
Screenshots

Watch trailer on Steam ↗Imperial Grace
Synstoria · Published by Abiding Bridge · Official site ↗
Content notice: This game is intended for a mature audience, it tackles several form of fantasy violence common in medieval times, assassination, disease, war, sexism etc.
Last updated 27 Sept 2026
Imperial Grace is a visual novel about romance, medieval intrigue, and political strategy. Will you rule with your head, or your heart?
Adventure, Indie · 2026 · More free games
Embark on a visual novel journey where your choices shape the fate of Imperial Grace. Navigate through complex relationships and strategic dilemmas in this indie adventure that blends heart and mind.
About this game

Play as a strong and ambitious woman, and hold an entire country in the palm of your hand. Thanks to the many choices offered throughout the game and the avatar customisation options, become the Empress you want to be!

Fall under the charm of the three love interests and their flamboyant personalities, and discover the kingdom of Calidya through colourful and well-developed secondary characters.




Guide your subjects by addressing their petitions, and navigate the crises unsettling your realm. It's up to you to tackle the many dilemmas that will change the history of Calidya... for better or for worse.

Enjoy the story with infinite resources, or spice up your game by wisely managing your kingdom's resources, making each choice even more difficult.

Your Grace your Empire awaits!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows Vista+
- Processor: 2.0 GHz Core 2 Duo
- Memory: 2 GB RAM
- Graphics: Supports OpenGL 2.0 or DirectX 9.0c
- DirectX: Version 9.0c
Supported Languages
Latest news
Community & EventsOfficial
Telltale choices matter festival and important announcement!
Hello everyone, we are pleased to be part of Telltale choices matter festival Along many other game where your decisions shapes the outcome. We are especially honored since TellTale games are one of our inspirationRead full article on Community Announcements (maelle)Patch NotesOfficial
Update Q2 2026
Hello, Really good progress were made the last quarter, we have started the french betatesting we are currently fixing small bugs and typos and slowly shifting our efforts more on the translation part, we are also working on small additional quality of life features and additional writing like tutorials and dress up event.On the scripting area, the only remaining things are the spicy scenes which will have some special illustrations by our additional artist and requires a little more work. Among the extra feature, we are working on a flowchart to help people navigate the complexity of the game (yes, thinking about you people who 100% your gamesRead full article on Community Announcements (maelle)Patch NotesOfficial
Update Q1 2026
Hello everyone, before I dive in the regular quaterly update, I just want to say we currently have a temporary kofi shop open, you have until the 4th of May to grab our physical bookmarks, lore book and stickers before we send the order to the printer! I worked really hard on the lore book I'm so proud of the final result. If you have any questions you can consult our FAQ or ask me on discord! Now, for the progress: Ayael, why the fuck the percent are going downward, did you burn a scene or something??? No, I did not, I simply EXPLODED the estimated wordcount. We went from 215 000 words estimated (from the previous draft) to 281 404 words for the main script... I'm very satisfied of it, so even if there could be minor improvement from the editing the numbers shouldn't bulge from now on, the rest is smooth sailing!It's also time to introduce new trackers as we started to seriously tackle the side writing! As you can see really good progress were also made in those area, the epilogue in particular was a pain in the ass because it has so many variation and combination, it's a big beast with 11 570 words! It's the kind of things where if I don't put a stop I could add endless little flavor lines or details to make it extra custom. My goal for Q2 2026 is to finish the few missing petitions, the game over (haven't start already but I will make a third progress pannel for it next update), the diplomacy (but I need to make decisions about it first), and maybe tackle the bonus things unlocked via stretch goals aka dress up mini game and extended epilogue. At the moment, I am quite confident for the french betatesting phase in June, it's really amazing to see the game coming together, I can't know how the reception will be, but I'm definitely proud of it now I see it slowly taking it's final form. We promised plot, romance and agonizing choices and consequences, we delivered. Thank you so much for your support and your patience, Take care on those troubled time, AyaelRead full article on Community Announcements (Ayael (Synstoria))AnnouncementsOfficial
Q4 2025 progress
Hello everyone, as promise I am here to give you a quick update about the general advancement of the game. Despite some heavy health problem in the beginning of December the writing is going smoothly, we also have most of our outfits complete, I'm very happy with the current progress for the game! If you are interested in more developed devlog, I invite you to check our monthly update on Kickstarter, or our day-to-day progress on discord.The most attentive will probably notice that the EN editing went down, it's because I actually increased the word number I use as reference from 215 000 words to 220 000 words, so it lowered the overall percentage of everything, but it's particularly visible for this one since there has been no progress in this area specifically. As always thank you for your patience and your support, happy new year, may 2026 be favorable to you!Read full article on Community Announcements (Ayael (Synstoria))Patch NotesOfficial
Demo fixes and update
Hello, everyone, here is a quick log of all the fixes and changes made for version 3.1.0 of the demo.I initially started making this update, because someone noticed the main menu music was missing. The little story behind is that I play the game in mute because I constantly reload it, so it’s very unpleasant to have music cutting and starting again all the time, so I never realized I had removed this and the UI lmaoUltimately, it became much bigger as I had many quality of life improvement I wanted to make so the experience was as smooth as possible.Patch:Fixing music missing on main menu Fixing UI sound missing on buttons and other places (like the ellipses) Fixing “sound effect volume” and “UI volume” bar being the same (moving one was moving the other) Fixed the missing "loading in progress" when changing font, resulting in a weird freeze instead Fixing text overlap on the dyslexic font for long choices and in the credit. Overall the line spacing of the game has been greatly improved to be a little less cramped with the accessibility options and a bit less spacious with the default font.Fixed a few typo in the french versionAddition:The “fight” and "night" type of outfit are now unlocked, as I have added one variation for each. Those two beautiful outfits were designed by our beloved backers.New accessibility features were added: the possibility to change the text size, the text alignment, to preview the text apparition speed and to remove the shaking screen. We hope to make Imperial Grace as comfortable as possible for our players. We have also added the option to preview the textbox content (font, size, outline)Added a “Prologue” title to smooth a little the transition between customization > gameAdded a fail-safe if you forget to click on “import” for your name it will import it automatically when you save the customization. I’m aware the system is not the most intuitive, and I will probably change it more deeplyChanges:The “extra” menu in the main menu has be...Read full article on Community Announcements (Ayael (Synstoria))






