop up QoL: When recruiting Titus in Story Mode, dialog shows button hint. QoL: Titus and Brother can now activate their powers while climbing. QoL: Upon completing a level, player avatar moves automatically to next level in world map. QoL: Control now explained on World Map. Other: Added music to Shareware Screen at end of Act I
    Read full article on Community Announcements (arobotnamedfight)
  • AnnouncementsOfficial

    WE NEED YOUR FEEDBACK!

    Act I of Kapital Punishment's three act Story Mode is officially available to the public. Hooray! {STEAM_CLAN_IMAGE}/43331314/c063810ccc13aa4631354d06c799f1696e20e928.png However, before we get too far into the development of Act II, we need your feedback! So we're making this post to let you know how to give it to us! Leave a Review The best way to give us feedback is to leave a steam review! Steam reviews help boost the games visibility, and allow other players to rate your feedback and leave comments. We can also respond as developers! Google Form Feedback The second best way to leave feedback is by filling our this google form! (link) Google forms allow us to aggregate and compare your feedback Discord If you have a complex bug to report or a feature suggestion that might warrant more discussion our discord is a great place for that (link)! Other Finally, we eventually read all the comments on these updates and the community hub, so those are fine places to leave small notes, minor gripes or QoL feature requests as well, but we'll see your feedback quicker via the methods listed above. -Morningstar Game Studio x Dr. Shameless Cat Games
    Read full article on Community Announcements (MattB)
  • AnnouncementsOfficial

    ACT I of STORY MODE NOW LIVE!

    {STEAM_CLAN_IMAGE}/43331314/948d5b7a81badf1ff9a0ec7f17172d5dc71a7009.png We’re excited to announce that Act I of Story Mode is now playable! If you already own KAPITAL PUNISHMENT 22XX, all you have to do is update the game to gain access to this new mode. Story Mode is the heart of KAPITAL PUNISHMENT 22XX and offers a very different experience than Arcade Mode. As its name suggests, it’s much more narrative-focused and features handcrafted content as opposed to procedural generation. Act I features 8 levels, 2 boss fights and picks up right after the end of the tutorial. Once you escape the WARRIOR brainwashing program, you’ll wake up in Homan Corrections, recruit comrades to help with your escape, fight 100s of fascist prisoners and KOPS alike, then face off against the first big boss. {STEAM_CLAN_IMAGE}/43331314/f9d64334c2736a4557762d49704e00cff4a5358a.gif Leave a review and let us know what you think of Act I of Story Mode. We’re already implementing Act II and can’t wait to show you what fresh hell awaits in the company town of Dyson. Here’s an updated look at our development timeline: {STEAM_CLAN_IMAGE}/43331314/c063810ccc13aa4631354d06c799f1696e20e928.png You can help by providing feedback here. As part of this update, we’ve reset the leaderboards, but the old leaderboards from 0.3.9.4 are still visible in-game in the legacy Hall of Fame. We’ve fixed so many bugs and made so many Balance and QofL changes that it seems only fair to start with a blank slate. Now’s your chance to get your name at the top of those Leaderboards! Starting at 10am PDT today (June 8th), KAPITAL PUNISHMENT 22XX will be 33% off until June 22nd, 2023 - support our indie game by grabbing another copy for a friend and spreading the word! We hope you enjoy this first major milestone and that it gets you excited for what’s to come! Matt (MGS) & Dr. Shameless Cat (DSCG) {STEAM_CLAN_IMAGE}/43331314/49cf2815fe13c7e3b9265134d0c1fa602cacb302.png {STEAM_CLAN_IMAGE}/43331314/3d43700748fa06ac48c254b...
    Read full article on Community Announcements (MattB)
  • AnnouncementsOfficial

    End of Month Progress Report: May

    Hi! It seems it’s already time for another end of month progress report! Name Change First things first. KOP KILLER 22XX is now KAPITAL PUNISHMENT 22XX! As much as we liked the original title, it didn’t lend itself to open discussion of the game. We were comfortable with taking the risk, but after a lot of discussion we came to realize not everyone’s in a position to do the same. We feel the new title solves that issue while aligning with the content and theme of the game even better. We hope you agree! KAPITAL PUNISHMENT 22XX is here to stay and reach new audiences! ACT I on JUNE 8th! Get hype! Story Mode Act I will debut on June 8th! Get ready to fight your way through 8 challenging, hand-crafted levels each with its own unique twist. Here’s a small preview: Escape your nefarious captors through a gauntlet of platforming challenges. {STEAM_CLAN_IMAGE}/43331314/32f801c2f33848ba14df8fbd4bd33ab539dcaf6f.png Battle waves of foes as your fight to free your fellow prisoners. {STEAM_CLAN_IMAGE}/43331314/21670bf0df334fd44b882c961243de68bff90162.png Explore Homan Corrections with the help of your comrades. {STEAM_CLAN_IMAGE}/43331314/cad0c066d6c21627cff5a09317c6efb20a06d58f.png Kill over 100 fascists. {STEAM_CLAN_IMAGE}/43331314/237c3d57e09497f41b8fdf400f74a7d228f68556.png We’ve been working overtime to get this release super polished. Beyond the new content we’ve added too many quality of life improvements to list here. We’ve got 2 rockin’ boss fights, revamped UI, full Spanish translation, and loads of secrets and surprises. We’ve improved comrade AI beyond what you’ve seen in Arcade Mode, and optimized things to run buttery smooth. We’ll be putting the game on sale (33% off) for two weeks starting June 8th and need your help to spread the word! KAPITAL PUNISHMENT 22XX! Tell everyone! Gaming forums, twitter, Tik Tok, reddit. If you haven’t already, leave a review! Reviews help more than anything else. Finally you can join our discord and share your feedback on the game i...
    Read full article on Community Announcements (MattB)

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