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INFEES

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INFEES

GreQu · Published by GreQu

Mixed — 64% positive (28 reviews) · 25 achievements

Last updated 27 Sept 2026

Infees is a singleplayer voxel game. At the moment it has only one playable mode where you have to kill zombies and survive as long as possible, there are many weapons, and upgrades at your disposal to make this task easier!

Free to PlayEarly AccessDJCTQ 14

Free

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Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Early Access · 2021 · More free games

Embark on a relentless battle against hordes of zombies in INFEES, an intense early access experience from GreQu. Armed with various weaponry and upgrade options, survive as long as possible in this gripping voxel game.

About this game



In the near future, INFEES is moving to a free version. This means no updates in the near future, and leaving the game on its last stable version. Thank you everyone for your support in the development of the production.

INFEES
The game is currently in early access, I'm still developing it (Only by one person, me), so updates may come at different intervals, and present different content, but for now INFEES has full support for its community!
What's INFEES? is a single player game that currently has one game mode "Defense Mode". "Survival Mode" is in development.
I have really big plans for this project, I hope that I can build the biggest community that ever existed ;)
You can visit my other social media to ask questions, or check out the progress on the next game update!
📞Discord:
✉️Twitter:
🌐Facebook:

At this moment in the game there is one map with a 24 hour cycle of the day. As a soldier you have to kill as many enemies as possible. With the money you collect during the game you can buy better equipment (New weapons, player and weapons upgrades). In the game there is one normal type of enemy (Zombie) and two types of special bosses (Dammer Statue, Monstro). The gamemode is based on a system of waves each of them is stronger and more difficult to survive.


"Survival Mode" is in development and will feature procedurally generated vegetation and structures and will be all about survival and building shelters to last as long as possible. More information about the production roadmap will be posted on our social media in the near future.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 (SP1+)
  • Processor: 32-bit, 2 GHz or Faster
  • Memory: 4 GB RAM
  • Graphics: Intel HD 5000
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space

Recommended

Recommended:
  • OS *: Windows 7 (SP1+) or Newer
  • Processor: 64-bit, 3 GHz or Faster
  • Memory: 6 GB RAM
  • Graphics: Geforce GTX 750
  • DirectX: Version 12
  • Storage: 1500 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Build 1.25 [Enemy & Technical]

    Ahh it wasn't that easy, however I can say that we are slowly approaching the end of the chapter with Defense mode! I think two more patch updates and I'll be able to start adding the new gamemode. In this update I added 2 new enemies (bosses) Monstro and Dammer Statue. I've also added a new tab in the menu "HOW TO PLAY?" which is a tutorial for the game. What's new in this update? -New zombie AI -Fix zombie spawning -Change zombie stats (HP, Damage, Speed...) -Add new tab in menu "HOW TO PLAY?" -Add 2 new bosses (Dammer Statue and Monstro) -Fix Blyskawica equiping scale -Fix G18KRM Equiping scale -Add swipe sound to melee weapons -Change spawned weapons size Keep your fingers crossed that I finish the mode as soon as possible! Have fun!
    Read full article on Community Announcements (GreQu 👑)
  • AnnouncementsOfficial

    Build 1.24 [Weapons & Animations & Technical]

    Hi, this is the last update for this year! I finally managed to finish at the last minute. The update focuses on adding new weapons. You can find the full list in changelog and in game! I hope you will enjoy this update, unfortunately this is the last one so fast, the next ones will take me a little longer because I am going to introduce something that was supposed to be from the beginning of the game, but it is still a surprise! If anyone is reading this I wish you a happy new year! What's new in this update? -Add new primary gun G18KRM -Add new secondary gun "BGF-A" -Add new secondary gun "TZR-14" -Add new secondary gun "Blyskawica" -Add new melee gun "Katana" -Add new melee gun "Baseball" -Add current eqipment HUD -New Fire Axe attack animations -New Knife Attack animations -New HCX reloading animation -New HCX equiping animation -New rt17 reloading animation -New BigHawk reloading animation -Change AKMS price (6000 > 7500) -Change Ammo price (250 > 350) -New attack paramets to all melee weapons -New recoli to all weapons -Reduced zombie charge attack -Now "Interaction Key" in settings work with shop -Add new Muzzle Effect to weapons -New throw Flare animation -Delete Crouch -New lightning rednering settings -Updated Game engine to new version -Fix ammo HUD between weapon change -New weapon recoil system -New achievement system -Add changing FOV when shooting -Change stats scene text size -Achievements now WORKS! See you in the new year!
    Read full article on Community Announcements (GreQu 👑)
  • AnnouncementsOfficial

    Build 1.23 [GUI & Technical & Graphics]

    Hi, after a long and hard work I can finally share a new update ! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system , in the next update everything should be back. Full list of changes you can find below! What's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70) Develop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon! Thanks for your patience! 🙂 ~GreQu
    Read full article on Community Announcements (GreQu 👑)
  • Community & EventsOfficial

    INFEES HALLOWEEN EVENT!

    Are you ready for Halloween this year? I hope so! Because INFEES will be featuring a monster discount on prices from October 28 to November 1! Even up to -40%! In-game event runs from October 29 to October 31! Hurry because time is limited! See you soon in game! ~GreQu *The event adds new themed environment elements to the game, such as new sounds or models. This does not affect gameplay in any way.
    Read full article on Community Announcements (GreQu 👑)
  • AnnouncementsOfficial

    Build 1.22 [GUI & Technical & Graphics]

    After a few weeks of hard work, I can bring you another big update! In this update I have focused mainly on gameplay and graphics improvements. I have also added the ability to edit/change the graphics in the menu! You can find the full list of changes below. What's new in this update? -New menu gui. -Now, yoy can change/edit textures in menu (Full tutorial and Textures template you can find on discord). -Add more grass/flowers and rock in "Plaza" map. -Change lightning settings in "Plaza" map. -Change path texture in "Plaza" map. -Add Red Mushroom (when you press "F", you can eate it and restore 25%-40% HP). -Add Blue Mushroom (when you press "F", you can eate it and restore 5%-50% Stamina). -Add effect of moving head while walking. -Fix infinite ammo bug. -More "Info text" in shop. -Fix player camera position. -When shop is open.time in gam has been stopped. -Now, you can see weapon bullets. -Change bullets speed and range in all weapons. -Change all weapons damage. -Fix the flare volume change. -Add jump Fov Effect. -Change FOV effect when, running and shoting. -Fix stamina regeneration bug. -Now, you can upgrade weapons, and buy sights! -Change all Weapons Recoil. -Change player movement speed. -Add player and weapons boobing effect. -Stamina wears off more quickly. -Fix Melee hit problem. -Change Ammo name in Shop. -Change Weapons sounds -Fix Shop UI, sounds and text collider. -Map "Plaza" optimization. Develop Changes: -Add resources system. -Preapere to add Multiplayer! -Fix player controller. -Fix save setting ingame. And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon! Thanks for your patience! 🙂 ~GreQu
    Read full article on Community Announcements (GreQu 👑)

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