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Watch trailer on Steam ↗Meta Ball
Itamde · Published by Itamde · Official site ↗
3 user reviews — 100% positive (3 reviews) · 7 achievements
Last updated 27 Sept 2026
Meta Ball, and again you get into the world of a rolling ball. Only this time there are thirty levels, and it’s fun. Easy control and insanely exciting passing obstacles with a rolling ball. Go around and jump over obstacles using only a mouse and a keyboard.
£4.59
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Early Access, Casual · 2023 · More under £5 games
Navigate through increasingly challenging levels as you control a rolling ball, jumping and avoiding obstacles using just your mouse and keyboard. Meta Ball offers easy yet exciting gameplay in a unique early access indie release from 2023.
About this game
You are a ball. The world wants you gone.
Meta Ball is a physics-driven arcade platformer built on one deceptively simple idea: keep rolling. Thirty handcrafted levels throw spinning blades, collapsing floors and impossible gaps at you - and every single one is beatable with nothing but a mouse and a keyboard.Easy to pick up. Hard to put down. Nearly impossible to master.
Momentum is everything
Every bounce, every roll, every jump is fully simulated. Read the physics and you'll glide through a level in one clean run. Fight it, and you'll be watching your ball tumble into the void - again.Features
- 30 campaign levels - a difficulty curve that starts friendly and ends merciless
- Real physics, real consequences - momentum, weight and collision you can actually feel
- Destructible walls - some obstacles aren't obstacles. Hit them harder.
- Secret rooms - hidden across the campaign for players who look twice
- Bonus levels to unlock - including a full physics playground where nothing can kill you and everything can be thrown
- Tight keyboard + mouse controls - responsive, predictable, no input lag excuses
- Original soundtrack - built to keep you rolling through the hundredth retry
About the playground
We'll be honest: we spent hours in the physics playground just throwing objects around. It's probably why this game took so long to finish. We regret nothing.Grab the ball. Find the secrets. Break the walls.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8; 10
- Processor: 1.7 GHz
- Graphics: Open GL compatible
- Sound Card: Required
- Additional Notes: .Net Framework 4
Recommended
- OS *: Windows 8; 10
- Processor: Intel Celeron 1.8 GHZ
- Graphics: NVIDIA GeForce 9600 GSO 512
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Meta Ball — Dev Update: Road to 5.6 and Public Launch
July 2026 Hi everyone! It's been a quiet spring, but Meta Ball hasn't been sitting still. This is a short update on what changed under the hood and what to expect next. The world looks better Meta Ball moved to a newer version of its engine, and the biggest thing you'll notice is the lighting. Levels now feel more three-dimensional, colors are softer, and the crystals actually catch bounced light from the walls around them. Shadows are cleaner and don't flicker on thin platforms anymore. Outdoor levels have their airy, atmospheric feel back. Nothing to configure on your side — you just load a level and it looks nicer. Achievements fixed Some of you noticed that Steam achievements had stopped unlocking properly since the last update. That's fixed. All seven achievements — the first match, the crystal milestones, the level milestones, and the completion of the last level — now unlock as they should. If you already played through Meta Ball and missed one because of the bug, replaying the trigger will grant it now. Menus and buttons The UI got a small pass. Buttons in menus and pause screens are cleaner: no more stray outlines around collapsed elements, more consistent look across mouse and gamepad focus. What's coming Full public launch on Steam — final testing is happening now. Multiple languages — localization is planned next. Steam Trading Cards and Steam Cloud saves are on the roadmap. An iOS version is being explored. Thanks for sticking with Meta Ball. Roll on. — ItamdeRead full article on Community Announcements (lythande)Patch NotesOfficial
Meta Ball Unveils Sleek New UI Design for an Enhanced Gaming Experience!
Exciting news, Meta Ball fans! The solo developer behind the scenes has been hard at work, and we are thrilled to present a sleek and polished User Interface (UI) makeover for an even more immersive gaming experience. This fresh UI design is a testament to the dedication of a single developer committed to enhancing your gameplay. The minimalist yet stylish aesthetics not only add a touch of sophistication but also contribute to smoother navigation, ensuring an enjoyable experience from start to finish. As a solo developer, the focus has been on not just the visual appeal but also on improving functionality and responsiveness. This UI revamp is designed to make your Meta Ball adventure more seamless and engaging than ever before. And remember, your feedback is invaluable! If you encounter any issues or have suggestions for improvement, don't hesitate to reach out to D4F Games, the creative force behind Meta Ball. Your input is crucial in shaping the future of the game. Embark on this exciting journey with Meta Ball's revamped UI and experience the game in a whole new light. Roll on, solo developer, roll on! 🚀🎮 #MetaBallUIRevamp #SoloDeveloperMagic #GamingAdventureRead full article on Community Announcements (lythande)Patch NotesOfficial
General Updates
Changed the UI, some levels, lights and music. Special focus on gamepad navigation. https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/43212427/4a999863853647d0ba7cd543bb6ddd51e135affb.pngRead full article on Community Announcements (lythande)Patch NotesOfficial
End of levels
End of levels. All 30 are available. The next few months will be dedicated to polishing, debugging and improving level designs.Read full article on Community Announcements (lythande)Patch NotesOfficial
UI & Level design
Possibility to move in the menu with the gamepad (not finished yet). Movement of the ball with the gamepad. Work on the final levels: level Design thoroughly!!!!! ːcozypaladinsbmbkːRead full article on Community Announcements (lythande)






