Skip to content
Geeky Alien
Decision: Red Daze

Screenshots

Decision: Red Daze screenshot 1
OutNow-EN trailerWatch trailer on Steam ↗

Decision: Red Daze

FlyAnvil · Published by Nordcurrent Labs · Official site ↗

Content notice: The game contains frequent graphic violence and gore.

Mostly Positive — 74% positive (905 reviews) · 24 achievements

Last updated 27 Sept 2026

Decision: Red Daze is an action RPG with a unique mix of survival and tower defense mechanics. Explore an apocalyptic wasteland, build a safe haven, and lead your team of specialists in a hopeless world, searching for a cure for the infectious disease that turns people into monsters.

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.75 · Highest: £16.759 Oct 2026

Action, Indie, RPG, Strategy · 2022 · More £15 - £30 games

In Decision: Red Daze, explore ruins, build defenses, and lead your team against infected threats. Experience a unique mix of genres as you search for a cure in an apocalyptic wasteland.

About this game

Decision: Red Daze is an isometric action RPG with a unique spin on survival and tower defense mechanics.



The Dust Bowl, once a ‘thriving’ society of corrupt politicians, rich property barons and everyday people who work for them ‘100% willingly’, has been overtaken by a mysterious phenomenon only known by survivors as the Red Daze. As the illness takes hold of the survivors and turns them into crazed and EXTREMELY dangerous mutated creatures, the worlds’ governments are running around like headless chickens. It falls to the few who remain to fend off the monsters in hopes of finding a way to eradicate the Red Daze once and for all.

PLAY AS ANYONE


Even the lowliest survivor you find has the potential to lead his own squad, explore, make the wasteland safe, and shape their own destiny. It’s up to you to upgrade and specialize any survivor you find in the wasteland any way you see fit.

EXPLORE, LOOT AND CAPTURE


While most of the buildings of the Dust Bowl are long abandoned and taken over by the undead, the loot and potential shelter is coveted by most survivors. During your exploration missions you’ll come across various farmsteads, factories and military installations full to the brim with monsters, loot, and most importantly, foundations that hold the potential to turn the long abandoned structures into sprawling and heavily fortified settlements.

YOUR OWN SAFE HAVEN


With survivors from all over the wasteland pouring into your settlements for safety, it’s smart to keep them occupied. Assign them to build factories to make food, fabricate resources or make useful goods to barter with, put up and upgrade defenses, and in the event of an attack, task your best soldiers to protect your settlements while you’re away or join the battle yourself and help push back the monsters coming to take what’s yours!

SCOUT OUT YOUR COMPETITION


The packs of monsters always have a leader. Plan ahead, strategically assemble your squad of specialists to maximize your odds of survival, and head out on exploration and scouting missions. Gather vital intelligence on the monsters’ movements to better defend your settlements, or find and eliminate the bosses to stop the attacks altogether.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or newer
  • Processor: 1.8GHz single core
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 750 / Radeon HD 7870
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible sound card

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-4670K (4 * 3400) or equivalent; AMD FX-8350 (8 * 4700) or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 ( 2048 MB); Radeon RX 580 (8192 MB)
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX compatible sound card

Supported Languages

English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Decision: Red Daze is expanding its horizons!

    We’re thrilled to share some exciting news – Decision: Red Daze has officially made its way to consoles!🎮🤩 This marks an important milestone for the game, bringing our intense action RPG and survival experience to even more players around the world. Whether you’re fortifying your base, leading your squad through the Red Daze, or fighting off endless mutant hordes, now even more survivors can join the fight!😎 Thank you for your continued support – this wouldn’t have been possible without our amazing community. 💪 Stay safe out there, survivors, – and grab your copy on consoles now!
    Read full article on Community Announcements (Ash)
  • AnnouncementsOfficial

    Decision Legacy Collection

    Visit the unforgiving world of the Decision Series, where survival isn’t guaranteed, and every decision counts. The Decision Legacy Collection brings together all four iconic entries in the classic franchise for the first time on Steam. Experience the series that defined action-strategy and city defense in the Flash era, now available for a new generation of players. In Decision, the city has fallen to the undead, and it's up to you to reclaim it block by block. Navigate treacherous streets crawling with zombies, uncover hidden resources, and fortify key locations. With every district you liberate, the stakes rise, forcing you to balance brute force and careful planning. This is survival at its most intense. Are you ready to face the zombie horde? Decision 2: New City turns things up a notch, expanding the fight to a larger map with deadlier threats. New enemies, advanced weaponry, and an evolved challenge await as you battle to secure a sprawling urban battlefield. Defend against increasingly aggressive zombie hordes while managing resources and militia to hold the line. With deeper gameplay and relentless action, this sequel puts your tactical skills to the test. In Decision 3, humanity’s survival rests on more than just firepower. Build alliances, recruit and train soldiers, and restore society from the ashes of the apocalypse. With larger maps, human allies, and an evolving zombie threat, this installment pushes you to think beyond the battlefield. It’s not just about survival anymore. It’s about rebuilding the world. Finally, Decision Medieval takes the franchise in a new direction, swapping firearms for swordplay. Defend a kingdom overrun by mythical monsters, storm enemy fortresses, and master medieval combat in a brutal, fantasy-driven twist on the series. With siege weapons, castle defense, and a rich dark-fantasy setting, this game offers a fresh take on the series’ signature survival mechanics. The Decision Legacy Collection preserves the original gamepla...
    Read full article on Community Announcements (Ash)
  • Patch NotesOfficial

    Decision: Red Daze—Update 5 Patch Notes

    Welcome, Survivors! We're back with another thrilling update to keep you on your toes in the treacherous world of the Dust Bowl. It includes the improvements from the last experimental updates and a lot of new changes. Check them out below! – Fixed a bug that caused extra settlers to become stuck and repeatedly try to enter the tower in a loop. – Fixed a bug that caused enemies to respawn in the wasteland during the day. – Removed the desire for allies to attack enemies in the red zone. – Health regeneration rate for bosses was significantly reduced. – Optimization has been improved, and the game now produces more stable frames per second (FPS). – The progress bar now accurately reflects stats from level one to level two. – Gun hotkey in turrets fixed for easy exit (default hotkey ). – Corrected occasional incorrect turns towards objects during interactions. – Improved shooter behavior in large towers, ensuring frequent shooting and not being idle during sieges. – Removed the lying animation when using the overnight window for faster actions. – Fixed the squad cell count depending on the leader's charisma (requires 83 charisma for six squad cells). – Items with negative effects now properly reduce player stats if the usage condition is not met. – Reload speed slightly increased for the flamethrower "Dragonfly," machine gun "Vulcan," and turret gun "Bagel-B." – Damage increased for turret guns "Ronnie-M," "Bagel-B," "Caesar-G," and "Kate-T." – Reduced health and damage for all enemies on high difficulty levels. – Adjusted enemy respawn rates on higher difficulty levels. – Mercenaries are now almost never tired or in need of sleep. – Bosses' attack areas are fixed for more frequent hits on enemies. – Prevented the early acquisition of high-level equipment during replays. – Adjusted the amount and quality of rewards dropped by bosses. – Firepower is reduced for arrows, flamethrowers, and Molotov cocktails. – Optimized effects of Molotov cocktail explosions and flamethr...
    Read full article on Community Announcements (Ash)
  • Patch NotesOfficial

    Decision: Red Daze EXPERIMENTAL Patch 2024.03.27

    Greetings, Survivors of the Dust Bowl! A new EXPERIMENTAL update is already here, and these are the key improvements: Resolved save slot clearing bug. Stabilized NPC positioning during peacetime. Addressed mercenaries' erratic behavior. Fixed excessive enemy and survivor respawning. Mercenaries are immune to friendly mines. Prevented enemies from vanishing during a capture mission if the player was far away from the mission area. Restored original enemy count. Reduced loot drop frequency accordingly. Rectified gear and weapon loot bug. Increased the maximum workshop level to 3 in the Miriden city. Optimized game performance and eliminated lags. Improved performance at low graphics settings. Fixed slideshow and video intro issues. Corrected item rotation in explosion effects and enemy shouting bugs. Implemented some other small improvements and changes. To access the Experimental branch, follow these steps: Open Steam. Right-click on Decision: Red Daze in your library. Select Properties. Go to BETAS tab. Choose “experimental” from the drop-down list. Wait for the game to update the files. Launch the game. Enjoy this new update and have an amazing day everyone! — The Decision: Red Daze Team {STEAM_CLAN_IMAGE}/40608936/3c2f754276397b64217f55c269e6c204c056173b.png
    Read full article on Community Announcements (Ash)
  • Patch NotesOfficial

    Decision: Red Daze EXPERIMENTAL Patch 2024.03.04

    Greetings, Survivors of the Dust Bowl! We've just released a new Experimental patch, and here are the key improvements: All possible names from the pool are now available in the customization window at the game's start. Resolution information in the config window updates immediately. Fixed stashes updating after day change; the loot does not respawn anymore. Improved the appearance algorithm for powerful items, reducing early-game chances. Fixed squad members automatically taking gear from shared inventory after restocking. Weapon skill growth system is now balanced across different weapon categories. Increased damage for the "Sledge" hammer & for the "Hawk" pistol. Balanced damage for turret weapons. Reduced reload times for turret guns "Caesar-G" and "Kate-T." Settlers using ranged weapons no longer run too close to the enemy. Adjusted jump distance for werewolves and dogs for more realistic jumps. Halved the number of enemies while increasing their health for better balance. Increased loot chance on enemies to compensate for their reduced numbers without losing resource balance. Mercenaries and mentors have an infinite supply of first aid kits and food. Redesigned NPC behavior system for improved game optimization. Squad size is now capped at 7 members as intended. Fixed flickering objects on the screen when loading the environment. Excluded some buildings from navigation calculation for game optimization. Improved turret gunner animation for correct weapon holding. Improved lighting for daytime explosions. Reduced smoke show time after explosion effects. Reworked and optimized fog effect in the red zone. Added the ability to change weapons while reloading or shooting. Fixed loading screen freeze when switching characters with large squads. Option to create a squad is always displayed in the dialog. Fixed displaying extra "sleep required" message after switching characters. Fast travel now works correctly for all members of a player's party. Added a check to ally...
    Read full article on Community Announcements (Ash)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.