Skip to content
Geeky Alien
Farm Manager World

Screenshots

Farm Manager World screenshot 1
Trailer trailerWatch trailer on Steam ↗

Farm Manager World

Cleversan Games · Published by PlayWay S.A., Sim Farm S.A. · Official site ↗

Mixed — 69% positive (652 reviews) · 38 achievements

Last updated 27 Sept 2026

Dive into the agricultural life with Farm Manager World! Manage your own farm across vibrant global locations, cultivate exotic crops, and build your agribusiness empire. Welcome to sustainable farming at its finest.

DJCTQ l7 DLC available ↗Co-opSteam Workshop

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.75 · Highest: £16.7511 Oct 2026

Indie, Simulation, Strategy, Casual · 2025 · More £15 - £30 games

Manage your farm across diverse global locations in Farm Manager World, a 2025 Indie Strategy game by Cleversan Games. Cultivate exotic crops and build an agribusiness empire with sustainable farming techniques.

About this game

Immerse yourself in the farming world of Farm Manager World! Build your agricultural empire in exciting new locations around the world, cultivate exotic plants, breed animals, utilize crop rotation and fertilizers to care for the soil, and trade resources with friends.



Farming Across Continents
Farm Manager World is the latest installment in the Farm Manager series, where you'll have the opportunity to grow a variety of crops from around the world. Start your farm in Europe, Central America, and soon in Asia.

Plants and Animals
Every plant has its soil requirements. Conduct soil research and apply the appropriate fertilizers to raise the soil class, its pH, and nitrogen level. Using crop rotation will affect better crop yields.
Raise young animals, buy, feed, treat, take care of them, obtain resources and sell animals.



Farm Design and Efficiency
Strategically design your farm layout and unlock advanced farming tools to streamline your operations. Always pay attention to the shelf life of harvested crops. A new logistics and storage system will help control the flow of goods and facilitate their sales management.

Market Trends
Observe the demand and supply in the market and use the best moments to buy and sell your goods. Each purchase and sale affects the global market and the prices of raw materials and products.

Machines and People
Hire skilled workers, assign them to appropriate tasks based on their skills. Buy the required machines, monitor their technical condition and fuel availability to ensure their reliability during the harvest.



Processing and Organic Farming
Build factories and process the products you collect. You'll have a multitude of food preparation options at your fingertips - from baking and fermenting, to freezing, pickling, jarring, and beyond. Cultivating organic produce is challenging due to diseases and pests, but can be highly profitable.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64-bit versions)
  • Processor: Intel i5-8400, AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: GTX 1650 4GB

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64-bit versions)
  • Processor: Intel i7-8700K, AMD Ryzen 5 3700X
  • Memory: 16 GB RAM
  • Graphics: RTX 2060 8GB

Supported Languages

English, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Turkish, Russian, Bulgarian, Danish, Finnish, Greek, Spanish - Latin America, Dutch, Indonesian, Norwegian, Portuguese - Portugal, Romanian, Swedish, Thai, Ukrainian, Vietnamese, Hungarian

Latest news

  • AnnouncementsOfficial

    Mega Discount! Farm Manager World + Rancher: A new life

    Hello everyone! To celebrate the Early Access launch of Rancher: A New Life, we've prepared an amazing discount deal on the Farm Manager World bundle!Don't miss out—check it out now! #rancher #simulator #farm #cozy About Rancher: A new life Start a new life as a Rancher. Travel the forest paths by quad bike, raise cattle, build, repair, and improve your farm. Take care of animals, go fishing, cook, grow vegetables, practice your accuracy on shooting range, take photos, and much more. Relax away from the hustle and bustle of the city!
    Read full article on Community Announcements (Justyna)
  • AnnouncementsOfficial

    5 themed decoration packs

    Hi everyone!We’ve released 5 themed decoration packs for your farms in Farm Manager World!
    Read full article on Community Announcements (Justyna)
  • Patch NotesOfficial

    Update 2026.05.29

    - Added 16 new languages: Bulgarian, Czech, Danish, Finnish, Greek, Spanish (Latin Americas), Dutch, Indonesian, Norwegian, Portuguese, Romanian, Swedish, Thai, Ukrainian, Vietnamese, Hungarian - Farm Owner's House will now properly unassign all workers automatically when assigning workers to Logistic Building - Porter's Hut logistics should now correctly guide pack animals to get resources - Working Pack Animals should now be able to die - Staff Manager should now show correct values - Production Manager should now show correct values - Animal Manager should now show correct values - Save names no longer support special keyboard characters - Fixed tooltip being hidden behind cursor - Fixed issue where Donkeys could use machines not designed for them - Fixed issue where non-manual field work could be completed in incorrect season - Fixed issue where Pack Animals were not transported to their respective production buildings - Fixed Pack Animals getting stuck in certain situations (death/sell/work/moving) - Fixed issues with Field Works related to Greenhouses, Chaff and Hay - Fixed issue where Animal Manager, Animal List - Health Bar could be interacted with - Fixed issue where animals could walk out of transporting vehicles - Fixed issue with incorrect showing of Products in Production Manager - Fixed issues with Staff skills and warehouse capacity in Production Manager - Fixed issue where changing language would not change some of UI elements - Fixed issues where some of text in some languages on autotrade menu were overlapping - Fixed issue where Resource Order warning, required amount could not update properly - Fixed incorrect cat animation (running backwards)
    Read full article on Community Announcements (Sim Farm)
  • Patch NotesOfficial

    Patch 2026.04.2021

    - Added possibility to replace roads by other types of roads - Some changes and additions to help center - Fixed issues with burning fields (stuck workers, black plants, burned colors not returning to normal) - In game mod editor should now work on new productions - Added 'Close panel' icon to Available Parking List panel - Fixed issue where market orders could take wrong amounts - Fixed issue where autotrade with empty animal building would save incorrect animal - Fixed issue where autotrade could order double amount of animals - Fixed issue with Slaughterhouse forgetting orders - Adjusted buildings projections on grid - Fixed issue where Ox could not be used properly in Logistic Building - Fixed issue where fertilizing pH could block future field work - Fixed blocker in Africa campaign related to not being able to buy more terrain - Fixed incorrect Spanish translations - Fixed issue that caused machine panels at Field modal to not show tooltips and lead to machine market if pressed - Fixed issue where task related to having baby animals wouldn't count in some cases - Fixed issue where moving Vet or Repair Shop (Mechanic) buildings would not move their vehicles - Fixed issue where Vet could visit same building second time for the same reason even after his work was completed - Fixed issue where moving buildings didn't properly update their positions (vehicles traveling to old positions)
    Read full article on Community Announcements (Sim Farm)
  • Patch NotesOfficial

    Patch 23.03.2026

    - Optimized size of updates - Added information when Decoration Category is empty - Some fixes related to market and contracts - Fixed issues with Decoration Building panels duplicating - Fixed issue where staff in animals building would walk through walls when called for resource delivery - Perennial and Multi Harvest Plats should now have proper Growth after planting for the first time - Fixed issues where demolishing parking could cause errors with machine purchase - Fixed issue with double f$ sign on Build Warehouse button text - Fixed Highlights for Camera icon in Europe Campaign Tutorial - Added tooltip (logistics-required) to Give Resources task in Africa campaign - Textile Factory and Composting Facility should be in every campaign now - Fixed issue where player region in multiplayer would change on its own - Fixed Malva pudding missing translation in one of Africa campaign text - Changed default Display Mode graphics setting from Fullscreen to Windowed borderless - Improved text for one of Europe campaign tasks - Fixed issue with contracts in multiplayer - Fixed issue where game disconnecting in multiplayer caused one of players to be unable to manipulate game time - Fixed issues where machine panels would not show on Field Modal - Fixed issue where delivery text would not show up on 4K resolutions - Fixed issues where delivering ordered resources would not be completed - Mods now have updated ProductionBuilding recipes
    Read full article on Community Announcements (Sim Farm)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.