
Screenshots

Watch trailer on Steam ↗Jianghu Simulator
汉家松鼠Han-Squirrel Studio · Published by 汉家松鼠Han-Squirrel Studio
Last updated 27 Sept 2026
Simulated Jianghu is a role-playing game that blends sect-management mechanics with multiple playthroughs, high player freedom, and a gritty street-level wuxia style. A mobile-first launch is planned for 2025.
Adventure, Indie, RPG, Simulation, Strategy, Early Access · 2026 · More free games
Embark on a journey through simulated Jianghu, managing sects and navigating high-freedom wuxia adventures. Dive into an early access experience with Han-Squirrel Studio from the creators of a mobile-first game set for 2025.
About this game
Simulated Jianghu is a role-playing game that melds sect-management gameplay with multiple playthroughs, high player freedom, and a down-to-earth wuxia atmosphere.
[Premium Single-Player • Relaxed & Casual]
Simulated Jianghu is a paid, single-player mobile title. Designed for portrait mode, it emphasizes a laid-back experience: minimal fiddly controls, a stronger focus on story and strategy.
[Rich Game Content]
100 + learnable martial-arts skills, each with its own flavor
A highly tactical “Inspiration” ultimate-skill system
30 + recruitable story characters who can join the protagonist’s sect
200 + unique special gear items
A wealth of random encounters, sect chores, long-journey events, and exploratory maps…
[High Freedom]
There is no fixed pacing. Explore an open world packed with branching plots and hidden secrets entirely at your own rhythm.
[Management Strategy]
Beyond personal adventure, you’ll live the jianghu life as a sect leader: handle internal affairs, train disciples, construct buildings, expand territory. Will you weave alliances among the great sects, or forge your own path even if the martial world turns against you? The choice is yours.
[Real-Time Combat]
Battles are fast and real-time, with countless tactical build variations waiting to be discovered.
[New Game Plus]
A multi-run system lets every completed journey pass down legacies that push you farther in the next playthrough.
[Multiple Scenarios]
At present we’ve finished one full scenario. Looking ahead, we plan to add more:
Lead different sects toward varied goals.
Play as a disciple and roam the jianghu under your sect’s banner.
Or start from scratch as a lone wanderer, experiencing the world entirely on your own terms.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8 / Windows 10 64 bit
- Processor: 2.50GHz
- Memory: 8 GB RAM
- Graphics: HD4400
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: 建议16:9 屏幕分辨率
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 8 / Windows 10 64 bit
- Processor: 3.40GHz
- Memory: 32 GB RAM
- Graphics: NVIDIA Geforce RTX 3060
- DirectX: Version 11
- Storage: 30 GB available space
- Additional Notes: 建议16:9 屏幕分辨率
Supported Languages
Latest news
AnnouncementsOfficial
Simulated Jianghu Mobile Version Pre-Release
Dear Players,Thank you for your long-standing support and interest in Simulated Jianghu. After an extended development journey, we are finally approaching a major milestone: the first complete game script for Simulated Jianghu. As the current temporary producer of this version, I’d like to share our development reflections with the Steam community once again.Since its inception, Simulated Jianghu has largely been developed by a small team. Even now, only 2-3 people are working on it full-time. This doesn’t mean Squirrel Studio has neglected the project—rather, a compact team with lower communication costs is better suited for the demands of this innovative game.Sect management games are a niche within the wuxia genre, and from the very beginning, Simulated Jianghu has aimed to push the boundaries of this category. In 2020, we conducted a player test. While the feedback was encouraging, it also left us uncertain: How could we expand beyond the beloved "newbie village" experience while deepening the core sect management + RPG gameplay? Over the next few years, we made numerous failed attempts—one, two, three years slipped by unnoticed.So, what exactly happened between 2020 and now?We spent 2-3 years exploring the PC version of Simulated Jianghu. Though these efforts ultimately didn’t succeed, we hope this work can still manifest in future projects.We spent another ~2 years refining the game based on the 2020 test version’s framework—rewriting code, redesigning storylines, martial arts systems, equipment, and more. By late 2024, after gathering extensive player feedback, we pivoted back to a vertical mobile format (focusing on UI, memory optimization, and reducing install size).Development has been grueling, and quitting often seemed the rational choice. So why persist? Because we still believe in the original vision. Despite the challenges, we’re confident this will be a fun game—especially after refocusing on mobile in late 2024, which reinforced our excitement! This...Read full article on Community Announcements (sususupercaris)AnnouncementsOfficial
模拟江湖延期公告
各位亲爱的玩家,大家好! 《模拟江湖》是汉家松鼠工作室正在研发的一款武侠RPG单机游戏。 数月前我们进行了多轮测试,收到了大量宝贵的反馈意见,非常感谢大家的参与和支持。制作组花了不少时间来一一评估收集的反馈,并分析游玩体验中的不足之处。基于制作组对于当前版本体验和未来优化计划的评估,以及开发上的困难,我们最终决定暂缓EA版本的推出,将《模拟江湖》的发售日期调整到2025年第二季度。 首先,我们要对所有期待《模拟江湖》的玩家表达诚挚的歉意!也非常感谢大家一直以来对于模拟江湖项目的耐心等待和对松鼠的大力支持。 只是道歉诚意是不够的,我们会向大家汇报项目组最新的进度,也想借此机会向大家聊聊《模拟江湖》项目这么多年来的困境以及对于项目的一些思考: 1. 模拟江湖到底是个什么样的游戏? 最初立项时,模拟江湖定位是一个强调门派经营、江湖营生的偏回合制的单机手游。 在2021年,我们对游戏的整体框架进行了一次大的调整,将游戏框架调整为了优先考虑PC版本游戏体验、偏实时制的游戏。 在2023年,我们再次重新思考了游戏的整体框架,我们目前的目标是将模拟江湖重新改回一个更像原手机版的一个强调门派经营、强调剧情叙事体验、偏回合制的游戏。 {STEAM_CLAN_IMAGE}/45013737/4167ffff7e015f7e56bf77fef973fbae3215b2ba.png {STEAM_CLAN_IMAGE}/45013737/805d79991ae89909b5c890be5d2d17f7742f770b.png 2. 当前的游戏整体而言和2020年手机版测试版本相比有哪些不同? 在2020年测试版本的基础上,当前游戏整体框架会更复杂一些: - 当前游戏整体框架里包含一个有大地图的“闯荡江湖”的游戏体验; - 当前游戏框架里,玩家可以选择以门派掌门或江湖游侠方式进行游戏; - 当前游戏版本里包含了一个完整的主线剧情故事以及江湖各门派、各主要角色相关的许多支线剧情故事; {STEAM_CLAN_IMAGE}/45013737/8fb0db2b07af67c4545c76d316799c0b0ba645c7.png {STEAM_CLAN_IMAGE}/45013737/08d686a6d45e00532bf9b37ffb4e0006de37230d.png {STEAM_CLAN_IMAGE}/45013737/4c0929e98795081cb9951b3bb08ebf1b3f217cf6.png 3. 当前游戏的整体完成度? 当前游戏的整体完成度仍然未能达到项目组的预期,主要原因是: - 游戏创新比较艰难,对许多游戏细节的实现难度严重估计不足; - 频繁地改动游戏框架,使得许多过往的工作成果被浪费了; - 项目组人员变动,在补充新成员和追赶进度方面投入了大量精力; 另一方面,目前游戏的整体游戏框架已经趋于稳定,但仍然需要半年左右时间继续打磨游戏细节。 4. 这个项目做了这么多年,在有生之年还能玩到吗? 这是我们听到大家最多的反馈,再次诚挚地向大家道歉。在2020年我们发布移动版本的测试版本时,收获了大家关于游戏的许多意见,也收获了大家对模拟江湖的许多期待,未能及时回应大家的期待,将一个本有希望取得不错成绩的项目拖延到今天还未完成,这对于工作室而言,是一个需要铭记的教训。 但我们想说的是,模拟江湖项目的开发过程虽然极其艰辛,我们仍然没有放弃。许多次,我们也想过是不是放弃模拟江湖这个项目会更加轻松一些,但是,我们仍然相信:门派营生+沙盒式开放世界+剧情叙事是一个很有意思的组合,只是目前的游戏品质尚未达到我们自己的要求。 尽管这个项目已经开发了相当长的时间,但我们不会给玩家发布一个未达到我们自己预期的品质不够的版本。因此,在此恳请各位等待多时的玩家们谅解,按照目前的进度,我们仍然需要半年以上的时间来打磨现在的游戏版本,我们预期在2025年二季度完成当前版本,并发布一个EA游戏版本。 {STEAM_CLAN_IMAGE}/45013737/988e657f0089ffcf81e649540eb1b14404df0ea0.png 我们预期在今年十月将进行一次小规模邀请测试,这次内部测试将主要测试现在的游戏整体框架和基本玩法,届时欢迎感兴趣的玩家报名参加测试,敬请期待!Read full article on Community Announcements (sususupercaris)






