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Watch trailer on Steam ↗Tiny Life
Ellpeck Games · Published by Top Hat Studios, Inc. · Official site ↗
Very Positive — 86% positive (432 reviews) · 15 achievements
Last updated 27 Sept 2026
In Tiny Life, you control a set of people that live together in a household. You take care of their daily needs, build their skills, forge new relationships... or just mess up their entire life in whatever way you can think of!
£12.79
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Price history
Indie, Simulation, Early Access, Casual · 2023 · More £5 - £15 games
Manage a unique cast of characters in Tiny Life by Ellpeck Games, an indie simulation that lets you craft or chaos their lives through simple yet engaging gameplay. Released in 2023, this early access title invites you to build skills and nurture connections—or just cause some mayhem!
About this game

Tiny Life is a fun simulation game that aims to capture the essence of games like The Sims series, but in an isometric pixelart style.
In the game, you control a set of people that live together in a household. You take care of their daily needs, build their skills, forge new relationships... or just mess up their entire life in whatever way you can think of!
Create

- Create your own characters with unique personalities and skills
- With over 100 clothing items and thousands of colors available, create your Tinies exactly how you want
- Choose from different age groups, each with their own unique interactions and gameplay
Build

- Build houses and community spaces like parks and cafés and watch households inhabit them
- Pick from hundreds of furniture items, wallpapers, tiles, roofs and more to make each building unique
- Choose items wisely to maximize skill and need gain for your Tinies, but minimize the lot's final price
Interact

- Control your household and tell your characters what to do
- Choose from many complex skills, like cooking, painting, programming, woodworking and more
- With multiple members in your household, let the AI manage your unattended Tinies for you
Build Relationships

- Have your characters interact, build relationships, grow families and live unique lives
- Explore multiple public and residential lots in the vast open world
- Control multiple households in one save file to play out your own story
Share

- Share your creations with the community by exporting lots and households from your game
- Use the Steam Workshop integration to easily upload and download custom content
- Integrate your own story into your content by writing descriptions for your Tinies and lots
Add Content

- Create additional content through the game's built-in C# modding API
- Share your mods using the game's Steam Workshop integration
- Install mods from community members to enhance your gameplay
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: 256 MB Video Memory, OpenGL 2 Support
- Storage: 200 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
0.50.4
Additions Added the No Visitors lot type, which Tinies will not autonomously visit, and avoid doing activities on Improvements Tinies now prefer putting down seed bags and harvest baskets on the ground rather than a surface Tinies gardening autonomously will now use seed bags and harvest baskets from household storage and return them there Made some of the sillier clothes be less likely to be picked for randomly generated outfits Fixes Fixed clothes hiding hair even when they're not currently visibleRead full article on Community Announcements (Ellpeck)Patch NotesOfficial
0.50.3
Improvements Overhauled in-game hints: new hints now always display a notification, and players can select whether they also open their popup in the hints tab of the options menu (or when the first hint is displayed in a new save) Display a link to the custom content installation tutorial in import menus Made people much likelier to take appropriate food from the fridge when being asked to by a baby Fixes Fixed opening the hint menu from a notification not pausing the game Fixed being unable to upload lots with fences to the Steam workshop API Fixed mods being unable to load custom songs through the content manager Fixed a crash when opening the non-buyable objects tab after disabling the cheatRead full article on Community Announcements (Ellpeck)Patch NotesOfficial
0.50.2
Hi everyone! This is a medium-sized update that includes a new lot type, various gardening improvements and fixes, and a few new decorative and clutter items. Additions Added two decorative medicine cabinets, a rounded in-counter sink, a towel rack and a toilet paper roll decoration, as well as two tech decor items Added the cemetery lot type and associated burial plot marker objects Added the ability to move gravestones to a cemetery if there are empty plots available Added the "special lot types" furniture tab Improvements Made it much less likely for people to visit other lots while they have visitors over Display an X when an action is currently in the canceled state, but the game is paused Allow planting seeds from seed bags you don't own Increased the length of the adult life stage from 28 to 35 days Enqueue Go to Work action more aggressively Fixes Fixed custom content not being refreshed when a whole directory is added or removed Fixed deleting custom maps from within the game not deleting all relevant files Fixed various food types having wrong dietary categorizations Fixed an exception when people with no home lots try to sell harvestables Fixed household storage being deleted when moving someone out Fixed erroneously being able to sell a harvest basket or seed bag from storage Fixed lot border walls ignoring the wall display mode Fixed dropdown content staying selected when closing a dropdown using a controller Fixed the food-related achievement requiring unobtainable items to complete Fixed counters automatically connecting to other counters on different floors Fixed being unable to place plants in planters that are on non-natural ground API Added AllowNonMovable and AllowNonSellable cheats which allow moving and selling objects which normally cannot be moved or sold Added the ability to specify custom placement rules for furniture in FurniturePlacerRead full article on Community Announcements (Ellpeck)Patch NotesOfficial
0.50.1
Fixes Fixed a crash in the demo when opening build mode Fixed the second stage of the gardener life goal not saving to disk correctly Fixed existing notifications being displayed after a loading screen playing the notification sound againRead full article on Community Announcements (Ellpeck)AnnouncementsOfficial
0.50.0: Gardening, Plants and Many Improvements
Hi Tiny Life enjoyers! It's yet again been a little while since the last devlog, and thus, since the last major update to the game. I'd like to apologize for the repeated delays in update releases, but I think this time around, it's really going to have been worth the wait for you. For Tiny Life 0.50.0, which is releasing alongside this devlog, we have a lot of cool new features to cover, including the major addition of gardening and the introduction of a foraging system to the game! Let's get right into it. Gardening Tinies can now acquire and build the Gardening skill by planting seeds, watering their plants, harvesting them, and even selling their produce for money. To get a good overview of the gardening system and how it works, you should check out this teaser video we made for it a while ago if you haven't already: Wild Plants The first step in your gardening journey is to gather some seeds in a seed bag. To do this, head out into the world and find some wild plants! Each of the three non-demo worlds featured in the game will now have wild plants strewn about in various locations. They generate (or grow) over time, so the ones you'd like to plant may not be available straight away, but be sure to check around every few days and see if you find them! {STEAM_CLAN_IMAGE}/40649934/0794e8e8efc5d6512ac552f89fcec8925621e1d9.png When harvesting wild plants to gather seeds, your Tinies will automatically equip a seed bag that the seeds will then go into. Seed bags, as well as the harvest baskets we'll talk about a bit later, are handheld objects that store your seeds and harvestables. They can be picked up and put down like any other small items, but they can also be put into and taken out of your household storage, which allows them to be tucked away neatly and shared easily with other household members and across different locations. {STEAM_CLAN_IMAGE}/40649934/f5cfb10ddbc18544babd9b1f4c772e8a8b718da9.png In the future, the wild plants system will be expanded into a ...Read full article on Community Announcements (Ellpeck)






