Skip to content
Geeky Alien
Solargene

Screenshots

Solargene screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Solargene

Alexander Semenov · Published by Alexander Semenov

Mostly Positive — 76% positive (855 reviews) · 31 achievements

Last updated 27 Sept 2026

Take Command of a Space Corporation in the Sci-Fi Simulator Solargene! Manage personnel, design and develop colonies and orbital stations across the solar system! Mine resources, establish logistics, research cutting-edge technologies, trade, and complete missions

PEGI 12Steam Workshop

£29.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £29.50 · Highest: £29.508 Oct 2026

Indie, Simulation, Strategy · 2026 · More £15 - £30 games

Take charge of a space corporation in Solargene, an indie strategy game where you design orbital stations, mine resources, and research tech.

About this game

By the mid-21st century, humanity faced critical resource shortages on Earth. The leading spacefaring nations turned their gaze to the cosmos. You'll take the helm of a private space corporation and begin the industrial exploitation of the solar system.

Vastness of the Solar System

Discover the expansive reaches of our solar system—from scorching Mercury to the icy Kuiper Belt. Explore mysterious planetary landscapes: Venus' endless deserts, Martian canyons, Io's volcanoes, and Europa's frozen crust. Build dozens of colonies, space stations, and spacecraft capable of housing hundreds of colonists.

Colonies

Establish and develop off-world colonies with diverse specializations: spaceports, mining outposts, agricultural complexes, tourist resorts, scientific bases, and majestic orbital stations. Use a simple yet powerful construction system to realize your boldest architectural visions. Extract minerals and create production chains, progressing from basic resources to complex high-tech products. Hold colony elections to consider residents' opinions and enact laws reflecting the dominant ideology.

Personnel Management

Every astronaut is a unique individual with distinct personalities, worldviews, professional skills, and experience. As their expertise grows, so do their demands for proper compensation and comfortable living conditions. Like all humans, colonists require basic needs: food, sleep, rest, and hygiene. Special attention must be paid to healthcare—prompt treatment and care for the injured and sick will ensure their survival and well-being.

Logistics

You'll have access to dozens of unique in-game resources, with mineral deposits unevenly scattered across planets. Create and optimize a logistics network using efficient shuttle systems to transport cargo and personnel between colonies and spaceports. Negotiate contracts and trade with all in-game factions.

Extreme Conditions

Space is an inhospitable environment for humans: temperatures fluctuate dramatically based on time of day, season, planetary location, atmospheric presence, and distance from the Sun. Radiation levels vary across celestial bodies and intensify during solar flares. Meteor showers pose serious threats to colonies and orbital stations. On planets with active atmospheres, periodic storms and calms disrupt logistics and affect power generation.

Research & Technology

The path won't be easy, but science and technology will help overcome all obstacles. Manufacture new high-tech resources to create increasingly complex equipment and superior structures. Utilize powerful engines and wireless power transmission to colonize the solar system's most remote corners. Research space agriculture and cuisine for varied diets and astronaut comfort, and develop space tourism for additional income. And that's not all—robots, clones, force fields, and much more await!

The Solar System Awaits You in Solargene!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: AMD Ryzen 3 1200
  • Memory: 12 GB RAM
  • Graphics: GeForce GTX 1050Ti
  • DirectX: Version 11
  • Storage: 11 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 5 1400
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 2060 Super
  • DirectX: Version 12
  • Storage: 11 GB available space

Supported Languages

English, Russian, French, German, Spanish - Spain, Korean, Portuguese - Portugal, Japanese, Italian, Simplified Chinese, Arabic, Vietnamese, Indonesian, Dutch, Polish, Portuguese - Brazil, Thai, Turkish, Czech, Swedish, Bangla, Swahili, Hindi

Latest news

  • Patch NotesOfficial

    Update 1.4

    Solargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore new technologies and fulfill contracts.You will be able to build space stations and ships, fly to planets, moons and asteroids of the solar system with accurate simulation of the movement of celestial bodies and realistic physics of space flights.Full list of changes in version 1.4:* fixed a drop when calculating flight time* fixed the automatic appointment of patients under contract to the premises* fixed adding resources to the shopping cart using the CTRL and SHIFT keys* Do not display the resource reserve indicator for repairs if repairs are not required.* Increased environmental aggressiveness on Titan! fixed staff getting stuck in some situations! added new types of supports+ API: addPillar(), class PillarDescriptor- API: Config.pillar_cost* added the ability to send cured patients manually! added new types of lanterns! added new types of stairs* The sound does not turn off when switching to another application! An automatic docking station for stony asteroids has been added.! An automatic capture node for antimatter asteroids has been added.* fixed falling when removing blocks with doors! during the construction of buildings, supports are required at least through the block* fixed the impact of laws on the work of biotechnologists* the construction of buildings according to drawings is free of charge and requires only the necessary resourcesHave a nice game, everyone!
    Read full article on Community Announcements (acprog)
  • Patch NotesOfficial

    Update 1.3

    Solargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore new technologies and fulfill contracts.You will be able to build space stations and ships, fly to planets, moons and asteroids of the solar system with accurate simulation of the movement of celestial bodies and realistic physics of space flights.Full list of changes in version 1.3:* Fixed colonists working and resting when the player is out of the colony* the cost of templates is reduced by 5 times Localization fixes! Improved forecast of meteor shower damage, added calculation of colony damage probability! Added monthly inflation, which increases prices every month (only for new games)+ The 'Inflation' adjustment has been added to the game start dialog+ API: Game.inflation, Game.monthly_inflation* Inflation affects shipping costs* Inflation affects the cost of resources* Inflation affects employee salaries* Inflation affects contract remuneration* Inflation affects the cost of templates! Fixed the purchase of templates+ API: Nation.buyCost(), Nation.sellCost(), ::financeEvent(), ::transportEvent(), Game.financeEvent(), Player.getCreditSumm(), Player.getCreditMonthsTotal(), Config.visible_rooms- API: Nation.priceMultipler(), Config.max_visible_rooms* fixed the assignment of the colony by contract! when adding resources to the basket, the following keys are taken into account: \×10, \×100* Fixed indoor temperature display! the parameter for auto-assigning staff on arrival in the Assign Staff dialog! Adjustment of the number of visible rooms has been added to the game settings.+ In the dialog 'Purchase of templates' default category added'All templates'! An 'X' button has been added to the template installation button to quickly delete templates.* fixed the orientation of the colony icon on Venus* increased time to hide a resource in the warehouse panel...
    Read full article on Community Announcements (acprog)
  • Patch NotesOfficial

    Update 1.2

    Solargene is a space corporation simulator in which you have to build colonies on the surface and orbits of planets and satellites of the solar system, manage personnel, extract resources, establish logistics, explore new technologies and fulfill contracts.You will be able to build space stations and ships, fly to planets, moons and asteroids of the solar system with accurate simulation of the movement of celestial bodies and realistic physics of space flights.The main thing that has changed in the game in version 1.2:fixed incorrect saving of the game to a file in some situations, which made the game impossible to download.buttons for tracing the trajectory according to ΔV have been added to the spacecraft panel in increments of 1km/s, 5km/s, 25km/s, 100km/sbuttons for sorting the departure date and arrival date in increments of 5 hours, 1 day, 1 week, 1 month have been added to the spacecraft panel.the method of calculating flight paths has been changedfixed a sharp fluctuation of orbits during flight planningsignificantly improved the search for the optimal flow of ΔV during flightschemical engine expiration rate reduced by 30% (to realistic)preliminary finding of the optimal flight pathHave a nice game, everyone!Full list of changes in version 1.2:* fixed the operation of farms when the player is outside the colony* fixed the construction of flight paths when using modifications* fixed the types of rooms available for construction when using templates* Localization correction* Fixed staff mapping when using horizontal dissection* Fixed clone production when the player is out of the colony* the ban on using the station as a transit station has been fixed* Localization correction* fixed the construction of flight paths at high ΔV* fixed the construction of flight paths* fixed the construction of flight paths at high ΔV* fixed the limitation of the duration of active sections of flight paths* fixed the construction category selection created from modification+ butt...
    Read full article on Community Announcements (acprog)
  • Patch NotesOfficial

    Update 1.1

    Solargene is a space corporation simulator in which you will build colonies on the surfaces and in the orbits of planets and moons across the solar system, manage personnel, extract resources, establish logistics, research new technologies, and complete contracts. You will be able to build space stations and ships, travel to planets, moons, and asteroids of the solar system with accurate simulation of celestial motion and realistic space flight physics.The main changes in the game in version 1.1:building templates in colonies and orbital station segmentsthe ability to share a template library with other players via the Steam Workshop.quick construction of supports and walkways by selecting a rectangular area.saving and loading during training.the use of dissection mode is allowed when building and removing blocks.Enjoy the game!Full list of changes in version 1.1:* localization fixes+ installation cost added to the template tooltip* template costs reduced by 2 times* fixed construction by template in a new colony* fixed energy consumption by bots when building by template* fixed operation of doors on the orbital station after installing a section by template* fixed fall when installing a building from a template* the number of simultaneously displayed interiors of rooms increased to 15- disabled switching of dismantling tools with the mouse wheel* fixed inclusion of template libraries in the loaded game* fixed location of building templates* fixed location of furniture in the cabin* fixed operation of equipment when the limit is reached when the player is outside the colony* requirements for the production of resources by industrial colonies under the contract increased by 20%* water consumption by the beds increased by 20%* the influence of colleagues on the change of ideology by employees increased by 40%* the reward for contracts for scientific colonies reduced by 10%* the speed of treatment of space sickness increased by 75%* the cost (and cost of production) of...
    Read full article on Community Announcements (acprog)
  • AnnouncementsOfficial

    Testing of version 1.1 has begun

    With her in the game appeared: Patterns of buildings in colonies and segments of orbital stationsThe ability to share the template library with other players through the Steam Workshop.Rapid construction of supports and footpaths by highlighting a rectangular area.Saving and loading during training.It is allowed to use the dissection mode during the construction and removal of blocksI will regularly release updates taking into account all the comments sent. At the end of beta testing, the version will be available in the main branch. Have a nice game!
    Read full article on Community Announcements (acprog)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.