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Crystal Project

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Crystal Project

Andrew Willman · Published by Andrew Willman

Very Positive — 92% positive (2,600 reviews) · 51 achievements

Last updated 27 Sept 2026

Crystal Project is a non-linear JRPG where you are the maker of your own adventure. Explore the world while you find Crystals, unlock classes, learn abilities, and create a strategy capable of taking down the world's toughest bosses. Or just stick to exploring; it's up to you.

DJCTQ 12Full Controller Support

£10.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £10.99 · Highest: £10.998 Oct 2026

Adventure, Indie, RPG, Strategy · 2022 · More £5 - £15 games

Embark on a unique journey in Crystal Project, an adventurous RPG from Andrew Willman that lets you shape your own path. Explore the world, unlock classes, and master abilities to conquer challenges or simply wander freely—your adventure is yours to define.

About this game

Explore the world, find Crystals, and fulfill the prophecy to bring balance to the land of Sequoia.

...Or maybe you'd rather spend your time collecting neat equipment and artifacts? Or tame strange creatures and fill out all the entries in your archive? Or perhaps you'd rather hunt down every monster and conquer the world's toughest bosses. Or maybe you'd rather travel to the farthest reaches of the land and uncover the world's greatest mysteries.

The choice is yours, as it should be! Or is it? They say that those who stray out of line will be punished, killed, or worse. Maybe it's for your own good that you stick to collecting Crystals, just like everyone else. But where would the adventure be in that?


  • No random encounters!

  • Manage Threat to control which party member a monster will attack.

  • No hidden information. Preview turn order, damage, and probabilities like in TRPGs.


  • Discover and unlock new classes.

  • Assign sub-classes, pick passive abilities, and equip all kinds of special items.

  • Invent unique team compositions, or stick to the MMORPG Holy Trinity.


  • No permanent missables!

  • Seamless transitions between zones with no loading screens anywhere.

  • Uncover the mysteries of the world all on your own.


  • Metroidvania-style progression.

  • No invisible walls! Try to jump and climb anywhere you want.

  • Overcome platforming challenges to discover neat loot... and other stuff.


System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit), fully updated
  • Processor: Intel Core i5-2000 Series
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GT 525M
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: Direct3D 11 support (feature level 10_0)

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-4000 Series
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 960
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: Direct3D 11 support (feature level 10_0)

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Announcing Crystal Project 2

    {STEAM_CLAN_IMAGE}/41048542/716a17771eea8fc1cb83d474fc67d39458d9758b.png The threat-based tactical combat of Crystal Project returns in a whole new world with new challenges to conquer. Check out the Crystal Project 2 store page to see more and to add it to your wishlist. https://store.steampowered.com/app/3901760/ Explore a seamless open world and search for keys to unlock your dream, making the land of Sycamore become as promised. Find new classes, learn new abilities, and use your newfound strength and mind to overcome the world's toughest challenges. ...Or become one of the few that dares to uncover the world's greatest mysteries. Just make sure not to catch the attention of those that want to keep those secrets buried. {STEAM_CLAN_IMAGE}/41048542/480b4fd0a9cedf64119f9da286f17d1d897d5dde.png {STEAM_CLAN_IMAGE}/41048542/d846531970b72bba3c4e305774d188a562c026dd.png {STEAM_CLAN_IMAGE}/41048542/b23758ec7346f553b1c44500691eba69e05ddf48.png {STEAM_CLAN_IMAGE}/41048542/98ec73b3c3999880cbbcc0ac1b2954896a235a02.png
    Read full article on Community Announcements (River Running Games)
  • Patch NotesOfficial

    Crystal Project Update: Version 1.6.9

    New modding features: Improved mod loading speed. Current loading mod name is now shown while applying mods. Loaded and total mod counts are now shown while applying mods. Added new Stat Mod: SetStatusOnApply. Added new Reaction type: OnPCritGiven. Added new Reaction type: OnBasicAbilityUsed. Added new Job property: No Crystal. When checked, the class does not contribute to total acquired crystal count. When setting an NPC Outfit Name to a party member's name (eg, @p0.Name), the NPC Outfit will also take on the appearance, class, and level of the specified party member. Crystal Edit menu bar now changes color with theme. Adjusted Dark theme to be properly dark. Added new Grey theme with the previous Dark theme colors. Modding bug fixes: Fixed bug where mixing Mult_DamagePerTurn_Taken_100 and Mult_HealingPerTurn_Taken_100 would not always properly apply both values. Fixed crash when interpreting some modded PC NPC Outfits. New localization features: Vocab Model now supports import/export of .csv file type. Added new vocab keys for race placement numbering with prefix "General.Placement_".
    Read full article on Community Announcements (River Running Games)
  • Patch NotesOfficial

    Crystal Project Update: Version 1.6.8

    New features: Improved performance and world geometry loading speed. Reduced stuttering on older hardware. Bug fix: Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions. New modding features: Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met. Added new Ability Mod: JobRequired. The member must be the specified class for the ability to be enabled. Added new Ability Mod: SubJobRequired. The member must have the specified sub-command set for the ability to be enabled. Added new Stat Mod: ForceTurnAbility. The affected battler automatically uses the specified ability every turn. Added minimum quantity to ItemRequired Ability Mod.
    Read full article on Community Announcements (River Running Games)
  • Patch NotesOfficial

    Crystal Project Update: Version 1.6.7.2

    Modding bug fix: Fixed display of new "Clear NPC Temp Variables" and "Clear Global Temp Variables" options on RefreshNpcs NPC Action Type.
    Read full article on Community Announcements (River Running Games)
  • Patch NotesOfficial

    Crystal Project Update: Version 1.6.7

    New modding features: Added new options to StopProcessing NPC Action Type: "Clear NPC Temp Variables" and "Clear Global Temp Variables". Added new option to Ability NPC Action Type: Target Member Index. Specify which party member the selected ability will target (0, 1, 2, or 3; was previously always 0). Added "Can Not Randomize" option to AddIndentory and AddToLostAndFound NPC actions. Prevents the selected item/equipment from being randomized. Added new Reaction type: OnHealingUsed. BonusDoubledWhenPaired Stat Mod now works with weapons. Please note that stats provided by this Stat Mod are misleading because weapons are technically unequipped during attack. Added Total to Stat Ratings on Job model tab. Variant Index on NPC Outfit tab is now a dropdown instead of a text box and contains only valid variants. New localization features: Added Archive Music track names to Vocab Model with prefix "General.Music_". Archive Music track names associated with biomes now use modded/localized biome names. Bug fixes: Sunlight shadow now has less jitter while the camera is in motion. Fixed bug with Auto Jump where pressing jump at the last possible frame when walking off of certain surfaces would result in no jump. Fixed randomizer bug that could prevent obtaining the Babel Quintar. When loading a seed where this can happen, the Babel Quintar will now be available on the ground near the entrance of Dione Shrine. Fixed bug in Archive Music menu where pressing the Escape key would play music instead of back out. Modding bug fixes: Battle flags are now cleared after using an ability in the field. Fixes usage of abilities with OncePerTurn or OncePerFight Stat Mods. Fixed unobtainable entries in Archive monster loot/steal lists when there are more than 8 entries. Added validation for modded troops with more than 10 monsters. Added missing ability-related Stat Mod tags to References lists: Mult_AbilityDmg, Flat_AbilityMPCost, and Flat_AbilityAPCost. When mods containing added classes ...
    Read full article on Community Announcements (River Running Games)

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