
Screenshots

Watch trailer on Steam ↗S.T.A.L.K.E.R. 2: Heart of Chornobyl
GSC Game World · Published by GSC Game World (worldwide), SEGA (Japan), 4Divinity (China and South East Asia) · Official site ↗
Content notice: ESRB M Blood and Gore, Intense Violence, Strong Language, Use of Alcohol and Tobacco.
Very Positive — 80% positive (141,282 reviews) · 76 achievements
Last updated 27 Sept 2026
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
£49.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, RPG · 2024 · More £30+ games
Embark on a journey through the Chornobyl Anomalous Zone, navigating its treacherous landscapes as you explore, scavenge, and survive against relentless threats. S.T.A.L.K.E.R. 2: Heart of Chornobyl promises an evolving experience with updates, making every playthrough unique.
About this game
S.T.A.L.K.E.R. 2 Editions

S.T.A.L.K.E.R. 2: Cost of Hope Expansion

About the Game





System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 x64 / Windows 11 x64
- Processor: Intel Core i7-7700K / AMD Ryzen 5 1600X
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB / Intel Arc A750
- Storage: 160 GB available space
- Additional Notes: Graphics Preset: LOW / Resolution: 1080p / Target FPS: 30. 16 GB Dual Channel RAM. SSD required. The listed specifications were evaluated using TSR and comparable technologies.
Recommended
- OS: Windows 10 x64 / Windows 11 x64
- Processor: Intel Core i7-11700 / AMD Ryzen 7 5800X
- Memory: 32 GB RAM
- Graphics: Nvidia GeForce RTX 3070 Ti / Nvidia GeForce RTX 4070 / AMD Radeon RX 6800 XT
- Storage: 160 GB available space
- Additional Notes: Graphics Preset: HIGH / Resolution: 1440p / Target FPS: 60. 32 GB Dual Channel RAM. SSD required. The above specifications were tested with TSR, DLSS, FSR and XeSS.
Supported Languages
*languages with full audio support
Latest news
Press Coverage
Stalker 2 studio is raffling keychains made from a shot-down Russian helicopter to raise funds for mine removal in the real-world Chornobyl Exclusion Zone
Stalker 2 studio GSC Game World has joined with Ukrainian charity United24 on a new fundraising initiative that aims to raise $100,000 to help fund efforts to remove mines and other explosive devices from the real-world Chornobyl Exclusion Zone... Read more.Read full article on PC Gamer (Andy Chalk)Press Coverage
'Can I cry?': Stalker 2 devs say its 2.0 update's engine overhaul was a nightmare—but worth the effort
Earlier this month, Stalker 2 received a massive version 2.0 update to accompany the launch of its Cost of Hope expansion. Our Joshua Wolens says that—for those of us who've been patiently holding off while Stalker 2 finds a steady footing—it's the update that we've been waiting for, thanks in large part to developer GSC Game World's Herculean undertaking of updating its engine from Unreal 5.1 to Unreal 5.5.4... Read more.Read full article on PC Gamer (Lincoln Carpenter)AnnouncementsOfficial
S.T.A.L.K.E.R. 2: Heart of Chornobyl — The Zone Kit Phase 2
Stalkers, The Zone Kit, a modification tool for S.T.A.L.K.E.R. 2: Heart of Chornobyl, received a massive update, moving from Phase 1 to Phase 2. Even more internal tools we used for developing S.T.A.L.K.E.R. 2 are now at your disposal. Summary about phase 2: ● You can create your own stories and quests, scripting them visually● Write, edit, put in or delete any text in-game● Customize, delete, or add your own sounds and SFX, including dialogs voiceover● Save and Load any mod data you want● Test your mods DIRECTLY in the Zone Kit Editor by using Play In Editor, including .cfg-based mods Watch our full trailer is here: You can read full showcase about Zone Kit Phase 2 in our blog: https://www.stalker2.com/news/zone-kit-phase-2-new-featuresRead full article on Community Announcements ([GSC]McCulkin)Patch NotesOfficial
Patch 2.0.4 is available now!
Stalkers! Patch 2.0.4 is ready. Let’s take a look at what pesky “anomalies” were fixed. • Fixed an issue where a player could lose the ability to move after loading the save made right after the explosion of a C4 device. • Fixed an issue where Mavka could still be present in the Kurin hub after the end of the In the heart of the Iron Forest mission. • Fixed an issue where the cutscene in the Zalissya bar could start the second time. (Gaffer will now recognize Skif properly after all this time.) • Fixed an issue where some mission objectives of In memory of the fallen could remain active after killing snorks. • Fixed an issue where the The destructive power of the mind mission could not be started under certain conditions. • Fixed an issue where Zulu was answering with a busy topic instead of the scripted dialogue during the Gunpowder, sweat, and blood mission. • Improved lighting inside the CNPP hub. • Fixed an issue where the sound could be missing on Xbox after the game update. • Fixed an issue where the autosaves could not trigger during the DLC missions.• Fixed an issue where pressing 'P' during a system notification opened the PDA while system notifications were disabled. • Fixed an issue where the system notification could remain on the screen for a long time. • Fixed an issue where the water level could unexpectedly change during the In memory of the fallen mission. • Improved global lighting on the quality graphics preset of the Xbox Series S. • Fixed an issue where NPC, Player and weapons could glow during the rainy and foggy weather. • Fixed an issue where the weather could change from rain to emission abruptly.• Fixed an issue that caused the caffeine overdose hard breathing effect to trigger on title restart even if the effect had already gone. • Fixed an issue where the fog could appear indoors in multiple locations. • Fixed 26 different crashes. Stay tuned for more as we will continue to work on improving your experience in Cost of Hope and future upda...Read full article on Community Announcements ([GSC]Artemida)Press Coverage
"We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike
What's that coming through the hiss and crackle of static? It's a transmission from the Gamescom zone, where a trio of RPS survivalists are fighting to stay alive amid all manner of hazards. You don't want to know the things they've told us about the loos. One of them, James, has ended up hunkered down in the same room as Stalker 2 devs GSC Game World and had the chance to ask them what's in store for the game now its 2.0 update and Cost of Hope expansion are out. The answer is a "different" second DLC and a free multiplayer mode the studio insist won't just recycle mechanics seen elsewhere. Read moreRead full article on Rock, Paper, Shotgun






