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Aw Heck, WAR!

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Aw Heck, WAR! screenshot 1
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Aw Heck, WAR!

EN · Published by EN

Content notice: Contains Violence, Blood, Gore, and Tobacco and Alcohol Use

8 user reviews — 88% positive (8 reviews) · 1 achievements

Last updated 27 Sept 2026

A Single-Player Indie VR shooter sandbox war game

Early AccessDJCTQ 16VR

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.2911 Oct 2026

Action, Early Access · 2023 · More under £5 games

Experience intense action in Aw Heck, WAR!, an early access indie VR game from EN. Dive into a solo combat sandbox where every decision matters as you face off against enemies in immersive VR.

About this game

CURRENTLY ONLY FOR VALVE INDEX AND QUEST VIA LINK CONNECTION: GAME IS IN ALPHA, PLEASE EXPECT JANK/BUGS OCCASIONALY! IT'S NOT PERFECT YET!


Your beloved valley homeland is under attack from occupying enemy invaders! Grab a rifle, SMG, or pistol... then grab explosive weapons and destroy their bases to stop the enemies from spawning! But as you fight, the more bases you destroy, the more enemies spawn at remaining bases, so bring plenty of ammo...or if all else fails, use your fists!

Along with the random incoming artillery fire that blankets the battlefield, enemy troops, tanks, helicopter riding snipers, and bomber jets are all out to kill you.

Find loot crates inside abandoned barns and homes for ammo and equipment. Call in airstrikes with the artillery binoculars, throw timed/impact grenades, or set C4 with a timer or motion activated trip wire, or hide far away and detonate it using a remote detonator!

Getting around is half the fun! Jump in the pickup truck for a spin, or fly the attack helicopter equipped with missiles and a minigun to wreak havoc on ground troops! On foot, players can wave their arms to increase their run speed for a more immersive experience! And, pressing jump while mid air activates the hang glider so you can quickly glide to safety!

As you battle, your carnage will be visible across the battlefield, as dead bodies, rubble, and other debris litter the ground.

Features:
-Persistent debris (from spent bullet-shells, buildings, walls, windows, vehicles, and dead bodies.)
-Arm-Waver sprinting
-Slow-Motion time modes
-Speed-of-sound delay - first you hear the bullet, then hear the shot!
-Interactable VR Weapons and Objects
-Drivable/Flyable vehicles
-Spawn enemies manually to create your own battle
-Destructible buildings and vehicles
-Lootable weapons and tools
-Fight Multiple Land and air enemies
-Enemy dismemberment and gore
-Hand-to-Hand Combat
-Multiple game modes, including Hunt, Tank Hunt, Heli Hunt, Peaceful, Classic, and Hardcore.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • DirectX: Version 11
  • Storage: 2250 MB available space
  • VR Support: Valve Index with Steam VR only

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • DirectX: Version 11
  • Storage: 2250 MB available space
  • VR Support: Valve Index with Steam VR only

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    GAMEPLAY UPDATE: DIFFICULTY SETTINGS!!

    Addressing some helpful player feedback, I have added a new difficulty system to the game! New difficulties added: 1.) Easy 2.) Normal 3.) Hard 4.) HUMANS ARE SUCH EASY PREY Each mode modifies the enemies' accuracy when shooting at the player, how many can exist on the battlefield at once, how accurate they are, and how quickly they spawn into the world. From playtesting, I can see a big difference in gameplay and I think players will find the gameplay more suitable for their various skill levels. 👍
    Read full article on Community Announcements (Barph_Stroganoff)
  • Patch NotesOfficial

    SMALL UPDATE

    -Added nighttime noises -destructible wall now has randomized static edge pieces to make more interesting leftover exploded walls
    Read full article on Community Announcements (Barph_Stroganoff)
  • Patch NotesOfficial

    SMALL UPDATE

    -Added four new environment / sky types selectable from the in-game menu! Cloudy, Sunny, Partly Cloudy, and Night!
    Read full article on Community Announcements (Barph_Stroganoff)
  • Patch NotesOfficial

    SMALL UPDATE

    -Reworked fire/flammability system -The hang glider now closer resembles an actual glider, looks prettier -Added Armwaver speed multiplier to in-game menu so the max run speed can be set to be less...superhuman. -Greatly reduced amount of grass that spawns in grassy areas to be more performance friendly. Technical nerdy work on firearm class inheritance is still underway!
    Read full article on Community Announcements (Barph_Stroganoff)
  • Patch NotesOfficial

    QUICK PATCH

    -Fixed enemy helicopter and tank damage where both would take lethal damage instantaneously.
    Read full article on Community Announcements (Barph_Stroganoff)

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