Skip to content
Geeky Alien
Space for Sale

Screenshots

Space for Sale screenshot 1
Red Planet Update Trailer trailerWatch trailer on Steam ↗

Space for Sale

Mirage Game Studios · Published by Mirage Game Studios

Mixed — 56% positive (167 reviews) · 3 achievements

Last updated 27 Sept 2026

Space for Sale is an interplanetary, top-down Space Realty management game with a focus on problem-solving and exploration. Played either solo or with a friend, it's up to you to transform wild, uninhabited lands into bustling communities!

PEGI 72 DLC available ↗Co-opFull Controller Support

£16.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.99 · Highest: £16.998 Oct 2026

Simulation, Strategy · 2025 · More £15 - £30 games

Manage vast uncharted territories in Space for Sale, a top-down management experience where your decisions shape bustling alien colonies. Explore new planets and solve challenges to grow your realty empire solo or with a friend.

About this game

From Mirage Game Studios

To Our Space Realtors,

It's with genuine disappointment that we have to tell you development on Space for Sale has ended. Simply put, the game didn't perform as we needed it to commercially, and continuing development wasn't sustainable. This was a tough call, and we understand it's frustrating news for those who were looking forward to the game.

We poured a lot of effort into Space for Sale, believing in its potential. However, sometimes things just don't work out as planned, and we have to face those realities.

We truly appreciate the support of our Factoneers and Space Realtors – everyone who engaged with the game and our studio. Seeing your enthusiasm and creativity meant a great deal to us. We hope that even though our journey together on this project has ended, the spirit of our games will continue to resonate within the wider gaming community.

Thank you for being a part of it.

Sincerely,

Mirage Game Studios


About the Game

Space for Sale is an interplanetary, top-down Space Realty management game with a focus on problem-solving and exploration. Played either solo or with a friend, it's up to you to transform wild, uninhabited lands into bustling communities!

You've just launched your very own Space Realty franchise, complete with a brand-new, refurbished spaceship HQ and a solar system full of opportunities at your fingertips! Build your reputation by satisfying the needs of various alien clients with the services you offer. In return, they'll provide you with the resources to expand your business across the planet. As word of your endeavors spreads throughout the galaxy, more demanding clients may approach you with special—and potentially dangerous—requests.

In space, danger comes in many forms. Some of the local flora and fauna have developed a taste for Space Realtors, and you’ll need to adapt to these challenging conditions to succeed. Study how local lifeforms have survived each planet's unique environment, and use your discoveries to enhance the structures and gadgets you create!

Improvise, adapt, profit!

Research wildlife to upgrade your gadgets and base. Learn to survive in the harshest biomes, and create the most sought-after real estate in your solar system!

Rich Exploration

The planets in Space for Sale aren't just ripe with real estate opportunities—they're also filled with intriguing events to take part in and mysteries to uncover!

Gadgets Galore

A space realtor is only as good as their tools. To thrive in these initially inhospitable environments, you'll need to discover and construct an array of useful gadgets and devices.

Share the journey with a friend

Double your chances of success in two-player co-op. Share crafting materials, build your base, and team up to achieve maximum client satisfaction!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / 11, 64 Bit
  • Processor: AMD Ryzen 3 1300X or Intel Core i5 3570K
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1050Ti or AMD Radeon RX 570
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: Windows compatible

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / 11, 64 Bit
  • Processor: AMD Ryzen 5 5600X or Intel Core i5 8600K
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX 3060 or AMD RX 5700
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: Windows compatible

Supported Languages

English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Indonesian

Latest news

  • AnnouncementsOfficial

    Leaving Early Access

    To Our Space Realtors, It's with genuine disappointment that we have to tell you development on Space for Sale has ended. Simply put, the game didn't perform as we needed it to commercially, and continuing development wasn't sustainable. This was a tough call, and we understand it's frustrating news for those who were looking forward to the game. We poured a lot of effort into Space for Sale, believing in its potential. However, sometimes things just don't work out as planned, and we have to face those realities. We truly appreciate the support of our Factoneers and Space Realtors – everyone who engaged with the game and our studio. Seeing your enthusiasm and creativity meant a great deal to us. We hope that even though our journey together on this project has ended, the spirit of our games will continue to resonate within the wider gaming community. Thank you for being a part of it. Sincerely, Mirage Game Studios
    Read full article on Community Announcements (phi.lo)
  • Patch NotesOfficial

    Hotfix Deployed

    Greeting Space Realtors! The Red Planet update released the other week—check it out if you haven't already! This Hot Fix should resolve some of the issues we caught over the weekend, along with some minor improvements and adjustments. Improvements & Squashed Bugs: Fuseburner Project: Increased zone radius of final fight Fuseburner Project: Added missing sound to exploding toasters Fixed bug where sounds registered from astronaut could literally fall of the character and roll away Decorated the ship Fixed issue in radial menu when switching tools Fixed issue where pick-ups in the Mechanoid Rescue event could spawn inside rocks on the Red Planet Various minor fixes and polish We appreciate all the feedback and bugs that you have sent in so far. If you have ideas or feedback, we’d love for you to join us over on Discord. As always, thank you for playing and see you in space! 🚀 /Simon
    Read full article on Community Announcements (miragealbin)
  • Patch NotesOfficial

    Update.02: The Red Planet

    Welcome to “Helnera”: The Red Planet Greetings Space Realtors! The Red Planet update is here, and we couldn’t be more excited to introduce you to Helnera! Close to the local star, this sizzling world offers HOT beaches, rich natural resources, and 11 exciting regions to uncover. From arid mountains to acidic peninsulas and the smoldering heart of Mount Deth, there’s no shortage of real estate opportunities—or challenges! New Helneran Creatures, World Features & Constructions: Bollwarks Skilled builders who prefer their privacy but can become aggressively protective of their homes. Best to keep things neighborly unless you want trouble! Stonecrows These rare creatures defy biology and geology alike. Catching a closer look might unlock new research, but good luck—they're as skittish as they are fascinating. World Feature: “Mount Deth” Despite the intimidating name, Mount Deth (which totally means “friendship” in the ancient Hoxolot language) is a prime source of energy. Harnessing its lava flow with the right tech could be a game-changer! Base Building: “Synthide Extractor” Extract valuable Synthetics from Helnera’s mineral-rich soil to fuel your expansion. New Main Project and Events On top of the new planet we are also introducing a bunch of new events to be explored. Note that these can be played on both the new red planet Helnera, as well as the previous green planet Autica. Main Project: “Fuseburner Contract” Team up with the eccentric Sir Fuseburner to prototype an invention, come up with a stellar marketing strategy, and (hopefully) prosper! Event: “Galob Predicament” Someone’s in a sticky situation on the planet, and their distress signal is counting on you to save them. Event: “Crusty Crustaceans” The elusive subterranean Rock Lobster has emerged—and its odd behavior might just spell trouble! General Improvements An update wouldn’t be complete without us sprucing things up and tweaking. Below, you’ll find a list of improvements and bug fixes! Revised multipla...
    Read full article on Community Announcements (miragealbin)
  • Patch NotesOfficial

    Patch Release: MORE UI Improvements

    Greetings Space Realtors! As we continue crafting the Red Planet update, we wanted to share some fresh improvements we've been working on in the meantime. This latest update comes packed with UI polish, added support for performance settings, and plenty of bug fixes to keep everything running smoothly. As always, if you have ideas or feedback, we’d love for you to join us over on Discord. Your input shapes Space for Sale as we head closer to the Red Planet update, and we can’t wait to bring you along for the journey. Thanks for being part of the journey, and see you in space! /Simon Changelog: Improvements: Codex now updates correctly for all clients—no more missing intel! Status Page overhaul: clearer progression tracking and easier readability Faction sub-page polished for smooth navigation and better overview Objectives page improved for easier readability Various localisation fixes Dynamic Resolution got an upgrade, with new settings and expanded support for a wider range of setups Refreshed icons for that extra visual polish Updated gamepad legends Added a toggle in settings to hide UI glyphs if you’re into a cleaner look Improved Codex navigation with a gamepad The Video settings tab is now scrollable Added an “Early Access” label to the main menu—just to remind you, there’s more coming! Squashed Bugs: Fixed issues with client connectivity in some edge cases The Edit Profile buttons are now up to standard with other interfaces Made glyphs update more reliable when switching between keyboard and gamepad Fixed an exploit where a client could bring along space money and food when joining Fixed cases where players could turn invisible in multiplayer Made various fixes for togglable settings updating correctly
    Read full article on Community Announcements (miragealbin)
  • Patch NotesOfficial

    Patch Release: UI Improvements

    Greetings Space Realtors! While we're hard at work on the Red Planet update we were thinking we'd serve you guys some fixes that's been made along the way. These fixes mostly relate to UI improvements, expanding on the World Map UIs as well as adding additional tooltips. We've also added more juice to blocker removal (Dynamite go "BOOM!"), multiple sound effects and squashed a lot of bugs during this patching period. Hope you enjoy the update! If you want to get in touch we encourage you to join the community on Discord! We'd love to hear what you want from Space for Sale in the future as we make our way towards the Red Planet update! Thank you for playing and See you in Space! /Toby Changelog: Improvements: The World Map is visually updated and the context information, when hovering elements on the map, has received a major improvement. No more switching between interfaces to get the full picture! Inspection functionality and tooltips has been added to items in various interfaces: - The summary windows in the World Map; such as the Region Summary - Storage interfaces; such as the Item Storage in the HUB - Crafting interfaces; such as the refinery - The Resource top bar - The Toolbox Interface - The Components tab in the Codex - The Market Prospect Interface Support for different sounds depending on what surface you hit with the wrench. What sound does the frog make? SPLAT! Added visuals and sound effects when you remove debris blocking the World Features Buildings have been updated with sound effects A bunch of polish and improvements to various interfaces and icons Various localisation fixes Squashed Bugs: Fixed a case where opening a Objective notification didn’t lead the player to the correct objective page Made the Market escapable when clicking ESC using keyboard Development Cards in the “Select Development” interface now show the correct time displayed. Silently removed some rogue objective notifications that shouldn’t be visible while on the ship. Removed In...
    Read full article on Community Announcements (Toby)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.