
Screenshots

Watch trailer on Steam ↗Rune It Out
Ill-Fated Studios · Published by Ill-Fated Studio
9 user reviews — 89% positive (9 reviews)
Last updated 27 Sept 2026
Rune it Out is a multiplayer PVP game but you can also play with AI. In the game, you combine different runes to cast spells that will change the map and turn your friends to dust.
£1.55
£3.39Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie · 2023 · More under £5 games
Dive into intense multiplayer combat where every rune cast could be your last move. In Rune It Out, strategic spell-casting changes the battlefield, turning cooperative play into high-stakes competition with AI or human foes.
About this game
Check out My NEWEST Game!

About the Game
Rune it Out is a multiplayer PVP game but you can also play with AI.
In the game, you combine different runes to cast spells that will change the map and turn your friends to dust.
A great dwarven Smith was born in a magical world. He was so skilled in smithing that he felt limited by physical means alone. To surpass these limitations, he incorporated magic into his craft and invented a new object called a rune. By combining runes, he developed a new method of casting magic, which he called "Rune Casting." Soon after, an arena was built where the most skilled "Rune mages" competed for fame and mana. 
Multiplayer and Singleplayer(AI)
Multiple character choices
Combine Different runes to create amazing spells
Fully Interactive map
- Progressing Grimoire (Spell Book)
Kill other "Rune Mages" to gain their "rune mana" and use it to unlock new spells in a grimoire

- Chanting
Type your spells as fast as you can. Otherwise, your RuneMage also won't chant them fast.

- Miscasting :
Concentrate on casting your spells. If you don't, you will miscast them!
Artefact Mode
Not long after, a new competition the "Artefact Battle" was invented, one in which multiple "Rune Mages" clashed their spells against each other to attain an Artefact.

- Clashing spells:
Try to counter the enemy spells as fast as possible
- Multiplayer PvP
- Mana:
Counter, the spells of your enemies or hit them with your own to acquire mana and Achieve Victory!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64bit
- Processor: Intel Prentium 4 procesor or later that's SEE2 capable
- Memory: 200 MB RAM
- Network: Broadband Internet connection
- Storage: 100 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Go Kill Clankers in Clankers!
Hello there, Rune Mages!We've just released a new Incremental game about killing robots called Clankers!Please play and review it!Have a successful day!Leon.DRead full article on Community Announcements (illfatedstudio)AnnouncementsOfficial
Bubbler is Out!
Hello there, MAGES!We released a new game called Bubbler!It's a farming game where you plant and grow bubbles. Please check it out!BubblerHave a fruitful day!LeonRead full article on Community Announcements (illfatedstudio)AnnouncementsOfficial
New Heroes
Hello there, Mages! It's me Leon here! Nice seeing you in the new year, today I bring to you the new Rune It Out update "New Heroes". This update focuses on character graphics and animations, so they are of a proper pixel ratio now, unlike before. This update brings 4 new characters to the game: Blue Hero Yellow Hero Green Hero Dark Sage If you want to experience the old characters they are still available, just not the first options. Here is the list of changes made: Left Walk animation Up Walk animation Down Walk animation Left Attack animation Right Attack animation Down Attack animation Up Attack animation Right Damage animation Left Damage animation Up Damage animation Down Damage animation Death Animation Idle Animation Optimised Shadows Added Blue Hero Added Yellow Hero Added Green Hero Added Dark Sage Within the next Rune It Out update I will rework the AI pathfinding and add SFX to the runes, look forward to it! Have a prosperous day! Leon Idiocracy 0.2Read full article on Community Announcements (illfatedstudio)AnnouncementsOfficial
New Year Wishes
Hello there, Mages! It’s Leon here, I just wanted to wish you all a Merry Christmas and a Happy New Year! As of now I’m mostly focused on Sheeple but do not fret Idiots’ Fantasy and Rune It Out both have their new updates nearly ready. They should be out before February, as of Sheeple I’m as of now focusing on the Overworld part and readying up the game for the Demo which’s release date I'm going to announce soon. As I’m writing this I’m thinking of a resolution for the new year that will help me waste less time and use more time on Game-Dev, ahh I need to limit my reading. To be frank Manga and Manwha are really addicting. Either way I think you all already have your resolutions done so I wish you prosperity in fulfilling them. Have a Successful New Year! LeonRead full article on Community Announcements (illfatedstudio)AnnouncementsOfficial
Idiocracy 0.1
Hello there Runemages! (I will need to think about a better title :D) It's me, Leon! For the last 3 months I've been adding lights, post-processing, optimizing said lights, and adding many small elements like fire sounds and so on. This is the new beginning for Rune It Out! After the 2.0 version I've been trying to get my head around graphics for this game but it was really difficult and that combined with the ever-closing release date of Idiots' Fantasy made me take a break from developing Rune It Out. With the release of Idiots' Fantasy, I thought how could I return to Rune It Out in an optimal manner which is why now I'm going to spend 10 minutes daily developing this game instead of taking every Monday for development which was quite inconsistent. So from now on, I plan to develop this game 10 minutes a day or more. This is its first significant update and there will be more, I will now go on changing the character graphics AI behavior, and animations. I post more game changes on the Ill-Fated Studios Discord server so go there if you want to hear more about the updates. Because the development of this game went outside of the range possible for me when I started this project, now I'm going to call the new versions "idiocracy" as many skills I will be using to develop new updates I've gained developing Idiots' Fantasy. So in a Nutshell: Expect an updated every 2-3 months. Each update will rework the game significantly . The game will be fully reworked in one year. This game's development will not stop till I breathe so don't think that's how far this game gets. Changelog: Sound Relative to fire size, sound distance increasement Fire Clip Fire Audio Sourdce Fire End animation Scale down on fire end Lock movement at start Add countdown sound Add countdown shade Add countdown text Find an all in one sound Add sound to "Add Ai" Add sound to "Chose map" Text box saying: "One more player or AI is required" in Arena mode Lower Hp to 100 Increase overall spell damage On...Read full article on Community Announcements (illfatedstudio)






