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Trench Tales

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Trench Tales screenshot 1
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Trench Tales

Talking Drums · Published by Crytivo · Official site ↗

Content notice: Blood Violence Strong Language

Mostly Positive — 70% positive (706 reviews)

Last updated 27 Sept 2026

Trench Tales is a third-person action game set in a strange, war-torn world. Inspired by early 20th-century themes, it offers open-ended exploration, combat encounters, and glimpses into a broken land shaped by endless conflict. Developed by a solo creator with community crowdfunding support.

Early AccessDJCTQ 14

£20.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £20.99 · Highest: £20.998 Oct 2026

Action, Adventure, Indie, Early Access · 2025 · More £15 - £30 games

Trench Tales invites you to step into the boots of a soldier in a strange, conflict-ridden world. Developed by Talking Drums, this open-ended third-person game offers exploration and combat in an environment inspired by early 20th-century themes.

About this game

Trench Tales is a solo-developed project created by a single developer and initially brought to life through community crowdfunding support. The game remains in active development, with new content, improvements, and features being added throughout Early Access.

🔹 Key Features:

  • 🧭 Open-ended exploration across interconnected war-torn zones

  • ⚔️ Deliberate third-person combat with melee, ranged weapons, and abilities

  • 🛠️ Basic gear customization through scavenging and upgrades

  • 🕯️ Environmental storytelling with minimal dialogue or cutscenes

  • 🌒 Dark, surreal atmosphere blending early 20th-century vibes with fantasy

Trench Tales places you in a bleak, war-scarred world shaped by strange forces. Summoned without explanation, you take on the role of a lone warrior navigating hostile terrain, uncovering buried truths, and confronting the powers that hold this realm in chaos.

Visual Style and Setting

Trench Tales unfolds in a grim, war-ravaged world inspired by the aesthetics of the great wars. Endless trenches, ruined bunkers, and shattered landscapes stretch beneath a heavy sky, creating a constant sense of dread and decay. The setting blends industrial machinery, Gothic remnants, and surreal horrors to deliver a bleak atmosphere rooted in the chaos and despair of endless conflict.

Powers and Abilities

In Trench Tales, players unlock a diverse set of powers, including the ability to slow time, unleash burst energy, and heal wounds swiftly. Additionally, possessing a visionary sight that penetrates walls enhances strategic planning by revealing hidden pathways and enemy positions. These unique abilities empower players to approach challenges with versatility, making Trench Tales a dynamic and immersive gaming experience.

Gun Customization

Gain access to a diverse arsenal, featuring handguns, machine guns, sniper rifles, and heavy weapons, each tailored for specific combat situations. The game's robust customization system allows to modify barrels, stocks, scopes, and grips, enhancing accuracy and stability. With options like silencers for stealth and recoil-reducing attachments for control, you can craft personalized firearms, gaining a strategic edge in the game's enigmatic universe.

Tactical Combat

Prepare yourself for an adrenaline-fueled experience in Trench Tales, where tactical combat is not just a choice but a necessity. As you navigate the war-torn universe, your strategic prowess will be your greatest asset. Assess your surroundings, utilize cover, and exploit enemy weaknesses to emerge victorious. With every encounter, you'll need to make quick decisions, choose the right weapons, and leverage your unique powers to outmaneuver your foes. Mastering tactical combat isn't just a challenge – it's your key to survival in this intense and immersive world. Are you ready to test your skills and emerge triumphant?

Rich Dark Story

Immerse yourself in Trench Tales' mind-bending narrative, a haunting journey through a rich, dark tapestry of mystery and suspense. As you delve into the depths of this war-torn world, confront malevolent forces, and unearth long-buried secrets, the story twists and turns, challenging your perceptions and blurring the lines between reality and illusion. This deeply immersive and thought-provoking storyline will captivate you, exploring the darkest corners of the human psyche and leaving you questioning the boundaries of truth and perception.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, 64-bit
  • Processor: NVIDIA GTX 1060 / AMD FX 4350
  • Memory: 8 MB RAM
  • Graphics: NVIDIA GeForce GTX 10y0 / AMD Radeon Radeon 6600
  • DirectX: Version 10
  • Storage: 7 GB available space

Recommended

Recommended:
  • OS: Windows 10, 64-bit
  • Processor: Intel Core i5-7600K / AMD Ryzen 5 1600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon 5700 XT
  • DirectX: Version 10
  • Storage: 7 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Operational Update

    First of all, sorry for the lack of updates recently. I've been busy with quite a few things behind the scenes, including some organizational work that I couldn't really talk about until now. Fortunately, one of those things is finally far enough along that I can share some news.You may have noticed a new project appearing on the Talking Drums Steam page recently, so to avoid any confusion or misunderstanding, I’d like to share a little more information about what it is and how it relates to Trench Tales.The new project is called Violence of Action.Violence of Action is a small-scale tactical strategy game focused on squad combat, combining real-time strategy, tactical pause, and direct control of individual soldiers. The design has existed on paper for quite a long time, but until recently I didn't have the resources or the right team to move it into production.A small team made up primarily of people I have worked with in the past is now developing the game. I own the IP and will remain involved in its direction and marketing, but my role is closer to that of a creative director and publisher rather than its primary developer. The game will be released under the Talking Drums banner.I want to make one thing particularly clear: this does not replace, slow down, or redirect resources away from Trench Tales.Violence of Action has its own development team and production schedule. My day-to-day development work remains focused on Trench Tales, and the resources currently dedicated to TT are not being moved to this project.The reason I believe this can actually benefit Trench Tales in the longer term is that it gives us another way to grow without putting additional financial pressure on TT itself.If Violence of Action performs well, part of the revenue can be reinvested into Talking Drums and Trench Tales, allowing us to bring in additional help, commission more work, and potentially increase the pace of development.There is also a direct benefit from the team itself. ...
    Read full article on Community Announcements (Lord Magnus Vortigan)
  • Patch NotesOfficial

    Build Update.

    Build Update.UI updateenemy AI fixesRebalancing and dynamic difficulty (please let me know if damage from enemies is too heavy)some level artworkminor changes
    Read full article on Community Announcements (Lord Magnus Vortigan)
  • Patch NotesOfficial

    Build update

    General update covering different aspects of the game, with a focus on AI improvements and level artwork.
    Read full article on Community Announcements (Lord Magnus Vortigan)
  • Patch NotesOfficial

    hotfix

    - A holstered weapon can be equipped by pressing fast equip inputs instead of only the mouse scroll wheel.
    Read full article on Community Announcements (Lord Magnus Vortigan)
  • Patch NotesOfficial

    Hotfixes

    Fixed grenade aiming when the preview arc breaks while targeting distant actors. AI Director tweaks to prevent enemy units from stacking in defend mode and not moving toward the player. Grenadier AI fixes. Minor level art updates.
    Read full article on Community Announcements (Lord Magnus Vortigan)

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