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Evil Of Fate

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Evil Of Fate screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Evil Of Fate

Route Games · Published by Route Games · Official site ↗

Content notice: This game contains blood and violence. Not recommended under the age of 16.

Mostly Positive — 72% positive (18 reviews) · 1 achievements

Last updated 27 Sept 2026

Welcome to Rotterwood Town. No one leaves this place. There is only one goal in this cursed village: complete the ritual and send the witch back to hell. Tarot cards, needle-pierced dolls, hidden ciphers. Team up with up to four players, unravel the mystery — but never let the witch catch you.

Early AccessDJCTQ 16Co-op

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.59 · Highest: £4.599 Oct 2026

Action, Adventure, Indie, Early Access, Casual · 2026 · More under £5 games

Embark on a chilling journey through Rotterwood Town as you and up to three friends unravel hidden ciphers and confront the witch. Experience early access to this unique adventure from Route Games, where every decision could mean survival or damnation.

About this game

Evil Of Fate is a psychological horror and suspense-action game with co-op multiplayer first and third-person camera-based weapon mechanics. This story will draw you into its realistic and spooky dystopian world.

A mysterious stone element falling to Earth has thrown the town of Rotterwood into chaos.
Realizing the power of the stone, the priest used it to make the townsfolk utterly dependent on and loyal to him. Slowly, the people of the town transformed into half-dead beings known as Rotters.

Lucas, an investigator who ventured into Rotterwood, never returned.
In response, four researchers set out on a journey to the cursed town.

A vengeful witch whose young daughter was burned to ashes.
A priest who enslaved the townsfolk.
A town doctor who performed gruesome experiments on humans in the hospital.

Will they be able to overcome any of these horrors?

For now, at least, they have a pistol to defend themselves.

Perhaps they might find more along the way.

Putting a bullet through a Rotter’s head may be simple enough… but what about the others?

Lose yourself in realistic, optimized graphics — offering a captivating atmosphere by day and a terrifying hellish experience by night.

With the optional feature to switch between third-person and first-person modes, create your own unique experience.

At times, face ordinary Rotters — and at other times, battle against intelligent ones. Confront a variety of entities such as the Doctor, the Witch, the Priest, and the Witch’s daughters.

You’ll find yourself searching every corner for magazines.

Some will desperately look for pills to restore their health.

The curious ones will keep their eyes on scattered notes.

With the loot system, you’ll feel just a bit safer.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 - 64 bit
  • Processor: Intel Core i5-7400 or AMD Ryzen 3 1300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 / AMD Radeon RX 570
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 - 64 bit
  • Processor: Intel Core i7-8700 or AMD Ryzen 5 5400
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6600 / NVIDIA RTX 3050
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Supported Languages

English*, Turkish, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Danish, Dutch, Traditional Chinese, Japanese, Korean, Spanish - Latin America, Polish, Hungarian, Norwegian, Portuguese - Portugal, Russian, Ukrainian, Greek, Swedish
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Your Feedback Shapes the Next Updates

    Hey everyone,We’ve noticed that some players have left the game in its early stages. We’re genuinely sorry to see that happen, and we need your thoughts to help us fix it.We’re currently in a tuning phase for the game and actively looking at player behavior, completion flow, and overall experience.But numbers only tell part of the story.We want to hear it directly from you.If you played the game, we’d really appreciate a few words about your experience:Where did you feel stuck or lost?What moment made you think about quitting?Was there anything that broke the immersion or pacing for you?Even a single sentence is extremely valuable.We’re not looking for “general feedback” we’re trying to pinpoint the exact moments that affect motivation and flow, so we can improve those specific points.If you refunded the game, your feedback is especially valuable even a single reason helps us a lot.You can reply here or leave a comment below.Meet to "Discuss"Thanks for taking the time to help shape the game.— Route Games
    Read full article on Community Announcements (RouteGameStudio)
  • AnnouncementsOfficial

    Early Access Roadmap & Upcoming Content

    Hello to all Cultists!Thank you for supporting our game by purchasing it, and also for adding it to your wishlist if you haven’t bought it yet. Your support truly means a lot to us.Every day, we read your feedback, complaints, and suggestions carefully, and we actively use them to guide our development. We are constantly working to fix issues in the game and improve the overall experience as much as possible.Our main goal is to deliver you a fun and engaging experience. With that in mind, we would like to share a few things about what’s coming next. First, let us present our roadmap.First of all, Evil of Fate is not a fully experimental Early Access project in the traditional sense. The core mechanics of the game are already solid and well-established. While there may be minor issues here and there, it is not an incomplete game.The only missing piece is that the game currently consists of a single chapter.However, this chapter was intentionally designed to gather your feedback and shape the future of the game. The upcoming chapters we will add are directly influenced by your reactions and suggestions to this first experience.For example, certain mechanics such as weapon usage may not appear in every chapter. In addition, apart from the Rotterwood series, we are planning to introduce new chapters and entirely new storylines.HERE’S WHAT WE AIM TO ACCOMPLISH IN THE NEXT MONTH:We are also planning to introduce a standalone, fully horror-oriented, weaponless level focused on ritual mechanics, separate from the Rotterwood storyline.We are also working on implementing a deep and detailed character customization system.We are also planning to implement an in-game shop system, along with a dedicated in-game currency system.We are committed to fixing all issues identified in the game, as well as any problems reported to us through feedback and player reports.WHAT WE CURRENTLY HAVE:Within the Rotterwood series, we are planning to add a single horror-action map that can be play...
    Read full article on Community Announcements (RouteGameStudio)
  • AnnouncementsOfficial

    Evil of Fate is Out Now in Early Access!

    The wait is over!Evil of Fate is now available in Steam Early Access.After years of development, we're excited to finally welcome players into the world of Evil of Fate.Explore, survive, uncover secrets, and help shape the future of the game with your feedback.Thank you to everyone who supported us throughout development.See you in-game!The Route Games Team
    Read full article on Community Announcements (RouteGameStudio)
  • Patch NotesOfficial

    Major Release Update – Evil of Fate Postponed

    Evil of Fate has been postponed to June 1, 2026. We are sorry for being late. Our goal is to provide you with a better experience. We realize there are still some things that need polishing. Thank you for your understanding.Dear players \,Today we have some great news to share with you: Evil of Fate is officially releasing!With This UpdateFull version content is now active.New missions, enemies, and atmospheric details have been added.Multiplayer systems and optimizations are complete.FSR Upscaling mode added.Bugs reported during the beta process have been fixed. Updated from Alpha to Beta version. Game is still in Early Access.All New EnemiesThe WitchThe witch can catch you and injure you in a single attack. She is the most terrifying creature in this village.Suddenly accelerates.Weapon doesn't work.UV light is only effective for a short time.The WendigoThe Wendigo is the witch's guardian. It roams around the village. If it sees you, it will chase you with its chainsaw and can inflict serious injury.Suddenly accelerates.Can be damaged by weaponsUV light is only effective for a short time.She can block damage with her saw.The DoctorHe is the one who poisoned the villagers. He uses a bone saw to dismember the corpses in the barn and offers them as sacrifices.He dies more easily than others.He usually runs and rarely slows down.He is affected by weapons and UV light.He can launch a series of attacks.Thank you to everyone who supported us on this journey. Now it's time to shape your own destiny!
    Read full article on Community Announcements (routegamestudio)
  • AnnouncementsOfficial

    Evil Of Fate – Halloween Demo is Back!

    What’s New in This Update:Quest System Added – experience new objectives and progression elements.Notification System – clearer on-screen guidance and feedback.Improved Pickup & Interaction System – smoother item collection and better detection.Bug Fixes & Optimizations – many previous issues have been fixed for a more stable experience.File Size Reduced – from 26GB to just 4GB for faster downloads.New Witch Character – a mysterious figure from Rotterwood’s dark past now watches your every move.The fog has returned… and with it, new secrets await. Play the updated demo now, available for a limited time during the Halloween Festival.
    Read full article on Community Announcements (Warden)

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