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Watch trailer on Steam ↗Sintopia
Piraknights Games · Published by Team17 · Official site ↗
Content notice: This title contains alcohol, tobacco and drug references, mild violence, sexual innuendo and sexual references. The title has general mature themes that may not be appropriate for all audiences.
Very Positive — 81% positive (1,090 reviews) · 74 achievements
Last updated 27 Sept 2026
Manage Hell. Manipulate the Overworld. Build the resurrection business of your dreams! In Sintopia, you’re tasked with managing the bureaucratic administration of Hell: “re-educate” the sinful, generate profit, play god and expand your hellish empire. All part of a day’s work at Hell Incorporated.
£29.99
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Price history
Indie, Simulation, Strategy · 2026 · More £15 - £30 games
In Sintopia by Piraknights Games, take on the role of a hellish administrator, transforming sinners and growing your underworld business.
About this game
Hell is full. Bureaucracy is eternal. And you’re in charge. Sintopia is a darkly comedic strategy and management sim where you run the underworld’s most dysfunctional punishment facility. As a freshly promoted middle manager of Hell Incorporated, your job is simple: “re-educate” sinners, resurrect the worthy, and turn eternal damnation into an optimized business machine.
Build sin processing facilities, perfect their automation, manage hellish “imployees,” and maintain a thriving Overworld… or show the Humus who’s really in charge by flexing your divine power. Shape your underworld empire across multiple layers of Hell and decide what kind of deity you want to be… merciful, efficient, or deliciously petty.
Key Features:
Build a devilishly efficient underworld to process the endless stream of sinful souls arriving from above. Punish souls to turn a profit and expand your capabilities or divine influence. Hire eclectic imployees to keep the paperwork flowing… just make sure they’re paid on time.
Uphold a thriving Overworld to maintain the cycle of resurrection. As Hell’s administrator, you can use your divine powers to “motivate” the living to do your bidding. Nothing like a bolt of lightning or a spontaneous inferno to spur the Humus population into action.

Souls accumulate sins across their many lifetimes. Keep an eye on these levels and build specialized purification centres to stop corruption from spiralling out of control. Otherwise, you may have a monstrous demon on your hands or even worse, a devastating hit to your efficiency… truly diabolical.

Office politics has never been so dangerous! Enact biblical-level corporate intrigues in the story-based campaign mode. Test your organizational mettle in Challenge Mode. Perfect the art of Hell building or slack-off for the day in the fully customizable Sandbox Mode.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: i5 10400 (6 x 2.9GHz) / Ryzen 5 3600 (6 x 3.6GHz)
- Memory: 12 GB RAM
- Graphics: RTX 2060 SUPER (8 GB) / RX 5700 XT (8 GB)
- Additional Notes: 1080p @ 30fps
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 x64
- Processor: i7 11700k (8 x 3.6GHz) / Ryzen 7 5800x (8 x 3.8GHz)
- Memory: 32 GB RAM
- Graphics: RTX 4080 (8GB) / RX 7900 XT (16GB)
- Additional Notes: 1080p @ 60fps
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Sintopia’s Imployee Retention Update is Out Now!
Good news, Administrators! It’s time to take control of this Sin-dustry with more soul processing and redistribution options than ever before. We didn't stop at just Soul Gates and Relocators...Hell Inc have done a thorough performance review across our bureaucratic processes, and they’ve been able to overhaul, tweak, and streamline quite a lot. Great, right?Your attentive and thorough feedback throughout this consultation process has been invaluable, with many improvements as a direct result of our Administrator community. Don’t expect any word of thanks from The Chairman. Be sure to check out the full patch notes below... Hot New Additions 🔥 A new facility is available in the Logistics folder! The Souls Gate allows for better control of soul stream priorities and detects traffic jams. A new tool is available in the toolbox! The Ground Flattener permanently destroys basalt pillars for a Purgadollars fee. Another tool is available in the toolbox! The Souls Relocator sends souls back to Hell Plaza without the need to delete roads. Souls can also be individually sent back from a button in their inspection menu. 40 new buildable props can be found in the Cosmetics folder. It is now possible to zoom the camera further out. The game now supports NVidia DLSS and AMD FSR. The upscaling method can be set via the in-game settings. Impactful Design Changes 💪 Strikes now target Imployees assigned to buildings in priority. Derelict buildings can now be sold to gain space. Destroying a Guacamp now sends all surviving Guacas in that camp raiding the Humus Temple. Non-campaign hard/masochist changes include: Destroying a Tier 3 Gu acamp now permanently increases the Humus’ vulnerability to Sins Unleashed Demons and Guacas’ health now scales up over time after day 16 Surviving an Atonement Crisis now permanently increases the Humus' vulnerability to Sins Atonement Crises now scale in difficulty depending on the number of crises already survived (each new crisis is more difficul...Read full article on Community Announcements (Team17_Jimmy)Patch NotesOfficial
Sintopia's Imployee Retention Update Launches July 27th!
Sintopia's next big update, that we teased last month, launches across Steam and Epic Game Store on July 27th. We're expanding your administrative toolbox with some exciting new toys. Just make sure to handle with care. Hell Inc waives any and all liability...If you haven't already, get a sneak peek of what's coming.Read full article on Community Announcements (Team17_Jimmy)Patch NotesOfficial
Free Update Coming Soon to Sintopia!
Good news, Administrators!We’ve had a sneak peek of some big upcoming changes, straight from the desk of The Chairman himself (shhhhh, don’t tell him we told you). Next month, we'll be adding a major Quality of Life update to Sintopia, featuring a new facility, new tools, balancing changes, and much more. These should make your career in Hell, and the daily influx of new sinful souls, a lot easier to manage.Are you yet to sign on the dotted line? Become the newest Administrator of Hell Inc right now and save 20% off Sintopia. There’s never been a better time to start your middle management career with us!Want to know more about what our imp-loyees have cooking for you in the next update? Check out below!Soul Gate 👻This is for all the flow-control fanatics! This new 1x1 facility funnels Souls in a straight line to help you manage traffic with two useful rules:When placed at an intersection, the Gate can call Souls in priority to bypass the 50/50 split rule. If several priority Gates are placed at the same intersection, they still share Souls evenly.The Gate also detects traffic jams on the road ahead and shutdowns until the clog is freed, which allows sub-sections of Hell to only accept a limited number of Souls.We know how important flow control is for you, so this new option allows more control over complex pathways.New Tools 🔨As an Administrator for Hell Inc, your toolbox is about to get that little bit bigger with two new tools that have been heavily requested by the community since Sintopia launched!The Ground Flattener gives you the opportunity to permanently destroy basalt pillars (for a hefty Purgadollars fee, mind you). Get rid of those annoying obstacles cluttering your layout once and for all!The Souls Relocator can send Souls back to Hell Plaza in bulk without the need to destroy roads (and this one comes as a freebie). Simply drag it on the ground like you would the Demolition tool. Souls can also be sent back individually from their inspection UI.These ...Read full article on Community Announcements (Team17_Jimmy)Patch NotesOfficial
A small hotfix is now live for Sintopia!
Hello there, Administrators! Those pesky Soul Dispatchers again! Our imp-erfect technicians continue to ensure the smooth operation of Hell. Full Hotfix Notes General Fixed an issue that caused a second Soul Dispatcher, when placed with the same ruleset as another, to act with the reverse ruleset despite UI saying otherwise Keep up to date with Sintopia 👇 Join the Sintopia Discord Follow Sintopia on X Join the Sintopia SubredditRead full article on Community Announcements (Team17_Jimmy)Patch NotesOfficial
Hotfix now live for Sintopia!
Hello there, Administrators!Another update, already?! The Imps have been very busy here at Hell Inc (and not just because we’ve taken away their Break Room privileges)! 😈This time out, we’ve taken care of some campaign bugs from Mission 7, as well as more general fixes around performance, achievements, and key bindings. As always, thanks for your diligent feedback and reports!Until next time, good luck down there, Administrators. Give ‘em Hell... 😏Full Patch NotesCampaignMission 7: The Guacasaurus won’t be interrupted by their “erratic roaming” behaviour when catching fire while enraged.Mission 7: Fixed a bug that could cause the objective to "wake up all humus" to be needlessly hard to achieve.GeneralFixed an issue where the “Mixing Flavor” Achievement could unlock without meeting the required conditions.Fixed various issues which could make the game use more memory than required.Fixed various issues which could make the game crash and stop. Arrow keys can now be rebinded in the game settings.Keep up to date with Sintopia 👇Join the Sintopia DiscordFollow Sintopia on XJoin the Sintopia SubredditRead full article on Community Announcements (Sheldon_Team17)







