
Screenshots

Watch trailer on Steam ↗MIND CORRIDORS: Paroniria
Heartbyte Studios · Published by Heartbyte Studios
Very Positive — 95% positive (75 reviews) · 5 achievements
Last updated 27 Sept 2026
A fever-dream-like puzzle horror game. Descend to the depths of a sleeping curse, survive every floor and find your way out of the never ending nightmare.
£9.75
Lowest price we've ever recorded
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Price history
Indie · 2022 · More £5 - £15 games
Descend into a fever-dream-like maze of horrors in MIND CORRIDORS: Paroniria, an indie puzzle horror experience from Heartbyte Studios. Navigate through the depths of a cursed place, solving puzzles and escaping each floor to find your way out.
About this game
You open your eyes to some strange events inside your house. After leaving and entering your building's elevator, you realize you are still dreaming, and something won't let you wake up until you face it in the depths of your mind's strangest places. But, is it really all a dream?

- Unique and different-themed levels.
- Two separate game modes, for different difficulty levels and tastes of terror.
- Distinct mechanics in each level; Every monster behaves differently.
- A variety of puzzles that require observation rather than raw logic.

Now including MIND CORRIDORS: Augurium, a free expansion for the base game, which features a brand new mechanic, new content, new creatures and new endings.
This game takes from 2 to 3 hours to complete, and features flashing lights and loud noises.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7, 8, 10, 11
- Processor: Intel Core i5-3470
- Memory: 1 GB RAM
- Graphics: Geforce GTX 650
- DirectX: Version 10
- Storage: 5 GB available space
Recommended
- OS *: Windows 7, 8, 10, 11
- Processor: AMD Ryzen 5 3600
- Memory: 4 GB RAM
- Graphics: Geforce GTX 1050Ti or better
- Storage: 5 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Minor QOL Update #5
Added extra lights in certain level involving dolls Added extra hints to easily notice the hidden world's elevator screen Added a way to prevent the player getting lost in certain level involving tunnels Fixed minor bugsRead full article on Community Announcements (Heartbyte Studios)Patch NotesOfficial
New achievements and fixes
Fixed a bug that could make the player softlock and lose a large amount of progress after losing in certain mini-game. Added 2 new achievements, one for each alternative ending. Added dark gradients in certain doors to avoid confusion Fixed many localization bugs during the creditsRead full article on Community Announcements (paroniriagame)Patch NotesOfficial
Hotfix #3
Fixed a bug that prevented the player to access the easter egg level if certain conditions were not met. Fixed a language bug after selecting Korean as languageRead full article on Community Announcements (paroniriagame)Patch NotesOfficial
Alternate Endings Hints Update
Added a new hint for an ending inside Father's level. Added a new hint behind the sailor's game rules. Added a new secret ending. Fixed the easter egg level's enemy behaviour Minor bug fixes Minor QOL fixes in many levels (fixed glitched shadows, rebalanced sprint time, fixed colliders)Read full article on Community Announcements (paroniriagame)Patch NotesOfficial
Minor QOL Update #4
Added a button to hide the relic (By default R and CTRL). Fixed a bug which made certain doll to teleport randomly. Minor changes to Father level. Added an easter egg in one of the levels that use the relic. A relatively big update is coming soon, which will help the player find the two extra endings.Read full article on Community Announcements (paroniriagame)






