
Screenshots

Watch trailer on Steam ↗Tales & Tactics
Table 9 Studio · Published by Gamersky Games, Yogscast Games · Official site ↗
Mostly Positive — 78% positive (2,261 reviews) · 120 achievements
Last updated 27 Sept 2026
Roguelike Squad-based Autobattler in a Tabletop RPG setting. Draft your army, carefully equip and position your units, make important choices, and meet a colorful cast of characters as you make ready for the Grand Tournament.
£14.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure, RPG, Strategy · 2024 · More £5 - £15 games
In Tales & Tactics, carefully craft your army's lineup and equip them wisely before facing off against a colorful cast of characters in the Grand Tournament. Navigate this unique roguelike strategy game with deep RPG elements.
About this game
Guide your character’s story on their path to glorious victory in The Grand Tournament, the annual ultimate test of skill. Progress through a single-player adventure across 3 acts, battling rival characters and fierce bosses along the way.
Build a squad of units from a wide variety of fighters - from Fae, Dragons and Treefolk to Skeletons, Ghouls, and Orcs! Collect a team of Tanks, Healers, Mages, Engineers and more - using their synergies to turn the tide of battle in your favor.
Find powerful Equipment to give to your units, expand your Army Size, unlock new and more powerful tiers of Units, and acquire unique Level-Up Perks to help you on your journey. No two runs will have the same rewards on offer - and it’s up to you to make the most potent team possible.
Unlock new features with each run - win or lose. Gain new Perks, Units, Items, and more, with an Unlock system that prioritizes expanding depth instead of granting more power. Each of these unlocks can be disabled, so you can ramp up the new systems and mechanics at your own pace.
Once you’ve proven yourself in the Grand Tournament, try scaling the Challenge Climb, which adds both challenging difficulty increases and exciting new mechanics to the trials ahead. Or, try your hand at Asynchronous PVP - battle players from around the world in a true display of tactics and strategy!
Features:
- Full single player roguelike Auto-Battler adventure
- Ranked and unranked PVP
- Over 200 items
- Over 200 perks
- Over 100 Units
- Unique Trait synergies
- 15 Difficulty Tiers to climb
- Custom Difficulty
- “At Your Pace” unlock system
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10+
- Processor: Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1000-Series or higher (4GB+ VRAM)
- DirectX: Version 11
- Storage: 4 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10+
- Processor: Intel Core i7 or equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 2000-Series or higher (8GB+ VRAM)
- DirectX: Version 12
- Storage: 4 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Trial Achivement Hotfix
Fixed Trial Achievements not being earnable.Read full article on Community Announcements (Michael Mayhem)Patch NotesOfficial
📣 We've got a T&T Update! 📣
Hello Tales & Tactics Players! Thank you for all who've dove in to the DLC content and provided feedback, whether on our Discord, community forums, reviews, or comments. This update (version 2.0.14) seeks to immediately address some concerns or criticisms:⚖️ Balance concerns ⚖️There were a handful of bugs that went out with 2.0 that caused the game balance to be impacted. These were:Set 2 Knockout Mode enemy selection was incorrect, all enemy team difficulties were randomized instead of being restricted to the selected difficultyKi O'dini as an opponent in Classic Campaign used a unit + item combination that resulted in a significant bug, where that specific item on specifically the unit Frisky would cause Frisky to heal 100% of max HP every 5 seconds, making the fight exceedingly difficult.Boss encounters in Classic Campaign could spawn with War Banners of both sets, creating a minor difficulty increase.Classic Campaign Tournament encounters were using a fixed difficulty set for Tier Ups rather than being influenced by the Challenge Climb system. This resulted in different (sometimes slightly more) Tier Ups applied to their armies than intended.In addition to these bugs, we observed many players diving straight into the Challenge Climb level they used to play at immediately for Set 2, but since Set 2 is so different from Set 1, the same skillset that allows you to overcome high Challenge Climb levels isn't automatically present when returning to the game. For this reason, Set 2 now uses its own separate Challenge Climb unlock set, starting back at the beginning with Challenge Climb 1. This is retroactive - if you have already completed a Set 2 CC20 run, all challenge climb levels will be unlocked. Also, there is now a first-time popup when choosing Classic Campaign with Set 2, which explains that jumping straight into a high difficulty is not advisable and explains the reason for the separate Challenge Climb state. As with all unlocks, you can skip the difficulty c...Read full article on Community Announcements (yogspang)Patch NotesOfficial
2.0 Hotfix 2 Patch Notes
Minor Fixes Fixed the "Big Tiny" achievement not working Added a missing Evoker 2 victory achievement Fixed the Tier 6 unit achievement unlocking with a Tier 5 unit. Resolved a missing tooltip in Prismatic component rewards for the 3rd and 4th Bounty room. Updated the enemy Cloning Hex and modifier phrasing to clarify the unit must be a standard, draftable unit. Summoned units can't be used. Fixed the PVE perk "Raring to Go" causing permanent mana regen alterations Fixed Statue Conjuring being a valid option in PVE classic campaign level up perks, even without the Grandmaster perk which unlocks Statues. Fixed classic campaign Level 13+ perk pool options cycling back to level 2 again. Props to someone actually hitting Level 13 to find this. Fixed classic campaign travel panel rewards not showing a value if the reward has be modified above 0 (such as a fight normally yielding 0 XP, but has been modified by +1 per combat, would still not show XP as part of the fight rewards). Fixed Moloch's skill preview pointing at Rhodon's video file Fixed Pebble missing a skill preview video Added cleanup to all remaining in-world projectiles at end of combat. Mostly projectiles were fast enough to clean themselves up just in the animation time of the post combat "zoom in on last remaining character" beat, but Kolga's in particular has a very long lifespan and would persist all the way into the next prep phase. Increase the contrast on mana bars when manalocked (more distinct red) Fixed Compendium showing unnecessary army summary icons on Combatant displays when that gameplay option was enabled Fixed Compendium showing bonus Set 2 traits for Mythic units, when in the Unit Set 1 tab, and vice versa. Fixed going to the Tutorial after a Set 2 game in the same session attempting to run the Tutorial in Set 2 configuration, resulting in a bugged Tutorial where there are no Traits (and thus an incompletable tutorial) Fixed the updated portrait characters (Singrim, Alidana, Cedric) using an...Read full article on Community Announcements (Michael Mayhem)Patch NotesOfficial
‘Set 2: World Tour’ DLC + Major Update Out Now!
Prepare to re-roll your rosters and rethink your strategies - we're very pleased to announce the upcoming launch of the new Set 2: World Tour DLC, alongside a base game update! New DLCSet 2: World Tour - An all-new roster featuring unique skills, multi-trait units and mechanics like trait-based resource generation, permanent selling bonuses and direct carry counters. Playable across Classic Campaign, PvP, and the brand new Knockout Mode.Knockout Mode - A fast-paced, pure-combat mode that only cycles between a shop phase and battle phase, with no story or events in between. Play against enemy champions who will grow their army just like you do and after 3 sets, it'll be down to just you and one opponent in an epic final 1v1 to take home the gold!7 New table cosmetic appearances, as alternate variants of the current tables, featuring atmospheric fog, custom lighting, and weather effects. All-new visuals to match our all-new cast.Check out the DLC features in the trailer below!Base Game Update PVP Rework - More varied Seasons, less separation in opponent pools, permanent progress without season wipes, and a suite of new and reworked PVP Perks. Uber Items - Merge identical merged items to double their core stats and unlock enhanced or additional effects. This raises the ceiling of how powerful a single unit can get, completely changing the dynamic of how late game armies are built.Tales & Tactics is on a 70% discount and the new Deluxe Edition Bundle - which includes the base game and DLC - will have a 10% discount.Join the battle today!Read full article on Community Announcements (Tvesha)Patch NotesOfficial
1.4 Minor Hotfix
Fixed a UI issue involving traits in units in the Unit Store sometimes not being accurately reflected.Read full article on Community Announcements (Michael Mayhem)






