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Open Brush

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Open Brush

Icosa Foundation · Published by Icosa Foundation · Official site ↗

Very Positive — 95% positive (157 reviews)

Last updated 27 Sept 2026

Art from all angles 🖌️🎨 3D paint in XR! The community powered evolution of Tilt Brush

Free to PlayESRB eMultiplayerVR

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Free To Play, Casual · 2021 · More free games

Open Brush invites you to explore creative freedom by painting and modeling in virtual reality. Experience art from every angle as part of the evolving Tilt Brush community.

About this game

Open Brush allows you to paint in 3D space with XR. Unleash your creativity with three-dimensional brush strokes. Your canvas is open around you. Your palette is your imagination. Your inspiration is everywhere.

Your freedom comes the moment you move your head to one side, and see your strokes from a different perspective.

From here, Open Brush will treat you to a palette of 48 different brush types, freed from the bounds of typical painting media. Fire, water, smoke and light beams are just a selection of the wonderful brushes you’ll find. A large selection of environments will find you floating in space, creating costumes, or enjoying a snowy walk.

Anything is possible in Open Brush. Transport yourself across the cosmos, or jump through the frames of famous portraits and see what lies beyond. The choice is yours.

Open Brush is the community powered evolution of Tilt Brush from Google, originally developed by Skillman & Hackett.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 1 GB available space
  • VR Support: SteamVR or OpenXR

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 1 GB available space

Supported Languages

English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese

Latest news

  • AnnouncementsOfficial

    v2.31 released

    Sometimes we get too busy to post everywhere and everything (and sometimes we just forget) so here's the new features in v2.30 and v2.31 Portals Between Sketches https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/017%20Portals.png Portals are new shape widgets that let you link one sketch to another. Add a portal from the Sketchbook, place and resize it in your scene, and use it to connect separate Open Brush creations. Portals are currently spherical, with more control over their appearance planned for the future. Create Camera Paths by Drawing or Flying https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/image%20%281%29.png Creating camera paths is now much faster. You can simply draw the route you want the camera to follow, or record yourself flying through your sketch with the Fly tool. Either method creates an editable camera path that you can then refine using the existing path tools. Gaussian Splat Capture https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/image%20%283%29.png New Gaussian Capture widgets make it easier to generate camera views for Gaussian Splat workflows. Place a box, sphere, hemisphere or ellipsoid around the part of your scene you want to capture, and Open Brush can generate a consistent set of viewpoints around or within that area. The output includes colour and depth information for use with tools such as Lichtfeld Studio. Better Multiplayer https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/015%20Multiplayer%20Improvements.png Multiplayer now supports up to 12 people, along with two useful new options. Passthrough rooms let everyone paint together while still seeing their own real-world surroundings. For people sharing the same physical space, manual colocation lets you align everyone’s virtual play spaces using a shared real-world reference. Improved View-only Mode https://raw.github...
    Read full article on Community Announcements (andybak)
  • Patch NotesOfficial

    Just added an item to the "What's New" panel

    :-)
    Read full article on Community Announcements (andybak)
  • Patch NotesOfficial

    More fixes for Viveverse publishing

    If you've got issues with sketches you've previously published to Viverse - try republishing them from this version of Open Brush. Let us know any issues you find and we'll fix them ASAP
    Read full article on Community Announcements (andybak)
  • Patch NotesOfficial

    Small fixes for Viverse publishing

    These were already live for other platforms. Guess who forgot that Steam releases had an extra manual step :-/
    Read full article on Community Announcements (andybak)
  • AnnouncementsOfficial

    Windows Thumbnail Extension now available

    A much requested feature is the ability to see thumbnails of your sketches in Windows Explorer. We've just released an Explorer extension that enables this. It's currently available for download on our Itch.io page (the last item in the download list). Please let us know if you have any problems with it!
    Read full article on Community Announcements (andybak)

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