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Territory: Animals Genetic Strategy

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Territory: Animals Genetic Strategy screenshot 1
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Territory: Animals Genetic Strategy

Simplemole · Published by Simplemole

Mixed — 61% positive (36 reviews) · 20 achievements

Last updated 27 Sept 2026

Strategy game about genes and animal species. Evolve, reproduce, expand to new territories, survive, and fight to achieve various goals like biodiversity or dominance in the ecosystem.

DJCTQ l

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £5.89 · Highest: £5.899 Oct 2026

Indie, Simulation, Strategy · 2022 · More £5 - £15 games

Territory: Animals challenges you to manage evolving animal populations across diverse terrains. Expand your species' reach through strategic reproduction and combat, aiming for either biodiversity or dominance in this intricate simulation.

About this game


Territory is an isometric 2D real-time single-player strategy about genes and animal species. Animals are behaving the way they would in nature, but you can indirectly control them and mutate them to achieve various goals.

Game Highlights

  • Evolve: update genes to change behavior of your species
  • Eat: animals need to eat food to survive, define what food they can eat
  • Reproduce: increase your population, improve fertility, prolong your life, hide better from predators, too high population leads to diseases
  • Expand: expand your territories, migrate to new territories to increase your population further
  • Fight: fight species that stands in your way
  • Play for more than 40 species and mutate them or define your own species
  • Play on 3 different biomes with more than 80 different genes
  • Play 12 maps in 3 different modes - standard, custom, creative

Core Gameplay Mechanics

  • You are entering the game with one or more species and can add multiple species later on.
  • You are changing the species genome and that is changing its attributes and behavior.
  • You are playing on the maps with an existing ecosystem that is producing various sources of food.


  • You can expand to new territories.
  • You can invade enemy species.
  • You can defend your territories.
  • Species are hostile only when they share the same source of food and have similar size.
  • You can have various goals like target biomass, biodiversity, or dominance in ecosystem.
  • Species in the ecosystem can die out or can mutate to new species in time.
  • Species can be herbivores, omnivores, or carnivores and can have one of four different sizes.
  • Species lives complete life from being born to death, need food to survive.
  • Each species has its own territory, its size and shape can be adjusted.
  • Individual animal can die in a fight, starve to death, can be killed by a predator, die by disease, or die by old age.
  • You are evaluating your surroundings and the ecosystem to determine your next steps.
  • Species react indirectly to your commands if certain conditions are met (migrate to new territory only when not being hungry, have certain genes, etc.).

Game Modes

  • Standard mode where you play on a map with predefined goals and settings.
  • Custom mode where you can change map settings like initial number of species or genes generation speed.
  • Creative mode where you play on an empty map without any limitations.

Join us on Discord

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7+
  • Processor: Intel i3+ and equivalents
  • Memory: 4 GB RAM
  • Graphics: Any
  • Storage: 400 MB available space

Recommended

Recommended:
  • OS: Windows 10+
  • Processor: Intel i5+ and equivalents
  • Memory: 4 GB RAM
  • Graphics: Any
  • Storage: 400 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 1.0.4.

    Updates and Fixes Fixing of crash when changing starting conditions on some maps fixed. Unlocking of achievement in World of Giants fixed. Small optimisation updates. Small balancing updates.
    Read full article on Community Announcements (simplemole)
  • Patch NotesOfficial

    Patch 1.0.3

    Updates & Fixes Performance improvements. Crashes related with switching between maps fixed. World of giants achievement fixed. Small improvements in hints. Beta branch created - you can now play beta version before it is released.
    Read full article on Community Announcements (simplemole)
  • Patch NotesOfficial

    Patch 1.0.2

    Updates & Fixes Rare crash when choosing animal on "New animal panel" fixed New den highlight color fixed Scavengers balanced Credits updated
    Read full article on Community Announcements (simplemole)
  • Patch NotesOfficial

    Patch 1.0.1

    Updates & Fixes Biome updates may not be working after load/save Empty space around map extended Performance improvements
    Read full article on Community Announcements (simplemole)
  • AnnouncementsOfficial

    Territory Release Date

    Hi Everybody, after couple of delays, we set final release of the Territory: May 31, 2022. In the meantime, you can try our updated demo or participate in closed beta (please send me a private message if you are interested). We improved quite a lot of things and added two more biomes: savanna and taiga. {STEAM_CLAN_IMAGE}/41447535/8c40167287e6a8584a2113164c7e5933fe31f3ed.png {STEAM_CLAN_IMAGE}/41447535/8660b9a19d19ba557b3a635a32a135f72afd1070.png We also changed the logo to better reflects how the game really looks like - we don't want people to be dissapointed ;) Simplemole
    Read full article on Community Announcements (simplemole)

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