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Watch trailer on Steam ↗Ants Took My Eyeball
Bosmic Forge · Published by Bosmic Forge · Official site ↗
Very Positive — 94% positive (262 reviews) · 45 achievements
Last updated 27 Sept 2026
Ants Took My Eyeball is a 2D action platformer roguelite. Descend into an ever-changing ant hill, fight your way through hordes of insects with a variety of weapons, face formidable bosses and ultimately find your stolen eyeball.
£5.49
£10.99Lowest price we've ever recorded
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Price history
Action, Adventure, Indie · 2024 · More £5 - £15 games
Discover the thrill of navigating an ever-changing ant hill as you battle through hordes of insects and formidable bosses, all in pursuit of your stolen eyeball. Ants Took My Eyeball from Bosmic Forge blends action and adventure into a unique indie experience.
About this game
FAST PACED COMBAT
Destroy hostile insects and other creatures with a variety of guns, melee weapons, gadgets and trinkets. Use your exceptional mobility to run, jump and dash around your enemies to avoid damage and to gain positional advantage.PROCEDURALLY GENERATED LEVELS
Explore procedurally generated levels of the mysterious ant hill, with various diverse biomes with their own unique enemies, traps and loot. No run will be the same, as each adventure into the ant hill provides you with new challenges and opportunities.LOOT, LOOT, LOOT
Find as many new melee weapons, guns, gadgets and trinkets as possible to improve your odds against the powerful enemies that await you. Scrap items for gold and components, upgrade your weapons to more powerful variants, and hoard as many trinkets as possible!1-4 PLAYER LOCAL CO-OP
Fight your way through the ant hill either alone or together with friends! Play with full controller support or get hands-on with keyboard and mouse. Steam Remote Play is also supported.PERMANENT PROGRESSION
Spend gems between runs to upgrade your base with furniture that gives you a nice little head start for your future runs. And who knows, there could also be other permanent unlocks to be found somewhere deep inside the ant hill.System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 7, 8 or 10
- Processor: Dual Core CPU
- DirectX: Version 9.0
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Patch notes v1.9.2
Hey all!This is a small patch with just a couple of fixes.ChangelogFix a crash that would occur if you die on the same frame as you're hitting an enemy with Carrion Club.Fix Doctor Antstrong not taking any damage from a couple of weapons such as Zap Ray.Thanks again to everyone sending us bug reports. Especially the crash log files are invaluable to us for fixing crashes.Join us on Discord: https://discord.com/invite/cebQadnREqFollow us on Twitter: https://twitter.com/antstookmyeyeFollow us on Bluesky: https://bsky.app/profile/antstookmyeyeball.comRead full article on Community Announcements (Riuku)Patch NotesOfficial
Patch notes v1.9.1
Hey all! This is a small patch with improvements to general performance of the game as well as one crash fix. Changelog Improved level loading times. Depending on your machine, you may see even multiple seconds shaved off of all loading screen times. Improved performance (FPS) across the whole game. However, if your FPS never dipped below 60 in the past, you won't see a difference, because the game is capped to 60 FPS anyway. Fixed time slowing down when FPS falls below 60. Now the world is simulated using a dynamic time scale, which means that the game will behave mostly the same even if the framerate falls below 60. Fixed a crash that would rarely happen when killing a worm type enemy. Join us on Discord: https://discord.com/invite/cebQadnREq Follow us on Twitter: https://twitter.com/antstookmyeye Follow us on Bluesky: https://bsky.app/profile/antstookmyeyeball.comRead full article on Community Announcements (Riuku)Patch NotesOfficial
Anniversary update 1.9.0!
Hello everyone, and happy birthday to Ants Took My Eyeball! {STEAM_CLAN_IMAGE}/41408353/43ae7e2855c939b6f04fbcb6f98227ecd78caf29.gif Today marks the first anniversary of Ants Took My Eyeball, woohoo! Thank you to all of you for playing the game, spreading the word and supporting us. We made this game because we love roguelike games, and we're happy to see that all of you roguelike fans out there have been enjoying it so far. During this one year, we've made quite a lot of improvements and added new content. Mid-run saving, a new miniboss, new elite types, music cassette collection, many quality of life improvements, and more than 80 new items. And that’s not all. We are currently working on a bigger update that will add much more variety to the main gameplay, as well as more difficult end game content for those who are looking for that extra challenge. To celebrate the anniversary, we wanted to release one more smaller content update before the big one. It contains 11 new items, many of which are birthday related! Eight trinkets Acid Sponge Ammo Clamp Hex Amulet Necromantic Powder Volley Chip Critical Confetti Party Hat Birthday Candle Three gadgets Mystery Gift Cake Boom Balloon We also have some other big news coming soon, so stay tuned! Meanwhile, happy ant-slaying! Once again, thank you all for playing Ants Took My Eyeball! Join us on Discord: https://discord.com/invite/cebQadnREq Follow us on Twitter: https://twitter.com/antstookmyeye Follow us on Bluesky: https://bsky.app/profile/antstookmyeyeball.comRead full article on Community Announcements (Riuku)Patch NotesOfficial
Patch notes v1.8.1
Hello everyone! In this update we bring various miscellaneous fixes and improvements, as well as some updates to the final boss fights. Ever since launch we’ve been a bit unsatisfied with the final bosses, as we weren’t able to spend as much time on them as we wanted to. We finally took the time and gave them the polish they needed. They should now be more challenging and less chaotic, and hopefully generally more enjoyable. We also took the time to go through the list of bugs and small improvement ideas that has accumulated over time. Here’s the full list of changes: Updated the final bosses Reduced clutter and chaos. Adjusted balance. Added a lot of sound effects. Improved lighting. Made Mato more challenging Doubled the health. Made the speed boost more dangerous. Slightly adjusted the level layout. Fixes and other improvements Changed the electric elite projectiles to be smaller and last for a shorter time and slowly move towards the target. Changed the poison elite’s poison cloud to last for a shorter time. Changed the explosive elite corpse to explode slightly faster. Changed the ice elite slow effect to last a bit longer. Added more platforms to soul arenas. Fixed some typos. Fixed Ritual Dagger not working on cable plugs. Improved aim assists for weapons that shoot projectiles in an arc. Fixed explosive weapons not critting properly. Fixed Orbital Spinner keeping on spinning even when the game is paused. Fixed a bug where a gadget item wouldn't be thrown if the gadget activation button was tapped very quickly. Fixed pathfinding issues where Mato would either get stuck in place or move back into itself. Fixed Mato being able to move through walls while Burning or Blazing. Updated Phantom Barrel’s description to match its behavior more accurately, as it only works with direct projectile hits. Fixed minor issues with the Hideout Renovations UI. Fixed Helmet Worm sometimes not deflecting projectiles with its helmet as it’s supposed to. Fixed a rare crash that wo...Read full article on Community Announcements (Riuku)AnnouncementsOfficial
1.8.0 - A bunch of new weapons!
Hey everyone! We are back with another content update, this time focusing on adding more weapons, and especially those of the Fine quality. In this patch we have 11 Fine weapons and 3 Epic weapons, and of course their upgrades, plus 2 Legendary trinkets, meaning 30 new items in total. {STEAM_CLAN_IMAGE}/41408353/ea2e2932a650a0e79910c02b7759b8a2c75e342d.gif New items Fine melee weapon and their upgrades Halberd -> Royal Halberd Stinger Shiv -> Poison Shiv Mandibular Scimitar -> Deathfang Blade Webbed Stick -> Spider Stick Fine ranged weapons and their upgrades Submachine Gun -> Advanced SMG Laser Repeater -> Charge Repeater Acid Spray -> Acid Soaker Saw Launcher -> Shredder Launcher Snowball Gun -> Iceball Gun Zap Ray -> Death Ray Cracker Gun -> Mega Cracker Gun Epic ranged weapons and their upgrades Salvo Cannon -> Inferno Cannon Ancient Beam -> Prism Beam RPG Launcher -> FPG Launcher Legendary trinkets Crystal Warhead Crispy Chili Oil Other changes Fixed an issue with being able to damage bosses during cutscenes, leading to a crash. Enabled movement while throwing items and weapons. Ammo boxes no longer destroy explosive projectiles and other powerful projectiles. Increased gold values for Treasure items. Increased final boss health. Buffed ranged weapons Rusty Rifle Flamethrower Icicle Gun Lightning Gun Pesticide Gun Poison Lobber ARP1 Atomic Malcom Twin Flak Buffed melee weapons Zanmushiken Brutal Falchion Tesla Sword Fire Axe Stinger Spear Arikiri Sinister Scepter What's next Finally, a few words about future plans: This will most likely be the last smaller content update in a while, as we are planning on doing a larger and more impactful update next. You can expect a bunch of new areas, enemies and other content to spice up the gameplay and add more variety to runs. Meanwhile, have fun playing the game and let us know what you think of the new update! And as always, we're looking for feedback and bug reports, so feel free to join the discussion on Discord or th...Read full article on Community Announcements (Riuku)






