
Screenshots

Watch trailer on Steam ↗Wrestling Empire
MDickie · Published by MDickie · Official site ↗
Content notice: Sporting violence - sometimes escalating to the use of weapons - which may result in gore.
Very Positive — 94% positive (3,150 reviews)
Last updated 27 Sept 2026
The lightweight champion of wrestling comes full circle with higher resolution visuals and a smoother frame rate - whilst still retaining the retro style that puts the fun first! Now featuring whole other booking & roaming modes at no extra cost for the biggest Triple Threat in wrestling.
£16.75
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Simulation, Sports · 2021 · More £15 - £30 games
Dive into the gritty world of Wrestling Empire, where you craft your wrestler's journey from a lightweight champion to the top of the Triple Threat. Developed by MDickie, this 2021 indie game combines simulation and sports genres for a unique experience that retains its retro charm while enhancing visuals and performance.
About this game
With a renewed focus on multiplayer, an intuitive "what you see is what you get" setup process invites you to create dream matches before your very eyes – throwing in as many characters & props as you can handle! Or create your own star and embark on a career to encounter up to 350 opponents across 10 different rosters in wrestling’s most epic shared universe. Make the right moves backstage as well as in the ring to fight for your worth and retire with a career worth remembering, while weekly news reports help you digest more data than ever before. Just when you think you've seen it all, you can save your changes to each roster to make the world your own and never get bored of wrestling again!
The original game now also includes a whole other booking mode at no extra cost, which challenges you to run your own promotion with a territorial twist. Assemble the best roster you can with the resources you have, and then travel the world trying to set attendance records everywhere you go! Present the right matches in the right way at the right time to maximize your impact on the ratings, whilst trying to keep a locker room full of egos from self-destructing. Everybody thinks they know better until it's time to do better...
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel(R) Celeron(TM) 1.1gHz
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible video card
- DirectX: Version 11
- Storage: 200 MB available space
Recommended
- OS: Windows 10
- Processor: Intel(R) Core(TM) i7 2.2gHz
- Memory: 8 GB RAM
- Graphics: DirectX 12 compatible video card
- DirectX: Version 12
- Storage: 200 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Hair Today, Gone Tomorrow
- New hairstyles at #17-20, and half grey hair at texture #12.- New body flesh shapes for each gender.- New kneepads and leg patterns (special overlays at #52-54 are designed to display a skirt OVER the material underneath).- New elbow/wrist/glove patterns (wrist bands are now rendered BELOW elbow pads).- Costumes only change in real-time if they are different.- Yet more classic themes return at numbers 87-92.- New "Random" camera angle regularly changes to a unique view.- Improved camera logic stays the correct side of the train in the subway.- On a controller, you can deliberately lash out behind you by holding the FOCUS command (shoulder button) while pressing Attack.- Improved logic favours the most useful prop (i.e. eating!) in each hand and animates it properly.- Objects automatically swap hands more often - especially if they are more useful in the other hand (such as shovel or chainsaw).- Objects that smash in your hand are no longer treated as if they're still there!- Improved accuracy on pick-up requests when rising off your knees.- You can grapple slightly earlier when rising off your knees.- Missing limbs cannot be used in crush attacks!- Improved collection detection on strikes vs different heights.- Undiscovered characters remain hidden in the "Hall Of Fame".- You can sleep in any chair if you sit still long enough (in roaming mode).- Eliminated team-mates in "War" matches do not cause your character to change (and when you are eliminated you get to control somebody else on a slight delay instead of instantly).- The AI no longer stops fighting against unconscious wrestlers and still tries to end the match.- Improved AI climbs the turnbuckles more successfully instead of standing in the corner.Read full article on Community Announcements (MDickie)Patch NotesOfficial
VSync
You should find any issues caused by VSync on screens with a refresh rate above 60hz have been resolved. PC accidentally got caught up in some preparations I was making for Switch 2 in recent weeks!Read full article on Community Announcements (MDickie)Patch NotesOfficial
Extremely Soft
- Slight adjustments to the layout of options.- Being challenged to raise the difficulty is rarer, only happens below "Very Hard", and the consequences of saying no are lower (-1% instead of -5%).- Showing the map between scenes when roaming is now optional (but remains recommended for specs that aren't powerful enough to load instantly!). This means you can now seamlessly walk through the curtain.- New female flesh at #16-18 and new male flesh at #22-23.- New head shave at #18.- Costumes only change in real-time if they are different.- Eliminated team-mates in "War" matches do not cause your character to change (and when you are eliminated you get to control somebody else on a slight delay instead of instantly).- Confrontations can no longer end from exhausting yourself after your own move.- Cannot catch objects while handcuffed.- Adapted the timing of floods for 60fps.- Being underwater when roaming makes you 25% colder.- Shivering animations don't carry over to menu screens.- Victims of assault mention nearby allies.- Improved delivery of a rare betrayal storyline.- Improved AI is better at finding alternate routes.- More efficient texturing of the plane interior.- Slightly improved sound quality on Themes 52-54.- Ironically, the game console prop is available on every platform except Switch.Read full article on Community Announcements (MDickie)AnnouncementsOfficial
All Gas, No Brakes
- Even more characters can be used in matches (remember to make it inter-promotional to go beyond the limits of one roster!) and a new "Extended" FX option takes longer to remove splatters or eliminated opponents. - Characters are added/removed as quickly as you can tap the button - whereas holding it now takes you to a screen where you can hand-pick ALL participants by name! This function can be accessed instantly with a middle mouse click, where right clicks also now instantly remove a specific character. - Choosing not to participate in a match now changes the "Play" tab to "Watch". - Character outlines when switching controls in multiplayer are now optional. - More assertive AI is better at judging ranges (especially with weapons), and a new "Extremely Hard" setting makes it even more difficult to defeat CPU opponents! - Continued success at a lower difficulty level in career mode may challenge you to raise it. - More intuitive target selection is more interested in those nearby (in the direction you hold) instead of randomly browsing through every single character. - Fixed an issue that may have caused extra controllers to not have their meters displayed. - New taunts include: "Point At Sky", "Statuesque", "Rewind", "Loaded Fist", and a handful of new "Remove..." taunts can actually change your costume in real-time! - New Middle Eastern headwear at #46 (rest in peace Sabu). - New female singlets at flesh #14-15. - New falling animations include slumping forwards or backwards against a wall. - Swinging weapons can become entangled (relative to the "Skill" and timing of the defender). - Many strike counters (and entanglements like double clotheslines) are less common as standard, especially without human input (i.e. an abandoned controller will never fight back). - Powerful strikes & crushes are powerful enough to end a match on an "Adrenaline" rush (but use up more of it). - It's less likely to counter finishers but not impossible. - Spamming the same move makes...Read full article on Community Announcements (MDickie)AnnouncementsOfficial
Go Away Heat
- New "Draft" universe option allows Pro users to jumble up the rosters (it goes without saying that you should BACK UP any cherished data before risking undesirable results!). - Lots of new taunts include: "Cero Miedo", "3 Point Turn", "Samoan Wave", "Throat Finger", "Blow Kiss", "W Sign", "L Sign", "Bicep Kiss", "Shush", "Here Comes The Boom". - Roaming in cold outdoor weather (including night in winter months) damages your health more rapidly, as indicated by a discoloured health meter and a shivering animation! This can be offset by the heat of fire. - The command for deliberately starting fires has switched to PICK-UP + ATTACK instead of taunt (think of "striking" a match!). - You can deliberately set fire to ANY flammable object nearby instead of just the one you were aiming for - including large furniture! - Upper body tethers can be used to tug an opponent closer to you if they are too far away to grapple! Spamming it can backfire depending on how much stronger your opponent is. - Lying grapples are more likely to continue to the head or legs when holding a direction (or during an adrenaline rush so you can rise up into your finisher!), and only ever trigger an instant hold WITHOUT a direction. - Holds are more likely to fall apart if the necessary limbs are missing! - Skateboard impacts risk falling over (especially during entrances!). - Slightly improved swimming physics. - Wrestlers don't change their costumes at exactly the same time. - Prevented a rare issue that may have caused the "Epic" arena video screens to crash. - More lockers can actually store objects on their shelves. - Signing to Hollywood during a conversation no longer results in a 0-week contract. - You are only charged for objects you walk out with if you have enough money. - Booking expenses can never be more than 50% of the show's revenue. - Friends spend more time together backstage when roaming. - Managers/partners follow you from scene to scene when roaming, and other players keep co...Read full article on Community Announcements (MDickie)






