
Screenshots

Wastehaven
Developer Dob · Published by Developer Dob · Official site ↗
Content notice: Contains cartoon-ish gore.
Last updated 27 Sept 2026
Take a road trip through a 1970s themed wasteland filled with broken roads, ghost towns, mutants and murderers around every corner. No two trips are ever the same with procedural paths, threats and opportunities along the way!
Action, Adventure, Indie, Racing · More free games
Embark on unpredictable road trips through Wastehaven’s retro-ravaged landscapes, navigating the dangers of this action-packed, indie racing-adventure. With Developer Dob guiding your journey, no two trips will be alike as you race through ghost towns and dodge mutant threats in a 1970s-themed wasteland.
About this game
Take a dangerous road trip through a 1970s themed wasteland filled with broken roads, ghost towns, mutants and murderers around every corner. No two trips are ever the same with procedural paths, threats and opportunities along the way! Your goal, to make it to the big city half a continent away with all your original team members intact and luggage in hand. Should you fail, the vacation is over!
Prepare yourself
Pick from a cast of commuters, each with their own personality, firearm proficiency and reason to reach the big city.

Cannonball through a variety of locations ranging from dusty highways, forgotten towns, raider infested turf and more!
Surviving the wasteland is no easy feat. You'll need to scavenge for food, munitions, gasoline, scrap and hot-wire a new vehicle should yours breakdown.
Upgrade your vehicle in a number ways, from engine overhauls to suspension kits to help you plow through the elements.
The demise of an unrested team will certainly set in if ignored. Break for sleep at the small towns you'll encounter or risk camping in the wilderness.
Help the locals along the way and they may just return the favor.
With generated worlds, a variety of vehicles and enemies, dozens firearms and individuals, the outcomes are limitless!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Memory: 8 GB RAM
- Graphics: GeForce GT 630M
- Storage: 3 GB available space
Recommended
- OS: Windows 10
- Memory: 8 GB RAM
- Graphics: R9 380
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Wastehaven Overdue News
My apologies for the long radio silence on Wastehaven. To say my schedule has been busy is an understatement. As some are aware, I'm also the co-developer for The Brew Barons, which ate up most of my time for the past few years. Fortunately we're a month away from releasing that game, which should mean I can start devoting some time towards my solo projects once again and my earnings from The Brew Barons will directly fund them (if it sells well enough that is) As part of this news update I wanted to include what I have planned for Wastehaven. I've had ample time to think about the project and identify which elements of the game work well and which don't. Areas that I'd like to expand upon and areas that I want to replace with something better. Here are a few of those thoughts for any who are interested. - A negative point of the game, combat currently feels a bit lacking and shallow. Combat on foot uses an experimental twin stick shooter setup, except slower and no ability to kite your enemies. In the end, I don't think it was very fun. Plus the NPC buddies and enemies pathing and logic is pretty basic and would take a decent amount of work to polish and there's no guarantee it would make it more interesting. I'm thinking I might cut my loss with combat on foot and shift combat to primarily take place whist in your vehicle against other vehicles. I would still give the player the ability to step out of their car to search for items, swap cars, change tires, talk to locals etc. - Some people have associated the feel of the game with Fallout, which was one of my inspirations. I was also thinking of incorporating some type of VATS mode into a car combat mode. IE: Stopping time and allowing the player to target between shooting enemy drivers, engines, tires, fuel tanks etc... I think I could make this look and feel better than the combat on foot. -As a fan of MadMax, Twisted Metal and Crossout, I want Wastehaven to put a little more focus on the vehicles and driving sa...Read full article on Community Announcements (lifetapstudios)






