Skip to content
Geeky Alien
Business War: ERP Sandbox Simulation

Screenshots

Business War: ERP Sandbox Simulation screenshot 1
AI操作演示 - 正式版(英文) trailerWatch trailer on Steam ↗

Business War: ERP Sandbox Simulation

夜与潜伏者 · Published by 夜与潜伏者

Positive — 85% positive (34 reviews) · 22 achievements

Last updated 27 Sept 2026

A compulsory course in the School of Economics and Management at the university, featuring a super hardcore simulation business game. You will play the role of the chairman of a startup company, participate in market competition, and utilize limited resources to ensure the survival of your enterprise in the fierce market competition.

DJCTQ l

£13.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £13.49 · Highest: £13.499 Oct 2026

Indie, RPG, Simulation, Strategy · 2025 · More £5 - £15 games

Embark on a challenging journey as the chairman of a fledgling business, navigating market pressures and scarcity to keep your enterprise thriving. Business War: ERP Sandbox Simulation offers an immersive simulation experience that tests your strategic acumen and resource allocation skills in this unique indie title from 夜与潜伏者.

About this game

  • A compulsory course in the School of Economics and Management at the university, featuring a super hardcore simulation business game.You will play as the chairman of a startup company, participate in market competition, utilize limited resources to survive in fierce market competition, and understand the operational logic of modern business in the game.
1. The gameplay of the game always revolves around two goals: producing products and selling products.
How to produce products? You can:
  Building a factory building
  Building a production line
  Research and development products
  Purchasing raw materials
  produce products
How to sell products? You can:
  expand a market
  Advertising placement
  Get order
  submit order
Your enterprise is constantly growing in the economic cycle of "production and sales".
2. There is AI in the game competing with you in the market.There are 11 difficulty levels, and as the difficulty level increases, market competition will become increasingly fierce, and AI's budget ability will also become stronger. The budget ability of the last difficulty level AI will become very strong, and your ability will gradually improve in the process of competing with AI.
3. Victory condition: Ranking in the top 3 by the end of the game.

  • You will learn to read financial statements.Financial statements are a physical examination report of a company, which can reveal whether the company is healthy and whether it has development prospects in the future.
  • You will learn to fill out budget forms.Everything is established in advance, and failure to do so leads to failure. A budget table is a strategic map that spans space and time. When you can proficiently fill out a budget table, you seem to have the ability to "control the overall situation and predict the future".
  • You will develop a pair of eyes that can see economic flow.Accounting is a business language that records economic flows, and every business activity in the game generates corresponding accounting entries in real time. You will learn to see economic flows through accounting entries.
  • After you complete the game, your budget, finance, logic, overall coordination, and management abilities will have a significant improvement, which will be very helpful for your learning and work.
  • This game is suitable for making a cup of tea in a quiet afternoon or evening, then opening your own music player, opening the Excel budget table, listening to songs, and concentrating on the budget bit by bit without distractions.It may take 20 minutes to budget for a business year, but the actual operation only takes 3 minutes. Once you become familiar with the rules, you can start enjoying the thrill of your brain running at high speed during budgeting.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10
  • Processor: Intel(R) Core(TM) i3-3220
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 610
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: any type

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10
  • Processor: Intel(R) Core(TM) i5-3470
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GT 630
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: any type

Supported Languages

English, French, Italian, German, Spanish - Spain, Danish, Russian, Bulgarian, Hungarian, Greek, Czech, Japanese, Polish, Thai, Swedish, Simplified Chinese, Traditional Chinese, Romanian, Finnish, Dutch, Portuguese - Portugal, Vietnamese, Korean

Latest news

  • Patch NotesOfficial

    5/19更新

    1、修复调整音乐音量时只调整了一个播放器音量的bug 2、“市场行情”新增导出市场预测需求量、预测均价功能 3、“提交订单”新增导出订单信息功能 4、“所有订单”新增导出订单信息功能 5、“下季更新预计”在第4季度时添加“支付所得税后现金”,请大家在进入下一季时务必要关注“预计本季末现金”、“支付所得税后现金”、“预计下季经营前现金”,如果这3项任意一项小于0(显示为红色),表示有现金流断裂的风险。 6、添加演化时对现金可能为负时的二次确认 7、年初时务必在扣完所得税后留够投放广告的钱 8、新增对预计可投放广告上限的提示 9、最后一年的年初与第一季之间移除现金流判断。一般年初支付所得税后会进行现金流判断,最后一年由于年初和第一季是连续更新的,所以移除年初的现金流判断,只在第一季更新完后再进行现金流判断 10、修复对多条应收款贴现时有些应收款未贴现成功的问题
    Read full article on Community Announcements (user7788)
  • Patch NotesOfficial

    5/7更新

    广告投放不再判断所有者权益,也就是说: 1.所有者权益为负也可投放广告 2.支持投放广告后所有者权益变为负
    Read full article on Community Announcements (user7788)
  • Patch NotesOfficial

    4/30 第4次更新

    现在任何操作都不判断所有者权益了,只判断现金
    Read full article on Community Announcements (夜与潜伏者)
  • Patch NotesOfficial

    4/30 第三次更新

    1、修复变卖厂房产生的应收账款到账时进入下一季/下一年卡死的问题
    Read full article on Community Announcements (夜与潜伏者)
  • Patch NotesOfficial

    4/30 更新

    1、修复初次启动第一局游戏错误的bug 卧槽,我之前tm干了什么蠢事,把一行保存的代码注释掉后,一直在原存档测试,没问题,但新存档就会出错
    Read full article on Community Announcements (夜与潜伏者)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.