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RivenWorld: The First Era

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RivenWorld: The First Era screenshot 1
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RivenWorld: The First Era

GameFocal · Published by GameFocal · Official site ↗

Mixed — 67% positive (42 reviews)

Last updated 27 Sept 2026

Do you have what it takes to endure the ruthless medieval realm? Introducing RivenWorld, a vast and immersive open-world sandbox survival multiplayer game set in the merciless medieval era.

Early AccessDJCTQ 14Co-opPvP

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.508 Oct 2026

Adventure, Indie, RPG, Simulation, Strategy, Massively Multiplayer, Early Access · 2023 · More £5 - £15 games

Embark on a challenging journey through RivenWorld's harsh medieval landscape, navigating early access strategies as you build your survival skills in this adventure-packed, indie RPG from 2023.

About this game

Join Our Discord


Roadmap

We're on a mission to build the best Medieval Sandbox and are constantly working on expanding and improving RivenWorld. Checkout our public roadmap here:


About the Game



RivenWorld is in Early Access. By buying the game in Early Access, you're supporting our continued development and will have the ability to grow with the game and contribute ideas and concepts. We aim to fix bugs and release new content weekly as our progress on RivenWorld progresses.

Welcome to RivenWorld, a challenging and immersive open-world multiplayer game set in the unforgiving medieval era. Craft your own destiny in a dynamic sandbox environment where survival is everything. Explore a vast and detailed world filled with danger and opportunity at every turn. Gather resources, build your own kingdom, and rule over your subjects with an iron fist. Fight for your right to rule, and crush all who stand in your way. Will you become the hero or the villain of RivenWorld? The choice is yours in this thrilling and action-packed medieval adventure. Can you survive and thrive in this world of chaos and conflict? Join the battle today and find out!

Base Building and Crafting


Gather resources, construct your fortress, and expand your kingdom with a robust base-building and crafting system. Create powerful weapons, armor, and tools to aid you in your conquests, and develop your kingdom's infrastructure to support you and your fellow players.

Rich Medieval Environment


RivenWorld's expansive, detailed world is brought to life through stunning visuals and sound design. From lush forests to arid lands, the world of RivenWorld is a living, breathing medieval landscape waiting to be conquered.

Medieval Combat


Engage in intense player-vs-player battles with a rich combat system, featuring a variety of weapons, armor, and tactics. Coordinate with your allies in large-scale sieges, or engage in thrilling duels to prove your dominance.

Claim the Throne and Rule the Land


As you forge your path to power, you'll have the opportunity to seize the throne and rule your land with an iron fist. Balance your power and authority to maintain your rule, and defend your kingdom against rival factions and ambitious players.

Proximity Voice


Communicate with your allies, taunt your enemies, and engage in immersive role-play through proximity-based voice chat. Forge friendships, make enemies, and build a vibrant and dynamic community of players within RivenWorld.

Capture Players and Take Prisoners


In RivenWorld, you can capture other players and imprison them, forcing them to negotiate for their freedom or rely on their allies to stage daring rescue attempts. Use this feature strategically to weaken your enemies, or simply to assert your dominance over your rivals.

Dedicated Server Support

RivenWorld offers dedicated server support, ensuring a smooth and stable gaming experience for players worldwide. Join official servers or host your own, customizing your experience with a variety of server settings and mods.

Are you ready to embark on your quest for power, glory, and the throne? Join RivenWorld today and carve your name into the annals of history.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: Intel i7 or Equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia Gtx 980 or Equivalent
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 9 GB available space
  • Sound Card: N/A
  • VR Support: N/A

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: Intel i7 or Equivalent
  • Memory: 16 GB RAM
  • Graphics: Nvidia Gtx 1060 or Equivalent
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 9 GB available space
  • Sound Card: N/A
  • VR Support: N/A

Supported Languages

English

Latest news

  • Patch NotesOfficial

    v1.051 - Performance, Water & Swimming Update

    Hello! We've been hard at work on fixing some performance issues reported from the v1.05 update, and have also updated the water & swimming within RivenWorld! The water now looks more realistic and has flows and currents. We did this by doing a water simulation and then converting it into a static asset in the game world. v1.06 Coming Soon!! With the completion of this patch/ bug fix, we're moving on to v1.06 to be released sometime in the next month. This update will be adding single-player, and co-op game modes! Changelog Added - New Ocean System with realistic waves and swimming - New Underwater Post Processing - New Waterfalls around the map Modified - Moved the world environment down 3000 units to support the new water system - Slowed the player speed down to prevent sliding and ultra-fast speed - Added transition animations for different movements (player no longer slider side to side when running) Fixed - Node respawn bug - Node not interactable bug - Random blocks disappearing in claims Removed - Old water & river system
    Read full article on Community Announcements ([1S-68] Z. Dolfi)
  • AnnouncementsOfficial

    v1.05 - Visual Overhaul, Farming and Loot

    Hello! We're proud to announce the release of v1.05 of RivenWorld (AKA the August Update). This update has taken many late nights, countless cups of coffee, and some sweat and tears. With this update, we're releasing our very first devlog! Feel free to watch the devlog for information on the update, or feel free to read the change notes below! Visual Upgrades For a long time, we've had players say textures were blurry and the game was not optimized, we took time this past month to learn more about UE5 and how we can make sure players get the most out of the visuals in RivenWorld. With this, we have done a complete overhaul of the visuals and the world! https://img.rivenworld.net/1_5_0/HighresScreenshot00008.png New Resource Nodes Since we launched RivenWorld people have mentioned the resource nodes did not fit the environment, so now we've upgraded them with new models and textures! https://img.rivenworld.net/1_5_0/HighresScreenshot00001.png Farming That is right! We've added farming into RivenWorld, you can till anywhere in the world and plant seeds you find from foraging. We're going to be working on a minor update to add more support for farming, adding a water pump to hydrate soil, and a seed station to smash seeds out of fruit! Looting & Loot Boxes The 2nd most requested feature has been loot boxes and a looting mechanic, we've added a simple loot box system. This will spawn random loot boxes around the world for players to find, loot boxes are broken up into low, mid, and high-grade loot boxes. https://img.rivenworld.net/1_5_0/HighresScreenshot_2023.08.08-16.44.09.png Changelog + Added new world design to main release (a lot of changes) + Added loot system, and random spawns + Added Farming with basic crops + Added farming auto watering when near to water sources + Added ability to water plants with a bucket of water ~ Updated the building system to use HISM (way more performance with large buildings) ~ Updated the animal speeds, damage, and health ~ Updated d...
    Read full article on Community Announcements ([1S-68] Z. Dolfi)
  • Patch NotesOfficial

    Server Lag Bug Fixed

    We've gotten reports of server lag, with blocks taking longer than usual to appear and other related things. After a few hours of digging and running a profiler on the code, we found the culprit causing the lag. It seems to have been related to our world saving system, we've now changed how the world save is working, and it seems we've eliminated the lag! All servers have been patched, and everyone should be good to go! Thanks for your patience as we got this fixed, and let us know what you think! - Keoir
    Read full article on Community Announcements ([1S-68] Z. Dolfi)
  • AnnouncementsOfficial

    v1.04 - Balancing & More Optimization

    This past week, we've been working hard to balance issues and optimize RivenWorld on different graphic cards! We also took the time to upgrade RivenWorld to Unreal Engine 5.2 to take advantage of some of the new systems they have to support better graphics and performance. Changelog New Assets - Small crate (Workbench) Added - New Combat Damage System, that takes into account blocking and armor values - New post-processing in the world using lumen - New lumen lighting system - New animal AI for attacking - New materials and textures on building blocks and around the world - Snow on top of the mountain - New ocean and river look and feel - New main menu background with the world - New FPS counter on the settings screen - VSync option in graphic settings - New types of trees around the world Fixed - "This station in use" bug when logging off - Crafting stations now drop a bag when broken - Animals now do not kill in 2 hits - Multiple performance issues - Weapons balanced - Animals balanced - Crafting times balanced - Fixed unable to drag in inventory for some players - Fixed block inversion controls - Server lag issues over time fixed - Armor balanced - Fixed drop bag on death being pushed underworld - Blurry textures on certain computers - Texture budget over limit error Removed - Nothing
    Read full article on Community Announcements ([1S-68] Z. Dolfi)
  • Patch NotesOfficial

    v1.03.9 Optimization & Mob Update

    Hello Lords and Ladies! We're excited to announce another big content update and feature release for June! Since we released animals early this month, we've been hard at work tweaking the performance of RivenWorld and adding additional content for all of you! Immproved Optimization https://img.rivenworld.net/1_3_9/immproved.gif We spent countless hours working on optimizing RivenWorld and the environment, we can successfully report we raised FPS by 200% during our testing. The Undead https://img.rivenworld.net/1_3_9/undead.gif We want to add a particular fear of night to RivenWorld, and with this, we started working on the Undead. They rise out of shrines around the map at night and gradually worsen as the nights continue. Right now, they guard the shrines, but in the future, we plan to make them more aggressive and seek players at night to help enforce the need for shelter! World Overhaul https://img.rivenworld.net/1_3_9/world.gif With the new optimizations, we also found a need to replace our trees. This is the first game we've ever built, and none of us our game developers. Though watching videos and trial and error, we found the trees were the cause of a significant amount of lag and optimization issues. So now the world has a new layer of trees we like a lot more. RivenWorld Demo We know the player base for our little game is not as big as some would hope, and we're a new studio (a group of friends making a game). With this, we decided to release a demo to let people try out RivenWorld before they purchase. The demo will allow you 24 Hours to play RivenWorld; you have access to the full game during the demo, and once the 24-hour clock is out, you will need to purchase RivenWorld on Steam. Change Notes Added New world design with more tree variations and more of a "Europe" feel Sound effects at night near shrines New building blocks Hotbar scroll wheel support with key bind to enable New keybind system In-game map & mini-map In-game map waypoint system Tree cutt...
    Read full article on Community Announcements ([1S-68] Z. Dolfi)

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