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Factory Town Idle

Screenshots

Factory Town Idle screenshot 1
Factory Town Idle: Cinematic Trailer trailerWatch trailer on Steam ↗

Factory Town Idle

Erik Asmussen · Published by Erik Asmussen · Official site ↗

Very Positive — 91% positive (1,260 reviews) · 74 achievements

Last updated 27 Sept 2026

An entire town builder experience packed into a living spreadsheet. Build housing, assign workers, then craft and sell a huge variety of items to level up your town and expand your civilization across the world!

DJCTQ l

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2912 Oct 2026

Indie, Simulation, Casual · 2024 · More under £5 games

Factory Town Idle challenges you to manage every aspect of your growing town, from housing to crafting, all tracked in an engaging living spreadsheet experience.

About this game

Factory Town Idle is a unique town builder where you manage an entire economy from a simple but powerful set of menus. At the start, simple clicks will harvest resources, create housing & production buildings, and assign workers to craft items. You'll choose which items to sell at the markets, and which to refine into better items. As you gain experience, you'll acquire tools that help automatically manage your growing town - which you will need in order to manage its increasing demands.

Eventually you will gain the ability to expand into exotic biomes, unlocking valuable resources & recipes exclusive to those regions. All along, you'll need to invest your earnings back into research and upgrades so that your town can earn you increasingly large piles of coins.

  • Make gourmet food, machinery, fine clothing, books of knowledge, potions, enchanted jewelry, and many other types of items
  • Discover new recipes as your production skills increase
  • Cultivate crops and prospect for ores to boost natural resources
  • Huge list of quests which unlock powerful perks when completed
  • Use aqueducts, water wheels, steam power, electricity, farm equipment, trains and research labs to give your production a boost
  • Several different Biomes with unique resources, as well as advantages & weaknesses to work around
  • Exchange goods between multiple towns to maximize the benefit of local specialties
  • Detailed production stats let you know where your bottlenecks are so you can keep your supply chain flowing
  • Set production limits and priorities to precisely allocate your resources
  • While away from the game, you earn Time Tokens you can use to fast-forward the simulation when you're ready to play again

(Trailer music from the original Factory Town soundtrack, by Clark Aboud)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later (64-bit)
  • Processor: Dual core 2Ghz+
  • Memory: 1 GB RAM
  • DirectX: Version 11
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Turkish, Russian, Italian, Portuguese - Brazil

Latest news

  • Community & EventsOfficial

    Factory Town 2 demo now available in Steam Next Fest

    Hello! I figured if you liked Factory Town Idle, you'd be interested in the sequel I'm working on for the original game.It's called Factory Town 2: Paradise, and in this game you are building up a tropical island village and feeding a sentient volcano with trains, conveyor belts and catapults.The Steam Next Fest is happening now, so I built a free demo you can try out. If you like it, give it a wishlist and you'll be notified when it launches in about a month!Here's the store page with demo / wishlist links:
    Read full article on Community Announcements (Erik Asmussen)
  • Patch NotesOfficial

    Patch Notes 1.3.6a

    - Updated Unity version to patch vulnerability CVE-2025-59489
    Read full article on Community Announcements (Erik Asmussen)
  • Patch NotesOfficial

    1.3.5 Patch Notes + Factory Town 2 Announcement!

    - Added button to on home page to minimize credits, version notes, feedback, and other misc buttons. This minimization preference is preserved between game sessions. - Included button in this collapsible section that links to store page for Factory Town 2 For those interested, I'm working on a sequel to the original Factory Town (the one that Factory Town Idle was spun off of). Here's the store page for the sequel so you can wishlist it if you want a notification when it's available: https://store.steampowered.com/app/3312130/Factory_Town_2_Paradise/
    Read full article on Community Announcements (Erik Asmussen)
  • AnnouncementsOfficial

    Announcing Factory Town 2: Paradise!

    Hello again! I've been secretly working hard on a true sequel to Factory Town. It takes place on a series of tropical islands, where you're building up a town at the foot of a giant (but friendly) volcano. There's more items, buildings, transportation gadgets, a day/night cycle, rotational power, electricity, flowing water & waterfalls, an optional controllable avatar, and lots more that will be developed & announced over the next several months. Estimated launch date is loosely in late 2025, but definitely could get into 2026 based on how development goes. It now has a 'Coming Soon' page on Steam so you can wishlist it and get a notice whenever it releases! https://store.steampowered.com/app/3312130/Factory_Town_2_Paradise Also answering questions over on the Discord: https://discord.gg/factorytown Cheers! Erik
    Read full article on Community Announcements (Erik Asmussen)
  • Patch NotesOfficial

    Patch Notes 1.3.4

    - Fixed bug: Was able to assign production capacity (workers) to market recipes in excess of available capacity to borrow from other recipes, causing available production capacity to go negative
    Read full article on Community Announcements (Erik Asmussen)

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