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Shadowkin

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Shadowkin

The Fox Knocks · Published by The Fox Knocks

Mostly Positive — 71% positive (89 reviews) · 30 achievements

Last updated 27 Sept 2026

Face waves of enemies as you travel from room to room in your auto-shooting horde survival conquest. You and your companion (AI or 2 Player) must work together and create builds that compliment each other while exploring branching paths through various zones and worlds in a Roguelite setting.

£6.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.99 · Highest: £6.9911 Oct 2026

Action, Indie · 2024 · More £5 - £15 games

Navigate treacherous zones as you and your AI or human companion battle through waves of foes, crafting builds that complement each other in this action-packed Indie survival experience.

About this game

You play as two lowly minions to the Dark Lord, tasked with becoming stronger and conquering worlds.

You may play Singleplayer and be accompanied by your Ally (AI controlled), or play with a friend in 2 Player Local Coop via Steam RemotePlay. Together, you will synergize your builds and work together to vanquish those who would stand in your way.

Annihilate your foes with a variety of auto-attacking abilities, ranging from fireballs and boomerangs to exploding ice sculptures and pushable boulders. Throughout your quest, you will be offered unique relics to further empower your abilities. Gifts from the Dark Lord. Use them well.

From the creator of Nomad Survival, this is a Bullet Heaven unlike any you've seen before.

TAKE OVER THE WORLD

  • Auto-attacking Horde Survival Roguelite with a unique twist, 2 characters means 2 builds, and many skills interact with the other player directly.

  • Play with an AI-controlled Ally, or with a friend using Local Co-Op (compatible with Steam RemotePlay)!

  • Unique skill level ups - most filler is removed in favor of giving skills more interesting effects when leveling them up!

  • Each run is unique, with each room presenting various risks and rewards!

  • Acquire relics to aid you in various ways throughout your playthrough, modifying the behavior of your abilities and more!

  • Take on a boss fight that awaits you in the final area of every zone. Each boss has their own special attacks and abilities!

  • Many elemental skills interact with each other. For example, some Water skills make puddles, and Storm abilities electrify them!

  • Become stronger between runs through meta upgrades in the form of a skill tree!

System Requirements

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Minimum

Minimum:
  • OS *: Windows 8
  • Memory: 2 GB RAM
  • Graphics: 2 GB VRAM Graphics Cards
  • DirectX: Version 11
  • Storage: 100 MB available space

Recommended

Recommended:
  • Memory: 4 GB RAM
  • Graphics: 4 GB VRAM Graphics Cards

Supported Languages

English, Simplified Chinese, Japanese, Korean, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Hotfix 1.0g

    - Fixed issue where "No Time To Explain" achievement would not be appropriately given.
    Read full article on Community Announcements (The Fox Knocks)
  • Patch NotesOfficial

    Patch 1.0f

    - Updated Simplified Chinese language to be more accurate. - Added Traditional Chinese language. - Added Japanese language. - Added Korean language.
    Read full article on Community Announcements (The Fox Knocks)
  • Patch NotesOfficial

    Hotfix 1.0e

    - Fixed issue with facing of Hoarfrost Reaver's spikes. - Fixed the Untouchable achievement sometimes being falsely acquired.
    Read full article on Community Announcements (The Fox Knocks)
  • Patch NotesOfficial

    Hotfix 1.0d

    - Fixed issue where in-game achievements would sometimes reset.
    Read full article on Community Announcements (The Fox Knocks)
  • Patch NotesOfficial

    Patch 1.0c

    Changes - Old Knight Trinket (Relic) now damages enemies in a significantly larger area and inflicts 250 damage instead of 200. - Leoki's evolution which causes projectiles to be destroyed on impact of their main skill has been changed. It is no longer effective on Boss skills or projectiles generated through Zone challenges. - War Merchant mines and enemy Ankle Snares can no longer spawn within a short distance of the player. This should stop all issues with these traps being created under your feet when you first spawn in. - You can no longer Evade while invincible. This is really more of a bug fix than a buff or nerf. - Repositioned some Relic altars in Zones 4 and 5 so that they wouldn't have text that's cut off on the edge of the screen. Fixes - Fixed: If you have the Quality over Quantity skill tree node active and have Instant Level Ups enabled in your Settings, it would eat acquired level ups and not give you any damage bonus. - Fixed: If playing Singleplayer, sometimes when Player 1 died, you could not dash as your Ally. - Fixed: When your Ally or Player 2 died, Player 1 wouldn't actually lose HP during the resurrection process. - Fixed: Ball Lightning triggers certain kinds of enemy traps. - Fixed: When Haste or Slow were active on the player, other movement speed bonuses would be ignored. - Fixed: When encountering a Hero at any point, you could never encounter another Hero for the rest of your run.
    Read full article on Community Announcements (The Fox Knocks)

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