
Screenshots

Watch trailer on Steam ↗HorrorDriven: A story for the road
InputAlfa · Published by InputAlfa
Content notice: This game contains frightening visuals and sound, some gore and violence. Content which may not be appropriate for all ages.
Positive — 94% positive (17 reviews) · 22 achievements
Last updated 27 Sept 2026
A first-person horror game set in a desolate radioactive zone. Explore the world both on foot or with your car which also acts as a mobile base on your journey. Scavenge for resources, lose your mind and try to piece together what made this nightmare come to life.
£14.29
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Price history
Action, Adventure, Indie · 2024 · More £5 - £15 games
Embark on a first-person journey through HorrorDriven: A story for the road. Navigate the perilous landscape on foot or with your mobile base vehicle, scavenging resources and unraveling the mysteries that led to this radioactive nightmare.
About this game
Something has gone wrong, you wake up abandoned and alone in a radioactive and derelict world filled with anomalies and unspeakable horrors. Your memories are gone, you are low on resources and every wasted minute brings you closer to your death. Your only hope for survival is to make it to the end of the road to try and find another group of survivors that set out before you.
However you soon realize that not everything is as it first seems.
Combat mode update
Use stealth and tools to avoid and escape threats or try the optional combat mode update which allows you to fight back against the horrors you’ll face on your journey.
Survive in a dynamic world
Changing weather, day and night cycle and other more unpredictable and sinister events makes for a living and breathing world where every step could be your last. Roaming creatures make no area safe for a long period of time, which means you must always keep your wits about you if you are to survive.
Scavenge for resources
Abandoned structures both above and below ground hold great dangers and rewards if you dare explore them.
Craft items and upgrades for your equipment and your car to increase your chances of survival.
Explore deadly open world environments
The road and the surrounding woods hold many secrets for you to uncover.
Travel by foot or by car through multiple treacherous areas which gives a unique experience with each playthrough.
Uncover mysteries and solve puzzles
Uncover the truth about what happened to the world around you and its inhabitants.
Face puzzles which can have different solutions in every playthrough.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or newer
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or equivalent
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or newer
- Processor: Core i5, (4690K) or equivalent
- Memory: 8 GB RAM
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.0.9 Unity security patch and some bugfixes
Hello! Here is a small update that fixes the recently discovered security vulnerability that affects games built on certain versions of the Unity engine, it also contains a few bug fixes.1.0.9Bug fixesFixed a bug which prevented the arrow buttons in the settings menu from scrolling correctly.Fixed so the photosensitivity warning text doesn't overlap other text on certain display resolutions.Fixed a bug that prevented activation of the pixelation setting.Read full article on Community Announcements (ZonedOutScavenger)Patch NotesOfficial
Patch 1.0.8 The combat update!
Hello! Very excited to announce a big update which brings the most frequently requested feature to the game, Combat! You'll now have the option of defending yourself by using a gun as you journey through the zone. The idea is to offer more choices to the player on how to deal with threats they encounter. Will you attempt to hide and outrun your pursuers? or stand your ground and try to take them down before they can reach you and tear you to pieces? If you choose the latter, be aware that ammo is limited and bringing a gun into the zone might have dangerous consequences... Combat mode is entirely optional and you can still play the game in it's original state. There are also some more cool changes and a couple of bug fixes in the update, you can check out the full details below! And once again a huge thanks to those who have played the game and those who have given feedback, it means a lot! Gameplay changes Added Combat Mode. To enable combat mode for a new save file just check the box in the new game menu. You can also easily convert an already existing save file in the loading menu by just a press of a button (Just make sure there is enough room for 3 items in the boot of the car so the new items will fit. The save file will be blocked from converting until there is free room available in the boot of the car). Reworked some parts of the story. Reworked how the monsters interact with the car to make the car more safe to hide in. Monsters now need to hit the car a couple of times before they are able to break the window and get the player that is inside. You can now repair the front driver window once it is damaged. The flashlight now automatically enables when it has fully recharged. Increased monster scream distance on detection so players can more easily know that they are going to be attacked. Sped up some of the recordings to give the game a better flow. Bug fixes Fixed a bug which sometimes caused enemies to not stop chasing the player during a cutscene. Fixed...Read full article on Community Announcements (ZonedOutScavenger)Patch NotesOfficial
Patch 1.0.6 & 1.0.7 Difficulty balancing changes & collision bug fix
Hello! Here are the patch notes for two smaller updates which mainly focuses on early game difficulty balancing. 1.0.6 Gameplay changes Enemies now make a sound when they are about to detect the player. Enemies will no longer return to inspect the car after it has detected and chased the player. Added some defensive flares to the car boot at start, amount varies depending on enemy difficulty. Added a tooltip which displays when the player is about to be detected for the first time. Added music to the pause screen. The car engine no longer randomly shuts off in the first area. Bug fixes Fixed a bug which sometimes caused the ground not to have collision in certain places. 1.0.7 Gameplay changes Lowered the pause music default volume slightly. Bug fixes Fixed a bug which prevented music volume from being changed if the player was at max stress. --- These changes are directly based on player feedback, thanks to everyone who has reached out so far!Read full article on Community Announcements (ZonedOutScavenger)Patch NotesOfficial
Patch 1.0.4 & 1.0.5 Enemy difficulty adjustments, bug fixes and more.
Hello! Here are the patch notes for two new updates that further improves the game based on player feedback. 1.0.4 Reworked some immersion breaking sounds. Allowed the player to use flashlight in some quest locations later in the game to make them easier to navigate. Improved the layout of a certain quest location to make it easier to explore. Fixed a bug that would prevent the player from beating one of the game's endings. 1.0.5 Fixed a bug which would prevent the car from correcting itself if it turned over. Reduced enemy difficulty on all 3 difficulty settings. by adjusting chase distance, running speed and detection distance. The biggest difference is on Easy and Medium enemy difficulty while Hard difficulty was barely changed.Read full article on Community Announcements (ZonedOutScavenger)Patch NotesOfficial
Patch 1.0.3 Small update with some improvements based on player feedback
Hello! First off thanks to everyone who has played the game so far, it's been amazing watching streams and seeing people enjoying the game. Made some small improvements based on the feedback given, mainly adjusting the intro part of the game. Gameplay changes The flashlight tier one is now a bit stronger. Added more lights to the starting area. The car trunk is now always unlocked at the start so the player doesn't have to walk back and forth when initially unlocking the car. Item colorization enabled is now the default setting to help players distinguish items more easily. Reduced background sounds in the main menu.Read full article on Community Announcements (ZonedOutScavenger)






