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Pyramid Rush

Screenshots

Pyramid Rush screenshot 1
Trailer 0.7.0 trailerWatch trailer on Steam ↗

Pyramid Rush

nesterio · Published by nesterio · Official site ↗

Last updated 27 Sept 2026

This is a diverse puzzle-platformer, that constantly breaks the fourth wall. Resolve physics-based puzzles, go through challenging platformer levels and beat bosses! This game was intended to be a simple "Indiana Jones" rip-off, but something went wrong and it is YOUR mission to fix the game!

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie · More free games

Embark on a diverse puzzle-platformer journey where physics-based challenges await. Created as an "Indiana Jones" homage but derailing into something unique, it's up to you to navigate through levels and fix the game's narrative.

About this game

The game is divided into three chapters, each with different environment, new levels, own boss fight and story development.
Pyramid Rush is intended to be diverse, so the player will not get bored by doing the same thing again and again. So there are four different types of gameplay, that are described below.

Unobvious puzzles


Numerous physics-based puzzles that will require logical resolution and attention to details

Challenging platformer levels


Many precise-platformer levels that will push you to the limit with different traps

Breathtaking boss fights


A unique boss fight after each chapter is complete

Intriguing plot


Surprising plot twists in a mysterious ancient pyramid dungeon

Fun minigames

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • DirectX: Version 10
  • Storage: 1 GB available space

Supported Languages

English, Russian

Latest news

  • AnnouncementsOfficial

    Fear Corporation

    Fear Corporation - This is a game about the hero's fear of his phobias, the hero is terribly afraid of clowns, statues and dolls. Waking up from a nightmare at night, the hero begins to realize that he is still in a dream, because he observes all his most terrible nightmares. https://store.steampowered.com/app/1697680/Fear_Corporation/
    Read full article on Community Announcements (nesterio)
  • AnnouncementsOfficial

    Meet a new mechanic with a new character

    An ancient Egyptian god, a night traveller and your personal helper Although, he won't help you just for the sake of it. Khonsu will give you tips on puzzles and make platformer levels easier for you in exchange for blue crystals you can find in many levels and secret rooms. I just though it would be fun to add some kind of currency, while also helping players not to get stuck {STEAM_CLAN_IMAGE}/40693328/3dfce00d371176ba8ca9e0618ef48800b8998f78.png
    Read full article on Community Announcements (nesterio)
  • AnnouncementsOfficial

    Games Gathering is over, but what have got from it?

    {STEAM_CLAN_IMAGE}/40693328/0b4d4654e2b54a3a46575315dd11900689edc1c9.png My first videogames conference is over and I'm back home with inspiration as big as ever and numerous new ideas! But the most important thing that happened there, was that I got assured that people actually enjoy Pyramid Rush. To be honest, I was so nervous about it, but the results were really nice. I think you will get it when it gets released ;) So, what are those features, that people recommended me to add? Here is a list of what I am planning to add: 1. Difficulty settings that influence the amount checkpoints on platformer levels and boss fights 2. More interactable objects that will tell you more about where Jack is 3. Hidden objects you can find and pick up in order to gain new passive abilities, like to be able to hang on walls longer 4. More mini-games 5. More environment details 6. Overall optimise the levels to be more comfortable to play ( not easier >:) )
    Read full article on Community Announcements (nesterio)
  • AnnouncementsOfficial

    Adding a main menu and gamepad support

    Although these are small things, details are the secret to a nice feeling game. Small turning, jumping particles, environment interaction, menu buttons animations help building a good looking game. Not to mention how important main menu is for any game. This is what a player sees first, his/her first interaction with the game. It makes the first impression! {STEAM_CLAN_IMAGE}/40693328/8a865f90eb7fd09a2c9eeed01a9e74adc98da916.gif I also remade the little guide boxes and they can also be viewed in the main menu {STEAM_CLAN_IMAGE}/40693328/c15696dbd636db679074163dd4e6f25ee046e94a.gif
    Read full article on Community Announcements (nesterio)
  • AnnouncementsOfficial

    Games Gathering 2021

    Pyramid Rush is going to visit Odessa for a conference called Games Gathering, that is held every year to present best of new games! Although I have never been to any games conference, I am going now to present my first ever project to public, to hear criticism, to show it to a new audience and maybe, just maybe, win the prize for the best indie project on the event. This event will have both online and offline parts, so if you have no plans for these days, I would be extremely thankful, if even one of you would support me there. Event itself is planned to be held from 30 of June to 4 of July {STEAM_CLAN_IMAGE}/40693328/e649102609d2dcbfad91d468846d61291378bcc1.jpg Wish me luck ;D PS. I will also do provide you with weekly updates about how the development is going from now on
    Read full article on Community Announcements (nesterio)

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