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Watch trailer on Steam ↗Void Warfare
XMX Studios · Published by XMX Studios
Mixed — 60% positive (10 reviews) · 29 achievements
Last updated 27 Sept 2026
1 Player, Sci-Fi, Arcade, Space Dog Fighter, Instant Action, 3D, Vehicle Combat. Click and play. All ships available without needing to unlock. Control Remapping, Sensitivity Settings, Game Settings. Complete Controller Support. Gun Selection. Achievements and Leaderboards. 43 Ships to pick from.
Action, Indie, Simulation, Free To Play · 2021 · More free games
Explore endless space combat in Void Warfare, where each ship offers unique capabilities. Dive into a vast arsenal and customize your experience with control remapping options.
About this game
- Choose from 5 Ship Lines; Ascik, Ertin, Zela, Ralloz or Ogin. The new Modra, Helino and Xeosi Decimators have also arrived for the particularly tough Modes.
- Pick from 8 Ships per Line; Seeker, Fighter, Carrier, Freighter, Cruiser, Annihilator, Destroyer, or Behemoth. Each with their own different Hull, Shield, and Speed ratings.
- Choose from 18 game modes, including;
Small ships (1v4), Large Ships (1v4), Death Match (1v8): Available for each Ship Line.
Wave Endurance (1 VS Each Ship Line in order. Defeat Ogin at the end to Win.)
Planet Defense Station (1 VS The Planet Defense Station, while all of the Ascik line defends it, destroy the Station to Win.)
Battle Royale (1 VS all 40 Ships divided into their 5 teams of 8 Ships in a Gun and Missile race to be the last Ship Flying.)
- Choose between Projectile Laser Guns, Pulsed Beam Guns, Constant Beam Guns and Missiles to Configure your ship as you want it to be.
- Complete Controller Remapping and Sensitivity change has been added. Controller as well as KB/Mouse all work from Play Game to Exit Game.
- Unique Ship Hulls created from various modular ship parts.
- Great fighting music and atmosphere from Action Music Mega Pack and Space For Unity.
- Fluid Controls using Keyboard/Mouse or Controller as desired. Controls listed in the Pause Menu -> Controls area for both Keyboard/Mouse and Controller. Remapping Controls and Sensitivity is accessed from the Pause Menu also.
- HDR Enabled for brighter and more colorful tones.
- Asteroid fields always are randomized in size and distance, creating a new playing scene each time you play a mode, even on restart from pause menu.
- AI that are busy with trying to make you explode. Variable attack distances, excellent evasion behaviors and good obstacle avoidance lead to desperate struggles for survival.
- No need to spend time unlocking everything, pick any ship and any Weapon type you desire to use from purchase and enjoy shooting down enemy ships while using anything from the smallest and weakest ship, to the largest and strongest ship. Challenge the Achievements for each Mode Complete as well as Milestone Achievements for kills using either Guns or Missiles.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel/AMD 2.4 GHZ
- Memory: 4 GB RAM
- Graphics: Newer Integrated or 2GB Dedicated.
- DirectX: Version 11
- Storage: 2,425 MB available space
- Sound Card: Integrated
Supported Languages
Latest news
AnnouncementsOfficial
Changing to F2P on Dec 21st!
Hello all! The date of the change to Free to Play has been confirmed. It will happen on December 21st, 2024. Best of wishes to all and Happy Holidays! XMXStudios.Read full article on Community Announcements (xmxstudios)AnnouncementsOfficial
Changing to F2P
Hello all! First I would like to thank everyone who supported the game. Void Warfare was my first go at a game as a solo developer. Your generosity is very appreciated. Due to personal circumstances, I believe it would be best to change this title to a free to play title and leave it up on Steam for all to try. I am requesting Steam to do this change and am unsure when it will take effect. Best of wishes to all and Happy Holidays! XMXStudios.Read full article on Community Announcements (xmxstudios)Patch NotesOfficial
Major Update
Greetings Players! The Holidays are here and we are proud to bring you all a solid update to Void Warfare for the season! Fixes include: -Player Controls have been updated. Better Sensitivity and controller mapping has been added. -Complete Controller Support from start of the game to the end of the game. -Controller Remapping including Sensitivity Settings from the in game Pause Menu. -Added Mass to Ships for Rotate, removed the turning factors of Ships making them turn more realistically and not evade missiles as often unless very small. -Lowered Regen Rates and Gun Resource on Decimator Class to further balance the harder missions. -Floating Aim has been turned off to allow for better Inversion of the Pitch Controls. The Aimer is frozen in the center. -Any Control type can be used from start to finish without having to unplug one in favor of another. -Zela Behemoth had a small issue on it's Armor position making it hard to fight from behind, this has been fixed. -Fixed a Mission's music that didn't loop. Thank you to all who have and will purchase Void Warfare! We hope it brings some extra fun to your Holiday Season! Sincerely, XMX StudiosRead full article on Community Announcements (xmxstudios)Patch NotesOfficial
Update Incoming for the Holidays and Sale!
Greetings Players! It is the Holiday Season! We are proud to have made some major quality of life improvements to Void Warfare as well as further Balancing of the game play for all those who have purchased the title or plan on doing so during the holidays! These changes will go live this Friday on the 10th of December! Changes to the Game will Include: -Complete Controller Support from Start of the game until you put it down. -Can use either control type (KB/Mouse, Controller) from start to finish without needing to unplug a -Controller to allow for Mouse Aim. -Floating Aimer has been turned off to aid with Inversion of Pitch. -Sensitivity has been further checked as well as allowing Sensitivity Control Change in Remapping. -Controller remapping added to the Pause Menu. -Power Plants are lowered in output on the Decimator Class Ships, this is done to further balance the difficulty in the harder game modes as they were very easy to beat with the last update. -A music track not looping has been fixed. -Zela Behemoth's armor needed a slight placement adjustment to fix it being hard to hit from behind. A Sale will be occuring between the 18th through the 1st or so. Keep an eye out if you're interested! Best Wishes for the Holidays! XMX Studios.Read full article on Community Announcements (xmxstudios)Patch NotesOfficial
Invert/Normal Pitch and minor fixes
Greetings Players! In the Controls Menu, Invert Pitch and Normal Pitch will allow for the Mouse to invert what happens. Moving the mouse up still causes the reticule to move up, but the movement of the ship will be reversed once that threshold has crossed making the ship go down. This is saved so it doesn't need to be set again each mode. Minor fixes to aim assist on new ships as well as distances of aim assist on guns. Minor fixes to Achievement and Leaderboard writes. They show now when achieved as they should and display properly in the Steam Client on achieved. Restarting and Quitting the match saves all kills and stores them to the Leaderboards. Least Deaths Leaderboard has been removed. Minor reduction in power to the 3 new Decimator Ships, only to Power Plant power output. It is a little more difficult than before but not drastically. Enjoy the Destruction! XMX Studios.Read full article on Community Announcements (xmxstudios)






