
Screenshots

Watch trailer on Steam ↗Plains of Havoc
Tiny Island Games · Published by Tiny Island Games · Official site ↗
Content notice: The game takes place in the Viking afterlife, Valhalla - in which the player fights fantasy and humanoid enemies. Some hurt animations include stylized blood splatter and gore.
Positive — 96% positive (25 reviews) · 2 achievements
Last updated 27 Sept 2026
Decimate endless hordes of enemies across the nine realms of Yggdrasil for eternal glory! Plains of Havoc is a fierce 2D top-down roguelite set in the Viking afterlife in which you fight for your rightful place on the global leaderboards.
£7.49
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG, Early Access, Casual · 2024 · More £5 - £15 games
Embark on a fierce 2D top-down adventure in Plains of Havoc, where you decimate endless hordes across nine Viking afterlife realms. Compete for glory on the global leaderboards as you explore this indie RPG experience from Tiny Island Games.
About this game
Decimate endless hordes of enemies across the nine realms of Yggdrasil for eternal glory! Plains of Havoc is a fierce 2D top-down roguelite set in the Viking afterlife in which you fight for your rightful place on the global leaderboards.
Fight against endless hordes of monsters in the Viking afterlife, Valhalla! There are unlimited waves to survive against, but they each grow stronger than the last - the faster you defeat them the faster you'll level up. Survive for as long as you can until the wave overwhelms you in glorious death!
Choose from a range of upgrades during each run to match your playstyle! Zap your enemies with chain lightning, blow up their corpses to spread fire or go all out berserker and shred your way through the horde! Become even more powerful when you meet your inevitable demise through permanent upgrades, transcending the gods themselves!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10/11
- Processor: x64 Architecture
- Memory: 2 GB RAM
- DirectX: Version 12
- Storage: 800 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Build 212 Patch Notes
Bugfixes Fixed text on Greedy Hands Fixed Arc Splitter not properly halving arcs when splitting Fixed "Phantom Flames" burning when the enemy had died Fixed a bug where Overgrown could be chosen without its prerequisite Fixed an infinite-level bug Fixed settings menu navigation Fixed Embrittle calculation causing enemies to be one-shot Fixed wrong Draugr's spawning after defeating the boss in Svartalfheim Fixed Combat Roll not actually granting additional rerolls Performance Improvements Fixed lag spikes due to a couple of audio files not pre-loading at game start Various other small performance improvements Additions Added a new achievement Added Leaderboard buttons to toggle between Top 100 and your own rank Added a custom cursor Changes Capped Corpse Explosion damage at max health of the exploding enemy Flying enemies can now spawn in the void Changed overall enemy difficult scaling Embrittle damage per stack from 0.25 to 0.005 for both ranksRead full article on Community Announcements (Kraxxi)Patch NotesOfficial
Build 202 Patch Notes
Bugfixes Sword multi-hits were preventing sword from attacking as fast as it should be We are aware of some players experiencing crashes when using a controller, this is a confirmed Unity issue and will be fixed with their next update this week Performance Improvements Improved experience orb performance Improved chain-lightning performance Additions Added Svartalfheim Slake Draugr model Added Combat Roll skill node Changes Counter from 15% attack damage while invulnerable (1 rank) to 10% attack damage while invulnerable (2 ranks) Starting rerolls reduced from 2 to 1 Adjusted the skill-tree, you can now unlock up to 18 points to spend! However as a result of the new maximum scale some players will notice a loss of available points that will need to be unlocked again.Read full article on Community Announcements (Kraxxi)Patch NotesOfficial
Build 195 Patch Notes
Thank you for submitting bugs and suggestions, we're still chasing up a few of the harder to replicate ones but here's a patch that will fix a couple of things! As usual, the best place to stay in touch is through our Discord Server where you can submit bugs, suggest new ideas and provide us with feedback! Bugfixes Time survived now also accounts for full hours (I didn't expect people to survive for longer than an hour) Spam-switching weapons no longer breaks attacking Adjusted experience requirements for the skill tree Overgrown no longer leaves you at 0.5hp, making it look like you're alive with 0 hp Multistrike 2 now shows the icon of what it unlocks next Fixed Fearsome 2 unlock icon Game can no longer unpause when getting damaged right as you level up, causing an unpaused level-up screen Additions Health regeneration animation for clotting Added a sound effect for when enemies receive upgradesRead full article on Community Announcements (Kraxxi)Patch NotesOfficial
Minor Bug Fix
Fixed an issue with the skilltree not updating properly past a certain pointRead full article on Community Announcements (Kraxxi)






