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The Isle of Elanor

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The Isle of Elanor

CommonWombat · Published by CommonWombat · Official site ↗

4 user reviews — 25% positive (4 reviews)

Last updated 27 Sept 2026

Enslave humanity, or save it? You wash ashore on The Isle of Elanor, the last bastion of humanity remaining in the world. The situation on the island is grim. You are given a choice to help humanity survive, or to help enslave it.

Early AccessDJCTQ lFull Controller Support

£11.39

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £11.39 · Highest: £11.399 Oct 2026

RPG, Simulation, Early Access · 2024 · More £5 - £15 games

Explore the desolate remnants of human civilization as you make critical decisions that shape your path in The Isle of Elanor, an early access RPG from CommonWombat.

About this game

The Isle of Elanor is an open-ended role playing game. It features real-time combat, a strong focus on player choice, and a High Fantasy narrative. The game borrows mechanics from Caves of Qud, Divinity: Original Sin 2 and Stardew Valley.

You wash ashore on The Isle of Elanor, the last bastion of humanity remaining in the world. You retain only fragments of your memory – your origins are a mystery. The people of the isle are puzzled by your inexplicable arrival.

The situation on the island is grim: many people are poor, destitute, and in some cases close to starving. There's social strife and division. You're given a small plot of land. Can you help humanity survive?

Alternately, you don't have to play the "good guy".  You will be given the choice to side with the forces on the island who wish to profit from humanity's demise.

  • At the highest difficulty level, the game is meant to be challenging. If you're not careful, you will starve.

  • Select skills and attributes to determine your build: a tank, melee fighter, or a ranged attacker? Or choose a build that doesn't specialize in combat.

  • The Isle of Elanor is a game about player choice. What type of home to build? Who to befriend or who to make an enemy of?

  • Set in an imaginary period of the Earth's past, it's a world that borrows elements from both Midgard and Middle Earth. The peoples of Middle Earth (humans, elves, dwarves, orcs, etc) appear in the game.

  • Complex combat mechanics featuring skills (magic) and the use of a shield.

  • This is more than a farming, fishing, and mining game. In fact, your home isn't necessarily a farm. You can manufacture pottery, furniture or craft weapons and armor.

  • Become a part of the community. Give food and items to needy townspeople. Watch the townspeople prosper, or decline, along with the home you build. You will face the consequences of your actions.

  • Deep branching dialog options. Learn about the people and the history of the island.

  • Features a realistic geology model. Stone occurs in sedimentary, igneous, and metamorphic layers. Some types of stone, ore, and jewels are available to mine only in certain layers.

  • Just a few of the types of stone: Bauxite, Cobalite, Granite, Gypsum, and Olivine. When you craft an item out of stone, the item retains the properties (color, weight, value) from the stone. The same mechanic applies to items crafted from wood.

System Requirements

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Minimum

Minimum:
  • OS *: Windows Vista or greater
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 256 mb video memory
  • Storage: 100 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update Notes for Build 0.4.0.23

    - Revamped the sleep dialog. This new dialog allows selecting any number of hours from 1 - 23 to sleep. The math behind how much hp/mana is gained per hour of sleep was updated. This new dialog will be used for all sorts of activities (reading skill books, waiting, etc).
    Read full article on Community Announcements (CommonWombatGames)
  • Patch NotesOfficial

    Update Notes for Build 0.4.0.22

    - Improved controller support. See the game discussion area for a post that details the controller support. - Added new dialogue options.
    Read full article on Community Announcements (CommonWombatGames)
  • Patch NotesOfficial

    Update Notes for Build 0.4.0.21

    Much improved controller support. 1. Increase the speed of the mouse when used via the controller right stick. 2. Fixed fishing to work with the controller. 3. You can now toggle into Examine Mode with the Triangle Button on the Sony controller (not sure where is this mapped to on Xbox). When you are in Examine Mode, you can X click (using the X button on the controller) on items and npcs to examine that object (similar to holding down shift and right clicking). 4. You can open and close the overworld map by clicking the right stick with the controller.
    Read full article on Community Announcements (CommonWombatGames)
  • Patch NotesOfficial

    Update Notes for Build 0.4.0.20

    - Added new lair map varition with more mobs.
    Read full article on Community Announcements (CommonWombatGames)
  • Patch NotesOfficial

    Update Notes for Build 0.4.0.19

    - Added "Dialogue typing sound" config in settings. You toggle this off to disable the typing sounds that NPC dialogue makes when an NPC is talking. - Added Fishing huts. Fishing huts are similar to NPC farms. Fishing huts appear randomly somewhere on the coast of the Isle. - Added Fisher NPCs. Fishing NPCs live in Fishing huts and sell fishing rods. I will be updating them to sell all sorts of fishing related gear. - Larger pools of liquids now appear randomly in lairs. - Fixed the scrolling of slots in the settings dialog.
    Read full article on Community Announcements (CommonWombatGames)

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