
Screenshots

Watch trailer on Steam ↗POGOPPL
September Games · Published by September Games
Positive — 94% positive (31 reviews) · 19 achievements
Last updated 27 Sept 2026
Go solo or bring your friends as you hit the streets of Pogo City in this physics-based pogo stick platformer. Let’s bounce!
£3.04
£6.09Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Simulation, Sports, Racing · 2025 · More under £5 games
Race through Pogo City's streets on your pogo stick, mastering physics and skill. Solo or team up with friends for a unique platforming experience from September Games.
About this game
Take on a unique challenge in this physics-based pogo stick platformer! Join an ever expanding gang of POGOPPL as you bounce through the sunny streets of Pogo City. Although it was built to be a haven for pogo-enthusiasts, lately things in Pogo City have taken a dark turn. Laser barriers and obstacles of all kinds are being deployed to eradicate pogo activity in the city. So hop on your pogo stick, solo or with friends, and uncover this diabolical plot!
JOIN THE POGOPPL, AND TAKE BACK POGO CITY!
Features:
A STORY MODE set across 70 levels of varied challenges, mini-games, boss fights, twists, turns, chaos and madness!
6-PLAYER LOCAL MULTIPLAYER! Experience the story with your friends or challenge them to a fight in POGO KOMBAT!
An easy-to-use LEVEL EDITOR! Download new levels from the Steam Workshop, or share your own creations!
System Requirements
Will my PC run this? →Minimum
- OS: Win 10
- Processor: Dual-Core Intel or AMD processor
- Memory: 4 GB RAM
- Graphics: Integrated Graphics (Intel UHD Graphics 630)
- Storage: 1 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Huge price drop!
POGOPPL, with its huge story campaign, cutscenes, lots of unlockable characters, various game modes, local multiplayer, and built-in level editor was by far my biggest and most ambitious production ever. It had a 3.5 year development time and when I released it last year I set the price tag accordingly. However, as has turned out over the last year, it was too steep. Folks aren't ready to take a chance on it at this price, so today I did a big price cut along with regional price adjustments. The game is now 40%-70% cheaper, depending on your region.Stilt Fella and Crossing Guard Joe have also gotten regional price adjustments, lowering the prices in most regions.Read full article on Community Announcements (Henke)AnnouncementsOfficial
Demo Updated!
The POGOPPL Demo was a year old and no longer really representative of the final product, so here's an updated version!This version includes:-3 levels that weren't in the original demo. Total level count is 17.-More options, including more language and accessibility options.-UI, graphics and audio now reflect the final product.Read full article on Community Announcements (septembergames2019)AnnouncementsOfficial
New Challenge Modes added!
The update brings a couple big additions: Speedrun and One Team Modes. In Speedrun you'll have a timer tracking your progress through the entire campaign. One Team Mode is a harder variant of Speedrun. In addition to tracking your time through the campaign, you'll only have as many lives as you have members in your team. With all characters unlocked that means 16 lives to make it through the campaign. These modes unlock once the Story Mode has been completed and have their own leaderboards. Good luck! Updates: -Added Challenge Modes: Speedrun and One Team Mode. -Added Achievements for these modes. -Leaderboard times are formated as 00:00.00 now (minutes:seconds.milliseconds) -Cleaned up code. -Audio tweaks.Read full article on Community Announcements (septembergames2019)Patch NotesOfficial
Achievement bug fix
Fixed bug with achievements for finishing Acts 1,2,3 not registering. Hopefully. If this broke something else, please let me know!Read full article on Community Announcements (septembergames2019)Patch NotesOfficial
Update 2025-05-15
Small update, just fixed a couple very specific things. -fixed issues with medals not being set on level 68. -some cutscene refinements.Read full article on Community Announcements (septembergames2019)






