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Watch trailer on Steam ↗Project Demigod
Omnifarious Studios LLC · Published by Fast Travel Games
Mixed — 70% positive (429 reviews)
Last updated 27 Sept 2026
Project Demigod is a physics-driven superhero sandbox with limitless possibilities - now with social multiplayer! Pick from a huge range of powers including flight, strength, super speed and more. Visit massive locations from cities to arenas and take on missions, fight enemies and enormous bosses.
£15.49
Lowest price we've ever recorded
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Price history
Action, Adventure · 2024 · More £15 - £30 games
Embark on epic quests and clash with colossal bosses in Project Demigod's expansive sandbox world. Choose from an array of superpowers like flight and strength to become the demigod you were always meant to be.
About this game
Suit up and save the day in Project Demigod, a physics-driven superhero sandbox with limitless possibilities - now with social multiplayer!
Pick from a huge range of classic and innovative powers including flight, strength, super speed and more. Head to a range of massive locations from sprawling cities to massive arenas and take on missions, fight waves of enemies and topple enormous bosses.
MULTIPLE POWER SETS, INFINITE POSSIBILITIES
Mix and match a massive arsenal of classic and original superpowers on the fly. Create explosions with one hand, summon a water tentacle with the other, dash through enemies at super speed, and take out the enemies your way. Experiment to discover wild new combos—then take them for a spin.
MULTIPLAYER
Social Multiplayer and Drone Combat is now in game! Fight Drones, Turrets, and the new Attack Helicopters together. Swing, fly, race, or just hang out with other Demigods in seamless multiplayer! (Full enemy combat is coming soon in a future update!)
MODS: UNLEASH THE COMMUNITY!
Suit up as your favorite heroes, battle legendary Villains, and wield iconic weapons with built-in mod support via Mod.io. Download new content with a click, or use the Demi-Mod SDK to build and share your own ideas. The only limit is your imagination.
AN EVOLVING SUPERPOWER PLAYGROUND
Project Demigod is constantly expanding. New powers, maps, missions, enemies, and features are in development and released regularly—so there’s always a new way to test your might.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel Core i5-4590 / AMD FX 8350
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 6 GB available space
- VR Support: SteamVR
Recommended
- OS: Windows 10
- Processor: Intel Core i7
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1070
- Storage: 6 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 2.1.3
Hello Demigods! Patch 2.1.3 is now live! This is another patch with even more bug fixes & optimizations. The game is now the most stable it has ever been! 2.1.3 Changelog Archon / flying enemies fix: Flying Melee enemies now fly much more accurately when moving vertically. Mod Maps: Baked lighting authored by the mod map authors is now fixed - back to normal. All Mod Map lighting variants should be working now. Movement: Freeflow movement weird jitter is fixed. Homing missile fixes ( easier targeting, slightly easier to handle while grabbed without exploding in your face) + energy bolts now blow up missiles on first hit Virtual Desktop users: Left menu button press to pause the game + pull up game menu works now. SteamVR still swallows the input whole. Camera tablet: Pausing the game doesn't pause the time counter anymore. Menu upgrade: Enable Audio toggle added to settings menu. There was already a quick toggle disable button, but this version is clear with text. PostFX sliders: Sliders and scene overrides can enable settings when using the slider. Bloom will snap on if disabled, when user plays with bloom intensity slider Valve index controller map restored. Lots of other small bug fixes & optimizations. We’re also VERY close to Update 2.2, which will add the new Tentacle Power Set, Map System, and UI Upgrade. (There might be some other surprises too….) The goal is to release it by July 31st if everything is solid and bug free!Read full article on Community Announcements (LvlUpHero)Patch NotesOfficial
The Archon Update
Hello Demigods!We've upgraded just about every system in the game, improved enemy AI & ragdoll physics, added new post processing and times of day, optimized every script for performance, and added a new enemy type.Combat! A new enemy: Archon! This is our first dedicated Flying Melee character with all new attack animations. (and we're already working on more upgrades to flying melee for future updates!) Enemy AI and combat in general has been improved in a number of ways. Better performance & detection, smoother attacks, and less physics weirdness. Enemies now have a MUCH higher hit rate with melee attacks. Enemies are better at navigation, coordinating movement with other enemies, and moving to accurate distances for attacking the player. All enemy melee attacks now cause knockback on the player (If Player Knockback is enabled in settings) Basic enemies will only move you a little, but Giant Robot, Titan, and Archon will really move you. The stronger the enemy, the higher the force! Insect Queen is now available in multiplayer. We've also improved her movement, animations, and attacks.Visual Upgrades! The game is looking SO much better with new post processing. (You can also disable or edit these in the settings for better performance) Stretch power set: Giant Arms and Grow abilities are now scaled instead of instant. To scale the entire body, set both arms to Stretch Power, then double click and hold the Jump button. To shrink, tap the B/Y buttons as normal. Web Lines: now bend and show slack when not at full length, and textures look better at a distance. Performance improvements: we've reworked the traffic, pedestrians, and several sub-systems for better CPU performance overall. Updated enemy menus. Less clutter, & easier selection.Improvements Enemies are now more accurate with combat distancing and melee attacks. Archon is now more aggressive with attacks, and slightly harder to ragdoll. Added new setting: Player Knockback Multiplier can be set from 0.1 to 3....Read full article on Community Announcements (LvlUpHero)Patch NotesOfficial
Patch 2.01.15 is now live!
Patch 2.01.15 is now live! Thank you to everyone who play tested and reported bugs, you were a huge help! Thanks to you guys, we discovered underlying problems with some of the core systems, as well as some limitations of the game engine. It took us way longer than we wanted, but we fixed a TON of bugs & upgraded multiple systems. While there are some remaining visual bugs, the game is probably in the best state its ever been in! Here are the highlights: Gameplay Notes:Wall Running now auto-rotates you back to normal unless you have checked the “Enter Free Flow” option in the menu.Super Speed Slow Motion now affects enemies, drones, and projectiles. (This is a new system and will be improved over time, along with Super Speed mechanics!)MultiplayerTo use multiplayer, all players MUST be using the same version of the game. In this case, it should be 2.01.15. Otherwise multiplayer wont work correctly. (This is a limitation of Fusion, the multiplayer engine)Multiplayer Avatars now have colliders! And while you cant control other players, you can now grab them. Let the weird physics begin!Fixed several issues with enemies.Updated Avatar IK system + setup.Fixed UI issue with server refreshing & improved multiplayer UI for readability & details.GeneralImproved overall player physics code. It’s now much smoother when using dynamic movement like jumping, web zipping, and explosion movement. It may take a little getting used to because it feels different, but it’s much better than before.Avatars should now sync to the player body better when strong movements occur.Overhauled Avatar & Power CustomizationFixed longstanding issue with enemy AI logic. Many enemies now switch between Melee and Ranged attacks based on player location.Created an auto-rig program that should fix the weird head & arm ik + leg rotations for a ton of mods.Smoothed out the loading sequence for levels and multiplayer.Fixed & Improved Insect Queen.Upgraded enemy missile logic.Improved Indicator system.Gene...Read full article on Community Announcements (Fast Travel Games)AnnouncementsOfficial
Social Multiplayer is here!
Calling all superheroes: Social Multiplayer and Drone Combat is now in game!Fight Drones, Turrets, and the new Attack Helicopters together. Swing, fly, race, or just hang out with other Demigods in seamless multiplayer! (Full enemy combat is coming soon in a future update!)Project Demigod is constantly expanding. New powers, maps, missions, enemies, and features are in development and released regularly—so there’s always a new way to test your might.Read full article on Community Announcements (Fast Travel Games)Patch NotesOfficial
The 'Lights, Camera, Action Update' is here!
Hello Demigods: Update 1.06 called 'Lights, Camera, Action!' is finally here! This update brings the awesome new LIV Creator Kit to Demigod, making it much easier to share exciting content from the game. We can't wait to see what you come up with! It also adds a long requested feature: Power Color Customization! The Player tab in the menu now has a Powers section, where you can alter the colors (and some themes) of your power sets. Here is the full list of updates: Added Power Color Customization in Player Settings Integrated LCK Camera Added deadzone controls for thumbsticks. Added ambient noise to City levels. Updated some VFX & sounds. Reduced overall memory load of game files. Added basic post processing (Bloom). Controls are in Visual Settings tab. Moved City Controls tab to Settings. Fixed sounds that stopped playing after a while. Fixed earth spikes not stabbing correctly. Fixed tracking issues with Flying enemies when not using Hunter mode. Fixed environmental VFX. Fixed webline colliders. Fixed issue where player's jump would get cancelled out. General bug fixes & performance enhancements Become a superhero - or villain - in Project Demigod today! {STEAM_CLAN_IMAGE}/40722537/997c4b3361c72124daf416b77f1ce7ffa54ec2db.pngRead full article on Community Announcements (Fast Travel Games)






