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Boxing Club Manager

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Boxing Club Manager screenshot 1
Boxing Club Manager Trailer trailerWatch trailer on Steam ↗

Boxing Club Manager

Alternative Software Ltd · Published by Alternative Software Ltd

Mixed — 55% positive (93 reviews) · 57 achievements

Last updated 27 Sept 2026

You've waited long enough. Boxing management is now in your gloves. Winning fights is your goal. Running the best gym is your future. Take control. Train and steer your boxers to glory in the ring! Build up your gym, make it World class!

DJCTQ 10Steam Workshop

£29.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £29.99 · Highest: £29.998 Oct 2026

Simulation, Strategy, Sports · 2022 · More £15 - £30 games

In Boxing Club Manager, run your own boxing gym, train fighters, and climb the ranks to become a champion. Build up your facility and outmaneuver rivals to achieve glory in the ring.

About this game

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About the Game

You've waited long enough. Boxing management is now in your gloves.
Winning fights is your goal. Running the best gym is your future.
Take control. Train and steer your boxers to glory in the ring!
Build up your gym, make it World class!

GAME DESCRIPTION


Can you make your gym a tremendous success?
Can you become world famous for having the very best of the best fighters?
17 Weight classes and title belts.
68 Gyms, managers and trainers.
612 Fighters.

CHOOSE YOUR MANAGEMENT STYLE


Choose your management style. Do you want to be the ex-fighter or the man in the suit.
They each have different boosts that effect the game.
Do you want to be good in the board room or at ring side, directing your fighter?

CHOOSE YOUR FIGHTERS


Choose your fighters and nurture them from amateur to pro, and then onto to title contenders.

CHOOSE YOUR TRAINERS


Every trainer has different levels of knowledge in all 11 areas of training.
They are also assigned their own general training level.
Choose multiple trainers that best fit the abilities you want to train in your fighters.

TRAINING


Use your training points wisely to give your fighters the training they need.
Send your pro fighter to training camp to train for his title fight.

FACILITIES


Keep your gym facilities in check and upgrade them, but keep your eye on your expenditure.

SPONSORS


Select from a vast range of available sponsors, to boost much needed funds for your club.

WATCH THE FIGHT


3D Engine with tactics controls and the ability to change style and intensity as you watch.
Keep an eye on your fighters cardio and durability otherwise a knockout could be on the cards.
If time is short, you can choose to simulate the fight to get immediate results.

THE EDITOR


Create your own database of fighters and gyms. Upload them to the Steam Workshop and share them with others.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1+,Windows 10
  • Processor: Intel Core 1.8Ghz+
  • Memory: 2 GB RAM
  • Graphics: DirectX 10 (shader model 4.0) capabilities
  • Storage: 3 GB available space
  • Additional Notes: Minimum Resolution 1280x720. Please note, Mobile Intel(R) 4 Series Express Chipset Family is not supported.

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Faster, more efficient performance update

    Screen switching and lists are now significantly more responsive with better performance and memory management, providing a more user friendly UI experience. We hope you enjoy this update.
    Read full article on Community Announcements (richie)
  • AnnouncementsOfficial

    Customizable Starting Records Added

    Starting Records By default, there are now starting records for NEW GAMES based on the average attributes of each fighter. You can adjust the maximums and variances or set it to start with 0 0 0 records in the advanced settings in the main menu. You may want to start with 0 0 0 records so that records are accumulated from scratch during game time. This is how it previously worked. As a new manager for the Gym, earnings will represent gameplay earnings and start at 0 for you, your gym and your fighters. Earnings will be during your time as the new manager. {STEAM_CLAN_IMAGE}/41526890/547b140b6512d3730d527465c462bc4bdf55035f.png Below is the fighter display on the select gym screen, if there are starting records (i.e. they are not 0 0 0) it displays them under the Pro/Amateur title. {STEAM_CLAN_IMAGE}/41526890/8c2ad5623872ef194d4e66ce974e7707300850c5.png There is a new option in settings to edit the ranges of the starting records - Advanced Customisation. {STEAM_CLAN_IMAGE}/41526890/064e8281b9c60a3c74bc7bfe143895d7e827ce28.png This will bring you to the screen below. There is a switch "USE STARTING RECORDS" by default it is on, the option is there to go back to not using starting records and starting fighters with 0,0,0 should you want to. {STEAM_CLAN_IMAGE}/41526890/1741a65b989d02622cd9329e3481a67fdd9c8d28.png
    Read full article on Community Announcements (richie)
  • Patch NotesOfficial

    Fix for assign training points screen

    On the training screen, Assign Training Points option, the list of fighter names on the left now remain active when the assign points box is displayed. You no longer have to keep closing and re-opening the box to check stats or select different fighters. This allows you to hover over the "i" icon to check attributes and select a different fighter while the box is on screen. {STEAM_CLAN_IMAGE}/41526890/e98637380674e5d4baf80f5bd10aa73f947ff5f4.jpg
    Read full article on Community Announcements (richie)
  • Patch NotesOfficial

    Update note

    Champion rankings per rate class are now recalculated after creating a new game using an edited database. This fixes a bug where a fight using an edited database could potentially report the wrong weight for the fighter who becomes a new champion, from a weight class changed in the editor.
    Read full article on Community Announcements (richie)
  • Patch NotesOfficial

    4,6,8,10 PRO ROUNDS UPDATE

    Hi All! Thank you all for your encouragement, feedback and support during Early Access. With this update, we have now moved to full release. We've implemented a requested feature for different round lengths in early pro careers. Pro fight rounds are now based on the win record of your fighter as follows :- Greater than 13 wins = 10 rounds Greater than 10 wins 10 = 8 rounds Greater than 6 wins = 6 rounds 6 wins or less = 4 rounds Thanks again, please continue to enjoy the game!
    Read full article on Community Announcements (richie)

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