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Yesterdreamt

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Yesterdreamt screenshot 1
the Gunslinger's Oath trailerWatch trailer on Steam ↗

Yesterdreamt

Saffron Streams Interactive · Published by Saffron Streams Interactive

Content notice: Yesterdreamt features cosmic horror and body horror, though rendered in a hand-drawn, comic book style.

Last updated 27 Sept 2026

Heavy movement, limited ammo and precious sanity. Yesterdreamt is a twin-stick horrorvania where the odds are stacked against you, Gunslinger. Unlock arcanicks to tip the scales and keep close to your dog, and you might just win this fight. And if you were to fall, well… Blessed be the Dreamweavers.

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Action, Adventure, Indie · More free games

Embark on a perilous journey as Gunslinger in Yesterdreamt, an indie adventure where heavy movement and scarce ammo test your skills. Unlock unique arcanicks to survive and keep your dog by your side; every decision could be your last.

About this game

The Eld Riche was torn asunder by the Calamity. From the Inbetween came unspeakable horrors, and people drew back into the Burghs for safety. 

Thaumaturges, a caste of powerful magick users, saved us by creating the Reverie. But it had a Hunger of its own. Blessed be the Dreamweavers, through their sacrifice, we subsist.

Now the Reverie is failing. Voidborne are pushing through. Ganda, your hometown, is in trouble.

The Land Shackles are the gigantic metal chain system that is holding the old Burghs of the Eld Riche together. It goes right through the Inbetween and only a Gunslinger has any chance of making it through alive and reaching Broucksele, where salvation lies.

You are Folke, Gunslinger in training. After your mentor went missing in the Inbetween six months ago, that leaves you as your people's last hope. But you have taken the Oath. So the people of Ganda are now yours to protect. 

With an ever-sleeping Dreamweaver as your only company, you must go into the Inbetween and bring back salvation.

Sanity is your most precious resource. Protect it from monsters so you can spend it on magic. Risk and reward, Gunslinger. Make sure it doesn't drop too low. And remember, don't believe everything you see.

Heavy movement, limited ammo, monsters that attack your body and your mind. Combat and movement is grounded, so you'll need to learn the rhythms to make it through. And if you were to fall, well… Blessed be the Dreamweavers.

Look out for Conclave cards, scattered across the Broken Lands of the Eld Riche. By collecting them, you can unlock up to sixteen arcanicks: from transmuting bullets into igneous spheres and deceiving enemies with temporary illusions to rapid regeneration of wounds. But remember, dipping into the arcane taxes your sanity.

As a gunslinger, you are trained to shoot with your Eye. Aim 360° around you to score critical hits and take out opponents quicker. And if you run out of bullets, you can always turn to your trusty whip.

Unlock and equip different arcanicks. Customize your revolver with different components. Experiment to see which loadout gives you the best chance to survive!

(Yesterdreamt is developed by a solo developer with some help)

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Graphics: Support for Vulkan
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Press Coverage

    Try out the demo for Yesterdreamt, a fresh twin-stick horrorvania

    A sanity-as-a-resource metroidvania they're calling a horrorvania, Yesterdreamt seems interesting and now it has a Native Linux demo with Steam Deck support. Read the full article here: https://www.gamingonlinux.com/2025/09/try-out-the-demo-for-yesterdreamt-a-fresh-twin-stick-horrorvania/
    Read full article on GamingOnLinux
  • Press Coverage

    Try out the demo for Yesterdreamt, a fresh win-stick horrorvania

    A sanity-as-a-resource metroidvania they're calling a horrorvania, Yesterdreamt seems interesting and now it has a Native Linux demo with Steam Deck support. Read the full article here: https://www.gamingonlinux.com/2025/09/try-out-the-demo-for-yesterdreamt-a-fresh-win-stick-horrorvania/
    Read full article on GamingOnLinux
  • AnnouncementsOfficial

    Yesterdreamt now playable on Linux + Steam Deck!

    Yesterdreamt has been selected to be part of the Hungry Ghost Festival. To help celebrate this event, I've updated Yesterdreamt in the following ways:Celebration: Musician Patrick McNamara composed a "diagetic" (meaning it's played in-world) piece of music for the game; it should help you with locating the map selling NPCVisual improvements: updated backgrounds should add more depth to the gameLinux build: adding a Linux build means more people get to play it, and means Yesterdreamt now runs natively (and buttery smooth) on Steam DeckSo if you're going out for celebrations and looking for something to do on the commute over there, playing Yesterdreamt on your Steam Deck is now an option. :-)
    Read full article on Community Announcements (Saffron Streams Interactive)
  • AnnouncementsOfficial

    Demo updated with keyboard controls

    Hey folks! I added in a bunch of new stuff for the big demo update a month ago, and have gotten some nice feedback from it. On the other hand, because of the rush to get it out before the Summer Sales happened, the previous build also had incomplete keyboard controls. To fix this, and to see if nothing could be done for people who want to play with keyboard + mouse, without sacrificing the mood of the game, I've worked on reinstating full keyboard controls (two hands on keyboard, one wasd for movement, one near arrow keys for aiming) and also providing a keyboard + mouse alternative (wasd for movement, mouse for aiming and shooting). Some further work was also done on movement, along with some animation tweaks and general code cleanup. So if you wanted to play the game with keyboard controls, now is your chance! Feel free to give me some feedback through the feedback form linked in the main menu. :-)
    Read full article on Community Announcements (Saffron Streams Interactive)
  • Patch NotesOfficial

    BIG demo update

    A new directionSince launching the demo at Screamfest, I've made some pretty significant changes to the gameplay and mood of the game.Before, I got the feedback that Yesterdreamt was trying to be two games at once, unforgiving and slow but also very accessible with quick reactive movement.A few months ago I chose to go all-in on the original vision of the game being a "Horrorvania". A metroidvania in terms of utility-gated exploration (and soulslike opening of shortcuts) combined with tense moments of the cosmic horror genre. My pillars for this were "heavy movement, limited ammo and sanity as a precious resource".I realize this new direction might make the game less appealing for some, but I hope the clearer direction for the game to be itself makes it more fun and cohesive to play. Hopefully I'm on the right track to bring a new and interesting flavor in of Soulsvania.(You will need a controller to play the game) ChangelogHeavy movementReworked sanity systemAmmo is much more limitedBecause of this more emphasis on melee attacksMelee attack changed to whip and now also aimableGrittier visual moodMuch requested feature: Map added! (Not that useful in the demo, but obviously very useful in the full game)Can now spend collected (in-game and in-world) currency (for instance to buy map)NPC's!New enemiesStreamlining of tutorialsLots of changes to how camera works
    Read full article on Community Announcements (Saffron Streams Interactive)

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