
Screenshots

Watch trailer on Steam ↗Mad Wild Fairy Tale
Morozov Sergey · Published by Morozov Sergey · Official site ↗
9 user reviews — 89% positive (9 reviews) · 27 achievements
Last updated 27 Sept 2026
Take control of the undead king. Manage your legacy domain and protect it from mortal trespassers. Mad Wild Fairy Tale is an Action RPG Strategy with hardcore survival and PvP-Trespassers mechanics. The game is set in a beautiful dark fantasy world.
£15.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, RPG, Strategy, Massively Multiplayer · 2021 · More £15 - £30 games
Manage and protect your legacy as the undead king in Mad Wild Fairy Tale, an Action RPG Strategy game where survival meets PvP. Set in a dark fantasy world, fend off trespassers and build your domain.
About this game
This game was created by hardcore gamer for people who love unordinary games like The Horde, Dungeon Keeper and Mighty Quest For The Epic Loot with many Action-RPG elements.
Action RPG mechanics
- The Undead King has 3 active talent trees, changing your main combat skills.
- Each second level you can allocate a passive skill. Passive skills affect your domain, units and hired heroes.
- Each second level you can also allocate a passive PvP skills. Passive skills affect your 9 PvP abilities. When you attack someone else's domain, you get a PvP-panel with skills.
- Loot-System is not limited to equipment and resources. As you kill monsters, you will receive items that allow you to better protect your character and to kill stronger foes. You can also find quests, tower plans, trap scrolls and various potions. Helmet, armor, weapons, shields, back, boots, gloves and pants - change the appearance.
- Your units and hired heroes also have passive and wave skills. Units gain experience, can be promoted and have an unlimited level limit.
Strategy mechanics:
- You can manage, destroy, level up almost everything what you see.
- The strategic aspect in the game is no less important than the Action RPG element, over time your character will not be able to keep fighting on all fronts, so it is very important to plan every peace of your domain.
- You can summon traps, buildings, walls, floors, pillars, fences, barricades, towers and many other useful objects.
- The game is full of hidden mechanics. Everything around you has some meaning or set of rules.
- Use trees as a 'wiki'.
- Learning by doing.
Survival and hardcore mechanics:
- If you or your forest heart dies, you will start from the beginning. Your character reaches immortality only after level 10 and instead loses experience.
- Game is very difficult.
- Various mechanics of how to play and win and let the other player lose! (see next paragraph.)
Enemy Domain Attack (Asynchronous multiplayer) system:
- You can attack enemy domain.
- You can attack your own domain (try defence and skills).
- PvP attack is asynchronous, when the destruction of the enemy's forest or its individual parts, your opponent does not lose anything. If your character is killed in someone else's domain, he is revived again in your forest.
PvP-Invasion (Asynchronous multiplayer) system:
- Your mushrooms are linked to other players domain, so you can send various trespassers to enemy lands. There are many ways to send a squad or group of trespassers to any Steam player.
- There is also a new feature for streamers.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i7 4790K
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX980
- Network: Broadband Internet connection
- Storage: 20 GB available space
- Additional Notes: Highly recommended to install on ssd!
Recommended
- OS: Windows 10
- Processor: AMD Ryzen 7 3700X 8-Core, Intel 9900k
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce RTX3070
- Network: Broadband Internet connection
- Storage: 20 GB available space
- Additional Notes: Required to install on ssd!
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Sacrifices and Softcore
Sacrifice - Some units and objects received 'updates' or 'sacrifices' - New hidden mechanics was added (most of them as part of 'sacrifices') - New items was added - Terrain become more gras - New effects and animations was added - Camera transparent trees mechanic was changed Softcore vs Hardcore - Due to the high complexity of the game, I have added the new item 'Chicken Trinket' - which automatically reduces the level of difficulty to 'Softcore' - There are 2 kinds of this trinkets available in the game one as a part of sacrifice feature and the other legendary version as a drop from bosses. - How to make chicken trinket? just buy and sacrifice chicken , then equip the trinket.Read full article on Community Announcements (Azazel)Patch NotesOfficial
Patch 2.1.1
Auto Attack - Run: Left Ctrl replaced Left Shift. - Auto attack has been redesigned. The automatic attack hits the last enemy if no other actions have been taken. - Shift + left mouse click: Hit in the direction.Read full article on Community Announcements (Azazel)Patch NotesOfficial
Patch 2.10 Major Update
Fighting System 1.1 - All character combat skills have been reworked to achieve more hack and slash feeling. - Enemy colliders was updated - Skills countdown and manacosts was optimized. - All undead units was optimized, they are essentially stronger at night. - Skill '1' and all dependent talents have been reworked/replaced: Onslaught: Rush forwards and dealing high damage to enemies at the end of your path. - Skill '2' and all dependent talents have been reworked/replaced: Withdraw: Strike and immediately withdraw a few meters. Damage:(damage + character level) - Skill '3' and all dependent talents have been reworked/replaced. (Almost every second feedback about fight "if there is a skill like Diablo Whirlwind or PoE's Cyclone?" So i decided to put it in the game. ) Barbarian's Legacy: Tornado does permanent damage to everyone. Damage: character level * 2. After third rotations does direct hit: damage + (character level *2). Radius: 6 meter. Gameplay - Rules: losing/selling an a tree in you domain dicrease your health permanent by 3 health point. - New 'Kingdom Raid' wave modulo 16. With 6 new units: Kingdom Knight, Kingdom Defender(Boss), Hammer, LG Construction(Boss), Hexed Bear(Neutral), Hexer Wolf(Neutral), Pure Bear(Neutral Boss), Pure Wolf(Neutral Boss).Read full article on Community Announcements (Azazel)Patch NotesOfficial
Patch 2.0.2
- Skills '4' Heavy Smash was updated. Heavy Smash summons in three seconds an earth golem five meters away from undead king and strikes with mighty power. - Level Up effect and sound was updated. - Some sound bugs was fixed.Read full article on Community Announcements (Azazel)Patch NotesOfficial
Patch 2.0: The One
From the developer: At the beginning of development, I wanted to give players the option of an alternative to The Mighty Quest For The Epic Loot - the new 2.0 patch is aimed in that direction. There can be only one king, attack other people's forests and earn experience, honor and resources. New game mode Enemy Attack (asynchronous PvP) Attack your own domain 9 PvP abilities have been added to the game. When you attack someone else's domain, you get a new panel with skills. A new branch of abilities has been added to the game, where 20 passive PvP talents await you. In order to diversify the player's forest and make each attack as unique as possible, 7 new advanced unique buildings, 10 new advanced traps with a unique system, 12 unique objects (floor, columns and walls) were added to create your own rooms and mazes. PvE Rating has been added to the game. Mad Wild Fairy Tale Rating (MWFT Rating) and Honor Points for which you can buy advanced traps have been added to the game. 6 different types of reputation have been added to the game. Reputation, MWFT Rating and Honor Points are not burnt on death! Thus, players who cannot reach the tenth level and level 100 of the forest heart will be able to immediately have access to advanced traps in the new game. PvP attack is asynchronous, when the destruction of the enemy's forest or its individual parts, your opponent does not lose anything. If your character is killed in someone else's domain, he is revived again in your forest. A new ability has been added to the Ogre - "Travel" - while moving into the enemy's forest - the Ogre moves with you to its former position in your forest. A new ability “Strike Back” was added to the werewolves, when the attack on a foreign forest is over, not killed enemy werewolves move after you into your forest and try to destroy you. Several new monsters have been added to the game. A huge number of minor changes and fixes have been added to the game. Reputation has been added to many monster...Read full article on Community Announcements (Azazel)






