
Screenshots

Watch trailer on Steam ↗VetVR Veterinary Simulator
Liekos Studio · Published by Liekos Studio · Official site ↗
9 user reviews — 67% positive (9 reviews)
Last updated 27 Sept 2026
As a brand-new veterinarian, you're tasked with the responsibility of saving animal lives while building your clinic's reputation. Play through real-life veterinary training, discover Easter eggs and unlock rewards as you learn all you need to treat emergencies, heal wounds, and diagnose illnesses.
£16.75
Lowest price we've ever recorded
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Price history
Indie, Simulation, Early Access, Casual · 2023 · More £15 - £30 games
Step into the role of a new vet in VetVR Veterinary Simulator, an indie simulation game where you'll learn to treat emergencies and grow your practice. Discover hidden treats while building your reputation as a skilled animal doctor.
About this game

This is an Early Access version of 'VetVR Veterinary Simulator' being developed by a small but passionate indie studio led by real veterinarians. We're developing this game in association with the Colorado State University Veterinary Teaching Hospital and are excited to incorporate your feedback into the final game. Tell us what you think in our Community Hub!

You got hired straight out of vet school. Your new employer recognized your talent and love for animals, so they've chosen you to help them launch their brand-new vet clinic! Show them everything you’ve learned by providing gold star care to a variety of tailed and scaled clients.

Diagnose and treat complex medical conditions, mysterious injuries, and emergency scenarios! Determine what is wrong with your patient based on the animal’s behavior, medical reports, and real-world data such as X-rays and blood tests. Find the right treatments and remember that each decision will positively or negatively impact your patient.

Brush up on all your veterinary fundamentals by playing through numerous training levels created by real-life DVM, MSc, PhD Veterinarians. Grow your confidence as a veterinarian regardless of previous knowledge levels and practice making split-second decisions that affect the life or death of your animal patient. Practice using tools, requesting tests, reading charts, and administering drugs to treat and heal animals in various levels of need. Each patient will require real veterinary logic and test your skills. When mistakes are made, rest easy knowing you can restart a scenario at any time.

As you complete both high and low-intensity scenarios, don’t forget to look around. You might be surprised by what you find. Discover fun Easter eggs, unlock hidden games, and be rewarded with new and exotic animal cases. Between saving lives, take some time to relax in the lobby and play fetch with the clinic mascot, Bruce. Be careful letting him around the snack bar though, he has a reputation for stealing anything with a carb in it.

As you successfully treat everything from minor wounds to unidentified patient illnesses, you will find that your work is really having an impact. Customers are talking about the clinic and even recommending it to others. They’re especially fond of your care for their pets and it seems like the harder you work, the more your clinic’s reputation grows. Get rewarded by unlocking new and exciting scenarios! Did someone say the local zoo was looking for more vets in the area to work with? I guess we’ll find out!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10
- Processor: Intel i5-4590 / AMD Ryzen 5 1500X or greater
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1060 / AMD Radeon RX 400 Series equivalent or higher
- Storage: 6 GB available space
- VR Support: HP reverb G2, Vive HTC 1 and newer generations, Samsung Odyssey, Valve Index, Meta Rift S
- Additional Notes: VR ONLY
Recommended
- OS: Windows 10
- Processor: Intel Core i7-9700k/ AMD equivalent or higher
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2080/ AMD equivalent or higher
- Storage: 6 GB available space
- VR Support: HP reverb G2, Vive HTC 1 and newer generations, Samsung Odyssey, Valve Index, Meta Rift S
- Additional Notes: VR ONLY
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
New Update and Steam Sale
Hello everyone! VetVR has updated with a new scenario. We also have gone on a 30% sale for the Steam Summer Sale. New Scenarios: - Tibidi Scenario We thank you all for your patience. We will continue working on individual scenarios and release them when they are ready.Read full article on Community Announcements (Liekos Studio)Patch NotesOfficial
VetVR Update 2/27/2024
Hello everyone! VetVR has a new update for you all to check out. To celebrate VetVR will go on a 20% sale for a week starting on 2/28. We thank you all for your patience as we worked on this update. New Scenarios: - Anesthesia Machine Setup - Bain System - Circle System - Alaska Scenario Changes: - Vital Monitor has been completely reworked. If it went well you shouldn't notice much differences but there may be bugs we are unaware of. Please let us know if you find any - Phone can be activated with the grip to give a hint (previously only could be while using the ray) - New projector model for tutorials - Drug UI now displays how drugs affect the vitals of the dog - A new friend is in the lobby - IV system updated to use a simpler version Notes: - The first three scenarios listed are tutorials for the exam for those who were interested in taking it. - For our next update, we plan on adding more scenarios involving taking care of dogs with already taught aspects and less tutorials. We will be going back to work on more scenarios. The next update should hopefully come out much sooner than this one. Going forward the updates will most likely focus on 1-2 scenarios rather than how big this one ended up being. We hope to have some news for you soon!Read full article on Community Announcements (Liekos Studio)Patch NotesOfficial
Update notes for 2/27/2024
New Scenarios: - Anesthesia Machine Setup - Bain System - Circle System - Alaska Scenario Changes: - Vital Monitor has been completely reworked. If it went well you shouldn't notice much differences but there may be bugs we are unaware of. Please let us know if you find any - Phone can be activated with the grip to give a hint (previously only could be while using the ray) - New projector model for tutorials - Drug UI now displays how drugs affect the vitals of the dog - A new friend is in the lobby - IV system updated to use a simpler versionRead full article on Community Announcements (Liekos Studio)AnnouncementsOfficial
STEAM SUMMER SALE
Hi Veterinarians! VetVR is on sale for 20% off for the duration of the Steam Summer Sale! We've also got a big update in the works, but it's not quite ready yet unfortunately. There's a lot of changes that we needed to put some extra time to be sure everything is working properly. We apologize for the delay, but hopefully it'll be worth the wait. In the meantime, we hope you all enjoy the game! {STEAM_CLAN_IMAGE}/43252377/2f328b57d29e2a9ec1fc94e97a4a517731aaa01f.jpgRead full article on Community Announcements (Liekos Studio)Patch NotesOfficial
Update Notes for April 28th, 2023
Changes: - "Vet in Training" added, all other difficulty names moved to account for this - Medication Calculator will now show a log of currently administered medicine - There was an inconsistency in objects highlighting when hovered over, we decided to remove the highlighting - phone now uses 3d sound - Maya and Mooncake scenarios should now alert you if you don't properly dispose of splinter/quills (level requires splinter/quill to be put in trash tray) - Stethoscope Level now more clear and should be more responsive - Should be notified when new levels are unlocked - Mooncake and Maya scenarios have slight changes to using the tweezers to hopefully be more accurate - Skip all added to dialogue - clicking in the left thumbstick allows you to arc teleport - Wrist UI is larger (to help legibility) - Removed innacurate labels in Atlas Scenario - Bonuses now have hints in patient info - Ultrasound win condition triggers better Bug fixes: - heart rate and pulse should be available on every level - various wording fixes/changes in text - Bruce should go through full petting animation - Bruce monitor and capnograph no longer having issues - All levels with Medication should properly play the medication administering sound - If you close the wrist menu while the blood related information is loading it will fill the image instead of staying cut off - Mooncake Scenario has stethoscope - Patient info and drug calculation won't display wrong info if you move the clipboard - Ring Toy has collision noises - Listening to a heartbeat no longer has a preemptive "good work" - You can go back to the heartbeat slide after going to the lung slide in the Stethoscope Tutorial - Capnography level won't uncomplete after closing the game (will require you to rebeat it) - Removed softlock with Ultrasound Level - Blue Tubes that start connected should properly work now Notes: - We are aware and looking into why sometimes the Maya level incorrectly tells you that a step was skipped. I believe...Read full article on Community Announcements (Liekos Studio)






